[][src]Struct crossbeam_channel::Receiver

pub struct Receiver<T> { /* fields omitted */ }

The receiving side of a channel.

Examples

use std::thread;
use std::time::Duration;
use crossbeam_channel::unbounded;

let (s, r) = unbounded();

thread::spawn(move || {
    s.send(1);
    thread::sleep(Duration::from_secs(1));
    s.send(2);
});

assert_eq!(r.recv(), Ok(1)); // Received immediately.
assert_eq!(r.recv(), Ok(2)); // Received after 1 second.

Methods

impl<T> Receiver<T>[src]

pub fn try_recv(&self) -> Result<T, TryRecvError>[src]

Attempts to receive a message from the channel without blocking.

This method will either receive a message from the channel immediately or return an error if the channel is empty.

If called on a zero-capacity channel, this method will receive a message only if there happens to be a send operation on the other side of the channel at the same time.

Examples

use crossbeam_channel::{unbounded, TryRecvError};

let (s, r) = unbounded();
assert_eq!(r.try_recv(), Err(TryRecvError::Empty));

s.send(5).unwrap();
drop(s);

assert_eq!(r.try_recv(), Ok(5));
assert_eq!(r.try_recv(), Err(TryRecvError::Disconnected));

pub fn recv(&self) -> Result<T, RecvError>[src]

Blocks the current thread until a message is received or the channel is empty and disconnected.

If the channel is empty and not disconnected, this call will block until the receive operation can proceed. If the channel is empty and becomes disconnected, this call will wake up and return an error.

If called on a zero-capacity channel, this method will wait for a send operation to appear on the other side of the channel.

Examples

use std::thread;
use std::time::Duration;
use crossbeam_channel::{unbounded, RecvError};

let (s, r) = unbounded();

thread::spawn(move || {
    thread::sleep(Duration::from_secs(1));
    s.send(5).unwrap();
    drop(s);
});

assert_eq!(r.recv(), Ok(5));
assert_eq!(r.recv(), Err(RecvError));

pub fn recv_timeout(&self, timeout: Duration) -> Result<T, RecvTimeoutError>[src]

Waits for a message to be received from the channel, but only for a limited time.

If the channel is empty and not disconnected, this call will block until the receive operation can proceed or the operation times out. If the channel is empty and becomes disconnected, this call will wake up and return an error.

If called on a zero-capacity channel, this method will wait for a send operation to appear on the other side of the channel.

Examples

use std::thread;
use std::time::Duration;
use crossbeam_channel::{unbounded, RecvTimeoutError};

let (s, r) = unbounded();

thread::spawn(move || {
    thread::sleep(Duration::from_secs(1));
    s.send(5).unwrap();
    drop(s);
});

assert_eq!(
    r.recv_timeout(Duration::from_millis(500)),
    Err(RecvTimeoutError::Timeout),
);
assert_eq!(
    r.recv_timeout(Duration::from_secs(1)),
    Ok(5),
);
assert_eq!(
    r.recv_timeout(Duration::from_secs(1)),
    Err(RecvTimeoutError::Disconnected),
);

pub fn is_empty(&self) -> bool[src]

Returns true if the channel is empty.

Note: Zero-capacity channels are always empty.

Examples

use crossbeam_channel::unbounded;

let (s, r) = unbounded();

assert!(r.is_empty());
s.send(0).unwrap();
assert!(!r.is_empty());

pub fn is_full(&self) -> bool[src]

Returns true if the channel is full.

Note: Zero-capacity channels are always full.

Examples

use crossbeam_channel::bounded;

let (s, r) = bounded(1);

assert!(!r.is_full());
s.send(0).unwrap();
assert!(r.is_full());

pub fn len(&self) -> usize[src]

Returns the number of messages in the channel.

Examples

use crossbeam_channel::unbounded;

let (s, r) = unbounded();
assert_eq!(r.len(), 0);

s.send(1).unwrap();
s.send(2).unwrap();
assert_eq!(r.len(), 2);

pub fn capacity(&self) -> Option<usize>[src]

If the channel is bounded, returns its capacity.

Examples

use crossbeam_channel::{bounded, unbounded};

let (_, r) = unbounded::<i32>();
assert_eq!(r.capacity(), None);

let (_, r) = bounded::<i32>(5);
assert_eq!(r.capacity(), Some(5));

let (_, r) = bounded::<i32>(0);
assert_eq!(r.capacity(), Some(0));

Important traits for Iter<'a, T>
pub fn iter(&self) -> Iter<T>[src]

A blocking iterator over messages in the channel.

Each call to next blocks waiting for the next message and then returns it. However, if the channel becomes empty and disconnected, it returns None without blocking.

Examples

use std::thread;
use crossbeam_channel::unbounded;

let (s, r) = unbounded();

thread::spawn(move || {
    s.send(1).unwrap();
    s.send(2).unwrap();
    s.send(3).unwrap();
    drop(s); // Disconnect the channel.
});

// Collect all messages from the channel.
// Note that the call to `collect` blocks until the sender is dropped.
let v: Vec<_> = r.iter().collect();

assert_eq!(v, [1, 2, 3]);

Important traits for TryIter<'a, T>
pub fn try_iter(&self) -> TryIter<T>[src]

A non-blocking iterator over messages in the channel.

Each call to next returns a message if there is one ready to be received. The iterator never blocks waiting for the next message.

Examples

use std::thread;
use std::time::Duration;
use crossbeam_channel::unbounded;

let (s, r) = unbounded::<i32>();

thread::spawn(move || {
    s.send(1).unwrap();
    thread::sleep(Duration::from_secs(1));
    s.send(2).unwrap();
    thread::sleep(Duration::from_secs(2));
    s.send(3).unwrap();
});

thread::sleep(Duration::from_secs(2));

// Collect all messages from the channel without blocking.
// The third message hasn't been sent yet so we'll collect only the first two.
let v: Vec<_> = r.try_iter().collect();

assert_eq!(v, [1, 2]);

Trait Implementations

impl<T: Send> Send for Receiver<T>[src]

impl<T> Drop for Receiver<T>[src]

impl<T: Send> Sync for Receiver<T>[src]

impl<T> Clone for Receiver<T>[src]

impl<'a, T> IntoIterator for &'a Receiver<T>[src]

type Item = T

The type of the elements being iterated over.

type IntoIter = Iter<'a, T>

Which kind of iterator are we turning this into?

impl<T> IntoIterator for Receiver<T>[src]

type Item = T

The type of the elements being iterated over.

type IntoIter = IntoIter<T>

Which kind of iterator are we turning this into?

impl<T> Debug for Receiver<T>[src]

impl<T> UnwindSafe for Receiver<T>[src]

impl<T> RefUnwindSafe for Receiver<T>[src]

Auto Trait Implementations

impl<T> Unpin for Receiver<T> where
    T: Unpin

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<I> IntoIterator for I where
    I: Iterator
[src]

type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]