[][src]Enum shaderc::ResourceKind

#[repr(C)]
pub enum ResourceKind {
    Image,
    Sampler,
    Texture,
    Buffer,
    StorageBuffer,
    UnorderedAccessView,
}

Resource kinds.

In Vulkan, resources are bound to the pipeline via descriptors with numbered bindings and sets.

Variants

Image

Image and image buffer.

Sampler

Pure sampler.

Texture

Sampled texture in GLSL, and Shader Resource View in HLSL.

Buffer

Uniform Buffer Object (UBO) in GLSL. cbuffer in HLSL.

StorageBuffer

Shader Storage Buffer Object (SSBO) in GLSL.

UnorderedAccessView

Unordered Access View in HLSL. (Writable storage image or storage buffer.)

Trait Implementations

impl Eq for ResourceKind[src]

impl Clone for ResourceKind[src]

impl PartialEq<ResourceKind> for ResourceKind[src]

impl Copy for ResourceKind[src]

impl Debug for ResourceKind[src]

Auto Trait Implementations

impl Send for ResourceKind

impl Unpin for ResourceKind

impl Sync for ResourceKind

impl UnwindSafe for ResourceKind

impl RefUnwindSafe for ResourceKind

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]