[−][src]Module nalgebra::geometry
[Reexported at the root of this crate.] Data structures for points and usual transformations (rotations, isometries, etc.)
Structs
Isometry | A direct isometry, i.e., a rotation followed by a translation, aka. a rigid-body motion, aka. an element of a Special Euclidean (SE) group. |
Orthographic3 | A 3D orthographic projection stored as an homogeneous 4x4 matrix. |
Perspective3 | A 3D perspective projection stored as an homogeneous 4x4 matrix. |
Point | A point in a n-dimensional euclidean space. |
Quaternion | A quaternion. See the type alias |
Reflection | A reflection wrt. a plane. |
Rotation | A rotation matrix. |
Similarity | A similarity, i.e., an uniform scaling, followed by a rotation, followed by a translation. |
Transform | A transformation matrix in homogeneous coordinates. |
Translation | A translation. |
Enums
TAffine | Tag representing an affine |
TGeneral | Tag representing the most general (not necessarily inversible) |
TProjective | Tag representing the most general inversible |
Traits
SubTCategoryOf | Indicates that |
SuperTCategoryOf | Indicates that |
TCategory | Trait implemented by phantom types identifying the projective transformation type. |
TCategoryMul | Traits that gives the |
Type Definitions
Affine2 | A 2D affine transformation. Stored as an homogeneous 3x3 matrix. |
Affine3 | A 3D affine transformation. Stored as an homogeneous 4x4 matrix. |
Isometry2 | A 2-dimensional direct isometry using a unit complex number for its rotational part. Also known as a rigid-body motion, or as an element of SE(2). |
Isometry3 | A 3-dimensional direct isometry using a unit quaternion for its rotational part. Also known as a rigid-body motion, or as an element of SE(3). |
IsometryMatrix2 | A 2-dimensional direct isometry using a rotation matrix for its rotational part. Also known as a rigid-body motion, or as an element of SE(2). |
IsometryMatrix3 | A 3-dimensional direct isometry using a rotation matrix for its rotational part. Also known as a rigid-body motion, or as an element of SE(3). |
Point1 | A statically sized 1-dimensional column point. |
Point2 | A statically sized 2-dimensional column point. |
Point3 | A statically sized 3-dimensional column point. |
Point4 | A statically sized 4-dimensional column point. |
Point5 | A statically sized 5-dimensional column point. |
Point6 | A statically sized 6-dimensional column point. |
Projective2 | An invertible 2D general transformation. Stored as an homogeneous 3x3 matrix. |
Projective3 | An invertible 3D general transformation. Stored as an homogeneous 4x4 matrix. |
Rotation2 | A 2-dimensional rotation matrix. |
Rotation3 | A 3-dimensional rotation matrix. |
Similarity2 | A 2-dimensional similarity. |
Similarity3 | A 3-dimensional similarity. |
SimilarityMatrix2 | A 2-dimensional similarity using a rotation matrix for its rotation part. |
SimilarityMatrix3 | A 3-dimensional similarity using a rotation matrix for its rotation part. |
Transform2 | A 2D general transformation that may not be invertible. Stored as an homogeneous 3x3 matrix. |
Transform3 | A 3D general transformation that may not be inversible. Stored as an homogeneous 4x4 matrix. |
Translation1 | A 1-dimensional translation. |
Translation2 | A 2-dimensional translation. |
Translation3 | A 3-dimensional translation. |
Translation4 | A 4-dimensional translation. |
Translation5 | A 5-dimensional translation. |
Translation6 | A 6-dimensional translation. |
UnitComplex | A complex number with a norm equal to 1. |
UnitQuaternion | A unit quaternions. May be used to represent a rotation. |