[−][src]Struct sfml_rust::util::vertex_3d::Vertex3D
Generic vertex 3d with vertex position, texture position and a 32bit color
Fields
v_position: [f32; 3]
color: [f32; 4]
ti_position: [f32; 2]
Trait Implementations
impl<H, In> DrawableTest<Vertex3D, H, In> for Sprite
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fn get_vertices(&self) -> Vec<Vertex3D>
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fn get_instances(&self) -> Vec<In>
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fn get_handle(&self) -> H
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impl Default for Vertex3D
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impl Clone for Vertex3D
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impl Copy for Vertex3D
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impl Debug for Vertex3D
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impl Vertex for Vertex3D
fn member(name: &str) -> Option<VertexMemberInfo>
Auto Trait Implementations
impl Send for Vertex3D
impl Unpin for Vertex3D
impl Sync for Vertex3D
impl UnwindSafe for Vertex3D
impl RefUnwindSafe for Vertex3D
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> SetParameter for T
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,