[−][src]Struct sfml_rust::vkprocessor::VkProcessor
VKProcessor holds the vulkan instance information, the swapchain, and the compute and canvas states
Fields
instance: Arc<Instance>
physical: PhysicalDevice<'a>
device: Arc<Device>
queues: QueuesIter
queue: Arc<Queue>
swapchain: Option<Arc<Swapchain<Window>>>
swapchain_images: Option<Vec<Arc<SwapchainImage<Window>>>>
Methods
impl<'a> VkProcessor<'a>
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pub fn new(
instance: &'a Arc<Instance>,
surface: &'a Arc<Surface<Window>>
) -> VkProcessor<'a>
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instance: &'a Arc<Instance>,
surface: &'a Arc<Surface<Window>>
) -> VkProcessor<'a>
Creates a new VkProcessor from an instance and surface This includes the physical device, queues, compute and canvas state
pub fn is_open(&mut self) -> bool
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VKProcessor controls the window. So it will let the main loop know when it is done
pub fn create_swapchain(&mut self, surface: &'a Arc<Surface<Window>>)
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Using the surface, we calculate the surface capabilities and create the swapchain and swapchain images
pub fn recreate_swapchain(&mut self, surface: &'a Arc<Surface<Window>>)
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On screen resizes, the swapchain and images must be recreated
pub fn preload_textures(&mut self)
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A hardcoded list of textures which can be preloaded from this function
pub fn preload_kernels(&mut self)
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A hardcoded list of kernels which can be preloaded from this function
pub fn preload_shaders(&mut self)
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A hardcoded list of shaders which can be preloaded from this function
pub fn preload_fonts(&mut self)
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A hardcoded list of shaders which can be proloaded from this function
pub fn get_texture_handle(
&self,
texture_name: String
) -> Option<Arc<CanvasTextureHandle>>
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&self,
texture_name: String
) -> Option<Arc<CanvasTextureHandle>>
O(n) Lookup for the matching texture string
pub fn get_kernel_handle(
&self,
kernel_name: String
) -> Option<Arc<CompuKernelHandle>>
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&self,
kernel_name: String
) -> Option<Arc<CompuKernelHandle>>
O(n) Lookup for the matching kernel string
pub fn get_shader_handle(
&self,
shader_name: String
) -> Option<Arc<CompiledGraphicsPipelineHandle>>
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&self,
shader_name: String
) -> Option<Arc<CompiledGraphicsPipelineHandle>>
O(n) Lookup for the matching shader string
pub fn get_font_handle(
&self,
font_name: String
) -> Option<Arc<CanvasFontHandle>>
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&self,
font_name: String
) -> Option<Arc<CanvasFontHandle>>
pub fn new_swap_image(
&mut self,
dimensions: (u32, u32)
) -> Arc<CanvasImageHandle>
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&mut self,
dimensions: (u32, u32)
) -> Arc<CanvasImageHandle>
Create a new image which has the transfer usage
pub fn new_compute_buffer(
&mut self,
data: Vec<u8>,
dimensions: (u32, u32),
stride: u32
) -> Arc<CompuBufferHandle>
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&mut self,
data: Vec<u8>,
dimensions: (u32, u32),
stride: u32
) -> Arc<CompuBufferHandle>
Builds a compute buffer and returns it's handle
pub fn read_compute_buffer(&mut self, handle: Arc<CompuBufferHandle>) -> Vec<u8>
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Takes a compute buffer handle and returns the read data
pub fn write_compute_buffer(
&self,
handle: Arc<CompuBufferHandle>,
data: Vec<u8>
)
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&self,
handle: Arc<CompuBufferHandle>,
data: Vec<u8>
)
Takes a compute buffer handle and writes the received data
pub fn run(
&mut self,
surface: &'a Arc<Surface<Window>>,
canvas_frame: CanvasFrame,
compute_frame: CompuFrame
)
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&mut self,
surface: &'a Arc<Surface<Window>>,
canvas_frame: CanvasFrame,
compute_frame: CompuFrame
)
Auto Trait Implementations
impl<'a> !Send for VkProcessor<'a>
impl<'a> Unpin for VkProcessor<'a>
impl<'a> !Sync for VkProcessor<'a>
impl<'a> !UnwindSafe for VkProcessor<'a>
impl<'a> !RefUnwindSafe for VkProcessor<'a>
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> SetParameter for T
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impl<T> Same<T> for T
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type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,