[−][src]Trait vulkano::pipeline::shader::GraphicsEntryPointAbstract
Associated Types
Loading content...Required methods
fn input(&self) -> &Self::InputDefinition
Returns the input attributes used by the shader stage.
fn output(&self) -> &Self::OutputDefinition
Returns the output attributes used by the shader stage.
fn ty(&self) -> GraphicsShaderType
Returns the type of shader.
Implementors
impl GraphicsEntryPointAbstract for EmptyEntryPointDummy
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type InputDefinition = EmptyShaderInterfaceDef
type OutputDefinition = EmptyShaderInterfaceDef
fn input(&self) -> &EmptyShaderInterfaceDef
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fn output(&self) -> &EmptyShaderInterfaceDef
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fn ty(&self) -> GraphicsShaderType
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impl<'a, S, I, O, L> GraphicsEntryPointAbstract for GraphicsEntryPoint<'a, S, I, O, L> where
L: PipelineLayoutDesc,
I: ShaderInterfaceDef,
O: ShaderInterfaceDef,
S: SpecializationConstants,
[src]
L: PipelineLayoutDesc,
I: ShaderInterfaceDef,
O: ShaderInterfaceDef,
S: SpecializationConstants,