[][src]Struct vulkano::pipeline::viewport::Viewport

pub struct Viewport {
    pub origin: [f32; 2],
    pub dimensions: [f32; 2],
    pub depth_range: Range<f32>,
}

State of a single viewport.

Fields

origin: [f32; 2]

Coordinates in pixels of the top-left hand corner of the viewport.

dimensions: [f32; 2]

Dimensions in pixels of the viewport.

depth_range: Range<f32>

Minimum and maximum values of the depth.

The values 0.0 to 1.0 of each vertex's Z coordinate will be mapped to this depth_range before being compared to the existing depth value.

This is equivalents to glDepthRange in OpenGL, except that OpenGL uses the Z coordinate range from -1.0 to 1.0 instead.

Trait Implementations

impl Clone for Viewport[src]

impl PartialEq<Viewport> for Viewport[src]

impl Debug for Viewport[src]

Auto Trait Implementations

impl Send for Viewport

impl Unpin for Viewport

impl Sync for Viewport

impl UnwindSafe for Viewport

impl RefUnwindSafe for Viewport

Blanket Implementations

impl<T> Content for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]