[][src]Struct winit::dpi::PhysicalPosition

pub struct PhysicalPosition {
    pub x: f64,
    pub y: f64,
}

A position represented in physical pixels.

The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part, which can cause noticable issues. To help with that, an Into<(i32, i32)> implementation is provided which does the rounding for you.

Fields

x: f64y: f64

Methods

impl PhysicalPosition[src]

pub fn new(x: f64, y: f64) -> Self[src]

pub fn from_logical<T: Into<LogicalPosition>>(
    logical: T,
    dpi_factor: f64
) -> Self
[src]

pub fn to_logical(&self, dpi_factor: f64) -> LogicalPosition[src]

Trait Implementations

impl Into<(f64, f64)> for PhysicalPosition[src]

impl Into<(i32, i32)> for PhysicalPosition[src]

fn into(self) -> (i32, i32)[src]

Note that this rounds instead of truncating.

impl Clone for PhysicalPosition[src]

impl PartialEq<PhysicalPosition> for PhysicalPosition[src]

impl From<(f64, f64)> for PhysicalPosition[src]

impl From<(i32, i32)> for PhysicalPosition[src]

impl Copy for PhysicalPosition[src]

impl Debug for PhysicalPosition[src]

Auto Trait Implementations

impl Send for PhysicalPosition

impl Unpin for PhysicalPosition

impl Sync for PhysicalPosition

impl UnwindSafe for PhysicalPosition

impl RefUnwindSafe for PhysicalPosition

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Erased for T[src]