[][src]Struct sfml_rust::util::vertex::TextureVertex2D

pub struct TextureVertex2D {
    pub v_position: [f32; 2],
    pub ti_position: [f32; 2],
}

Fields

v_position: [f32; 2]ti_position: [f32; 2]

Trait Implementations

impl Default for TextureVertex2D[src]

impl Clone for TextureVertex2D[src]

impl Copy for TextureVertex2D[src]

impl Debug for TextureVertex2D[src]

impl Vertex for TextureVertex2D

Auto Trait Implementations

impl Send for TextureVertex2D

impl Unpin for TextureVertex2D

impl Sync for TextureVertex2D

impl UnwindSafe for TextureVertex2D

impl RefUnwindSafe for TextureVertex2D

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> SetParameter for T

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> Content for T

impl<T> Erased for T

impl<T> SafeBorrow<T> for T