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Trac3r-rust/resources/shaders
mitchellhansen f1d60493f4
.
4 years ago
..
color-passthrough.frag working on additive blending for determination of winding order. Saving here because this bug is very pretty 5 years ago
color-passthrough.vert working on additive blending for determination of winding order. Saving here because this bug is very pretty 5 years ago
edge.frag moving files 6 years ago
simple-edge.compute . 4 years ago
simple-homogenize.compute Fixed a particularly nasty typo bug. Added more moving sprites. Will need to examine order of draw commands. Need to fix the size/8 for misaligned data. 5 years ago
simple_image.frag still working on getiting these shaders to a usable API 5 years ago
simple_image.vert compiles and renders textures again 5 years ago
simple_text.frag miserable failure to get text rendering to work using these 'easy text rendering' tricks. Will be bringing in a third party library which I have to write the damn backend implementation for 5 years ago
simple_text.vert Piping just the vertex glyph representation first to test the stencil buffer 5 years ago
simple_texture.frag still working on getiting these shaders to a usable API 5 years ago
simple_texture.vert compiles and renders textures again 5 years ago