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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `image` mod in crate `vulkano`."><meta name="keywords" content="rust, rustlang, rust-lang, image"><title>vulkano::image - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../vulkano/index.html'><div class='logo-container'><img src='https://raw.githubusercontent.com/vulkano-rs/vulkano/master/logo.png' alt='logo'></div></a><p class='location'>Module image</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li></ul></div><p class='location'><a href='../index.html'>vulkano</a></p><script>window.sidebarCurrent = {name: 'image', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form js-only"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/vulkano/image/mod.rs.html#10-634' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>vulkano</a>::<wbr><a class="mod" href=''>image</a></span></h1><div class='docblock'><p>Image storage (1D, 2D, 3D, arrays, etc.).</p>
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<p>An <em>image</em> is a region of memory whose purpose is to store multi-dimensional data. Its
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most common use is to store a 2D array of color pixels (in other words an <em>image</em> in
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everyday language), but it can also be used to store arbitrary data.</p>
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<p>The advantage of using an image compared to a buffer is that the memory layout is optimized
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for locality. When reading a specific pixel of an image, reading the nearby pixels is really
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fast. Most implementations have hardware dedicated to reading from images if you access them
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through a sampler.</p>
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<h1 id="properties-of-an-image" class="section-header"><a href="#properties-of-an-image">Properties of an image</a></h1><h1 id="images-and-image-views" class="section-header"><a href="#images-and-image-views">Images and image views</a></h1>
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<p>There is a distinction between <em>images</em> and <em>image views</em>. As its name suggests, an image
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view describes how the GPU must interpret the image.</p>
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<p>Transfer and memory operations operate on images themselves, while reading/writing an image
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operates on image views. You can create multiple image views from the same image.</p>
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<h1 id="high-level-wrappers" class="section-header"><a href="#high-level-wrappers">High-level wrappers</a></h1>
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<p>In the vulkano library, an image is any object that implements the <code>Image</code> trait and an image
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view is any object that implements the <code>ImageView</code> trait.</p>
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<p>Since these traits are low-level, you are encouraged to not implement them yourself but instead
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use one of the provided implementations that are specialized depending on the way you are going
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to use the image:</p>
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<ul>
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<li>An <code>AttachmentImage</code> can be used when you want to draw to an image.</li>
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<li>An <code>ImmutableImage</code> stores data which never need be changed after the initial upload,
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like a texture.</li>
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</ul>
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<h1 id="low-level-information" class="section-header"><a href="#low-level-information">Low-level information</a></h1>
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<p>To be written.</p>
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</div><h2 id='reexports' class='section-header'><a href="#reexports">Re-exports</a></h2>
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<table><tr><td><code>pub use self::attachment::<a class="struct" href="../../vulkano/image/attachment/struct.AttachmentImage.html" title="struct vulkano::image::attachment::AttachmentImage">AttachmentImage</a>;</code></td></tr><tr><td><code>pub use self::immutable::<a class="struct" href="../../vulkano/image/immutable/struct.ImmutableImage.html" title="struct vulkano::image::immutable::ImmutableImage">ImmutableImage</a>;</code></td></tr><tr><td><code>pub use self::swapchain::<a class="struct" href="../../vulkano/image/swapchain/struct.SwapchainImage.html" title="struct vulkano::image::swapchain::SwapchainImage">SwapchainImage</a>;</code></td></tr><tr><td><code>pub use self::sys::<a class="enum" href="../../vulkano/image/sys/enum.ImageCreationError.html" title="enum vulkano::image::sys::ImageCreationError">ImageCreationError</a>;</code></td></tr><tr><td><code>pub use self::traits::<a class="trait" href="../../vulkano/image/traits/trait.ImageAccess.html" title="trait vulkano::image::traits::ImageAccess">ImageAccess</a>;</code></td></tr><tr><td><code>pub use self::traits::<a class="struct" href="../../vulkano/image/traits/struct.ImageInner.html" title="struct vulkano::image::traits::ImageInner">ImageInner</a>;</code></td></tr><tr><td><code>pub use self::traits::<a class="trait" href="../../vulkano/image/traits/trait.ImageViewAccess.html" title="trait vulkano::image::traits::ImageViewAccess">ImageViewAccess</a>;</code></td></tr></table><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
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<table><tr class='module-item'><td><a class="mod" href="attachment/index.html" title='vulkano::image::attachment mod'>attachment</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="immutable/index.html" title='vulkano::image::immutable mod'>immutable</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="swapchain/index.html" title='vulkano::image::swapchain mod'>swapchain</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="sys/index.html" title='vulkano::image::sys mod'>sys</a></td><td class='docblock-short'><p>Low-level implementation of images and images views.</p>
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</td></tr><tr class='module-item'><td><a class="mod" href="traits/index.html" title='vulkano::image::traits mod'>traits</a></td><td class='docblock-short'></td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<table><tr class='module-item'><td><a class="struct" href="struct.ImageUsage.html" title='vulkano::image::ImageUsage struct'>ImageUsage</a></td><td class='docblock-short'><p>Describes how an image is going to be used. This is <strong>not</strong> just an optimization.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.StorageImage.html" title='vulkano::image::StorageImage struct'>StorageImage</a></td><td class='docblock-short'><p>General-purpose image in device memory. Can be used for any usage, but will be slower than a
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specialized image.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.Swizzle.html" title='vulkano::image::Swizzle struct'>Swizzle</a></td><td class='docblock-short'><p>Specifies how the components of an image must be swizzled.</p>
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</td></tr></table><h2 id='enums' class='section-header'><a href="#enums">Enums</a></h2>
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<table><tr class='module-item'><td><a class="enum" href="enum.ComponentSwizzle.html" title='vulkano::image::ComponentSwizzle enum'>ComponentSwizzle</a></td><td class='docblock-short'><p>Describes the value that an individual component must return when being accessed.</p>
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</td></tr><tr class='module-item'><td><a class="enum" href="enum.Dimensions.html" title='vulkano::image::Dimensions enum'>Dimensions</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="enum" href="enum.ImageDimensions.html" title='vulkano::image::ImageDimensions enum'>ImageDimensions</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="enum" href="enum.ImageLayout.html" title='vulkano::image::ImageLayout enum'>ImageLayout</a></td><td class='docblock-short'><p>Layout of an image.</p>
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</td></tr><tr class='module-item'><td><a class="enum" href="enum.MipmapsCount.html" title='vulkano::image::MipmapsCount enum'>MipmapsCount</a></td><td class='docblock-short'><p>Specifies how many mipmaps must be allocated.</p>
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</td></tr><tr class='module-item'><td><a class="enum" href="enum.ViewType.html" title='vulkano::image::ViewType enum'>ViewType</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><aside id="help" class="hidden"><div><h1 class="hidden">Help</h1><div class="shortcuts"><h2>Keyboard Shortcuts</h2><dl><dt><kbd>?</kbd></dt><dd>Show this help dialog</dd><dt><kbd>S</kbd></dt><dd>Focus the search field</dd><dt><kbd>↑</kbd></dt><dd>Move up in search results</dd><dt><kbd>↓</kbd></dt><dd>Move down in search results</dd><dt><kbd>↹</kbd></dt><dd>Switch tab</dd><dt><kbd>⏎</kbd></dt><dd>Go to active search result</dd><dt><kbd>+</kbd></dt><dd>Expand all sections</dd><dt><kbd>-</kbd></dt><dd>Collapse all sections</dd></dl></div><div class="infos"><h2>Search Tricks</h2><p>Prefix searches with a type followed by a colon (e.g., <code>fn:</code>) to restrict the search to a given type.</p><p>Accepted types are: <code>fn</code>, <code>mod</code>, <code>struct</code>, <code>enum</code>, <code>trait</code>, <code>type</code>, <code>macro</code>, and <code>const</code>.</p><p>Search functions by type signature (e.g., <code>vec -> usize</code> or <code>* -> vec</code>)</p><p>Search multiple things at once by splitting your query with comma (e.g., <code>str,u8</code> or <code>String,struct:Vec,test</code>)</p></div></div></aside><script>window.rootPath = "../../";window.currentCrate = "vulkano";</script><script src="../../aliases.js"></script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html> |