Removed errant header,m changed cmake project name

master
MitchellHansen 8 years ago
parent 7c01cb63a1
commit d30c3405a0

@ -3,7 +3,7 @@ cmake_minimum_required(VERSION 3.1)
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}) set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
# Set the project name # Set the project name
set(PNAME floppy-bird) set(PNAME conways-game-of-life)
project(${PNAME}) project(${PNAME})
# Set up variables, and find SFML # Set up variables, and find SFML
@ -30,4 +30,4 @@ target_link_libraries (${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
# Setup to use C++11 + others # Setup to use C++11 + others
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 11) # Use C++11 set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 11) # Use C++11

@ -1,7 +1,6 @@
#include <SFML/Window.hpp> #include <SFML/Window.hpp>
#include <SFML/Graphics.hpp> #include <SFML/Graphics.hpp>
#include <random> #include <random>
#include <windows.h>
#include "Node.h" #include "Node.h"
#include <thread> #include <thread>
#include <stack> #include <stack>

Loading…
Cancel
Save