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@ -73,14 +73,14 @@ void clear_nodes(sf::Uint8 *nodes, sf::Vector2i dimensions) {
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}
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}
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// Set up the copy pattern to load at a position, mouse click?
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//
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int main() {
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srand(time(NULL));
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Decoder d;
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std::vector<const char*> pattern_list = d.getPatternList();
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// Load and setup the windows state
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sf::RenderWindow window(sf::VideoMode(WINDOW_X, WINDOW_Y), "conways-game-of-life-opencl");
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int simulation_speed = 100;
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@ -89,27 +89,21 @@ int main() {
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ImGui::SFML::Init(window);
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window.resetGLStates();
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float physic_step = 0.0166f;
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float physic_time = 0.0f;
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double frame_time = 0.0, elapsed_time = 0.0, delta_time = 0.0, accumulator_time = 0.0, current_time = 0.0;
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// start up OpenCL
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OpenCL cl;
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if (!cl.init())
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return -1;
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while (!cl.compile_kernel("../kernels/conways.cl", "conways")) {
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while (!cl.compile_kernel("../kernels/conways.cl", "conways"))
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std::cin.get();
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}
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sf::Vector2i image_resolution(WINDOW_X, WINDOW_Y);
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cl.create_image_buffer("viewport_image", image_resolution, sf::Vector2f(0, 0), CL_MEM_READ_WRITE);
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cl.create_buffer("image_res", sizeof(sf::Vector2i), &image_resolution);
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cl.create_image_buffer("viewport_image", image_resolution, sf::Vector2f(0, 0), CL_MEM_READ_WRITE);
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sf::Uint8* nodes = new sf::Uint8[WINDOW_X * WINDOW_Y];
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generate_nodes(nodes);
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//load_rle(nodes, sf::Vector2i(WINDOW_X, WINDOW_Y), "../assets/snark.rle");
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cl.create_buffer("first_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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cl.create_buffer("second_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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@ -122,10 +116,23 @@ int main() {
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cl.set_kernel_arg("conways", 3, "second_node_buffer");
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cl.set_kernel_arg("conways", 4, "buffer_flip");
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Decoder d;
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std::vector<const char*> pattern_list = d.getPatternList();
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sf::Clock sf_delta_clock;
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fps_counter render_fps;
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int c = 0;
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int pattern_number = 0;
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enum MouseState { PRESSED , DEPRESSED };
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MouseState mouse_state = DEPRESSED;
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sf::Vector2i mouse_position;
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float zoom_level = 1.0f;
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float physic_step = 0.0166f;
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float physic_time = 0.0f;
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double frame_time = 0.0, elapsed_time = 0.0, delta_time = 0.0, accumulator_time = 0.0, current_time = 0.0;
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while (window.isOpen())
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{
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@ -134,26 +141,36 @@ int main() {
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if (event.type == sf::Event::Closed) {
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window.close();
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}
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if (event.type == sf::Event::KeyPressed) {
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if (event.key.code == sf::Keyboard::Down) {
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if (event.type == sf::Event::MouseButtonPressed) {
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if (event.mouseButton.button == sf::Mouse::Right) {
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mouse_state = PRESSED;
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mouse_position = sf::Mouse::getPosition();
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}
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if (event.key.code == sf::Keyboard::Up) {
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}
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if (event.key.code == sf::Keyboard::Right) {
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if (event.type == sf::Event::MouseButtonReleased) {
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mouse_state = DEPRESSED;
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}
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if (event.key.code == sf::Keyboard::Left) {
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if (event.type == sf::Event::MouseWheelScrolled) {
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zoom_level -= event.mouseWheelScroll.delta / 10;
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sf::View v = window.getView();
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v.setSize(static_cast<sf::Vector2f>(window.getSize()) * zoom_level);
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window.setView(v);
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}
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if (event.key.code == sf::Keyboard::Equal) {
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}
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if (event.key.code == sf::Keyboard::Dash) {
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}
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}
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if (mouse_state == PRESSED) {
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sf::Vector2i mouse_delta = mouse_position - sf::Mouse::getPosition();
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mouse_position -= mouse_delta;
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sf::View v = window.getView();
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auto center = v.getCenter() + (static_cast<sf::Vector2f>(mouse_delta) * zoom_level);
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v.setCenter(center);
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window.setView(v);
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}
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elapsed_time = elap_time(); // Handle time
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@ -172,8 +189,7 @@ int main() {
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render_fps.frame(delta_time);
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window.clear(sf::Color::White);
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window.clear(sf::Color(0x696969FF));
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ImGui::Begin("Sim");
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@ -194,24 +210,25 @@ int main() {
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else
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buffer_flip = 1;
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ImGui::Columns(2);
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if (ImGui::Button("Load Pattern")) {
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if (ImGui::Button("Clear Grid")) {
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clear_nodes(nodes, sf::Vector2i(WINDOW_X, WINDOW_Y));
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pattern_info p = d.decodePattern(pattern_list.at(c));
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copy_pattern(nodes, sf::Vector2i(WINDOW_X, WINDOW_Y), sf::Vector2u(100, 300), p);
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cl.create_buffer("first_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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cl.create_buffer("second_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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cl.set_kernel_arg("conways", 2, "first_node_buffer");
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cl.set_kernel_arg("conways", 3, "second_node_buffer");
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}
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if (ImGui::ListBox("", &c, pattern_list.data(), pattern_list.size(), 30)) {
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if (ImGui::Button("Load Pattern")) {
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clear_nodes(nodes, sf::Vector2i(WINDOW_X, WINDOW_Y));
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pattern_info p = d.decodePattern(pattern_list.at(pattern_number));
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copy_pattern(nodes, sf::Vector2i(WINDOW_X, WINDOW_Y), sf::Vector2u(100, 300), p);
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cl.create_buffer("first_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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cl.create_buffer("second_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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cl.set_kernel_arg("conways", 2, "first_node_buffer");
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cl.set_kernel_arg("conways", 3, "second_node_buffer");
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}
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ImGui::NextColumn();
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if (ImGui::Button("Rerun")) {
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generate_nodes(nodes);
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cl.create_buffer("first_node_buffer", WINDOW_X * WINDOW_Y, (void*)nodes, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR);
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@ -220,6 +237,12 @@ int main() {
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cl.set_kernel_arg("conways", 3, "second_node_buffer");
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}
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if (ImGui::ListBox("", &pattern_number, pattern_list.data(), pattern_list.size(), 30)) {
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}
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ImGui::End();
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render_fps.draw();
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