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3 Commits

2
.gitignore vendored

@ -1 +1,3 @@
/target /target
Cargo.lock
.idea/*

8
.idea/.gitignore vendored

@ -0,0 +1,8 @@
# Default ignored files
/shelf/
/workspace.xml
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml
# Editor-based HTTP Client requests
/httpRequests/

@ -45,7 +45,6 @@ use wgpu_subscriber;
use winit_24::event::DeviceEvent::MouseMotion; use winit_24::event::DeviceEvent::MouseMotion;
use winit_24::event::{ElementState, VirtualKeyCode}; use winit_24::event::{ElementState, VirtualKeyCode};
use winit_24::event_loop::EventLoopProxy; use winit_24::event_loop::EventLoopProxy;
use winit_24::platform::unix::x11::ffi::Time;
use winit_24::window::Window; use winit_24::window::Window;
use winit_24::{ use winit_24::{
event::{self, WindowEvent}, event::{self, WindowEvent},

@ -20,7 +20,6 @@ use rapier3d::parry::motion::RigidMotionComposition;
use wgpu::util::DeviceExt; use wgpu::util::DeviceExt;
use wgpu::{BackendBit, BindGroup, BindGroupLayout, Buffer, BufferBindingType, Device, FragmentState, Instance, Queue, Surface, SwapChain, SwapChainDescriptor, SwapChainFrame, TextureView, VertexState, CommandEncoder}; use wgpu::{BackendBit, BindGroup, BindGroupLayout, Buffer, BufferBindingType, Device, FragmentState, Instance, Queue, Surface, SwapChain, SwapChainDescriptor, SwapChainFrame, TextureView, VertexState, CommandEncoder};
use winit_24::dpi::PhysicalSize; use winit_24::dpi::PhysicalSize;
use winit_24::platform::unix::x11::ffi::Time;
use winit_24::window::Window; use winit_24::window::Window;
use crate::camera::{Camera, CameraController}; use crate::camera::{Camera, CameraController};

@ -26,7 +26,6 @@ use wgpu::{
TextureView, VertexState, TextureView, VertexState,
}; };
use winit_24::dpi::PhysicalSize; use winit_24::dpi::PhysicalSize;
use winit_24::platform::unix::x11::ffi::Time;
use winit_24::window::Window; use winit_24::window::Window;
use crate::camera::{Camera, CameraController}; use crate::camera::{Camera, CameraController};

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