no expects or unimpl

master
Tom Gowan 6 years ago
parent 15cddaa35b
commit fff431ba55

@ -8,6 +8,6 @@ fn main() {
let mut frag_path = project_root.clone();
frag_path.push(PathBuf::from("examples/shaders/frag.glsl"));
let shader = sr::load(vert_path, frag_path).expect("Failed to compile");
let vulkano_entry = sr::parse(&shader);
let vulkano_entry = sr::parse(&shader).expect("failed to parse");
dbg!(vulkano_entry);
}

@ -2,25 +2,24 @@ use std::fs::File;
use std::path::Path;
use shaderc::ShaderKind;
use std::io::Read;
use crate::error::CompileError;
pub fn compile<T>(path: T, shader_kind: ShaderKind) -> shaderc::Result<Vec<u32>>
pub fn compile<T>(path: T, shader_kind: ShaderKind) -> Result<Vec<u32>, CompileError>
where
T: AsRef<Path>,
{
// TODO Probably shouldn't create this every time.
let mut compiler = shaderc::Compiler::new().expect("failed to create compiler");
let mut f = File::open(&path).expect("failed to open shader src");
let mut compiler = shaderc::Compiler::new().ok_or(CompileError::CreateCompiler)?;
let mut f = File::open(&path).map_err(CompileError::Open)?;
let mut src = String::new();
f.read_to_string(&mut src).expect("failed to read src");
let mut options = shaderc::CompileOptions::new().unwrap();
options.add_macro_definition("EP", Some("main"));
f.read_to_string(&mut src).map_err(CompileError::Open)?;
let result = compiler.compile_into_spirv(
src.as_str(),
shader_kind,
path.as_ref().to_str().expect("failed to make path string"),
path.as_ref().to_str().ok_or(CompileError::InvalidPath)?,
"main",
None,
)?;
).map_err(CompileError::Compile)?;
let data = result.as_binary();
Ok(data.to_owned())
}

@ -1,10 +1,20 @@
#[derive(Debug)]
pub enum Error {
Compile(shaderc::Error),
Compile(CompileError),
Layout(ConvertError),
LoadingData(String),
FileWatch(notify::Error),
}
#[derive(Debug)]
pub enum ConvertError {
Unimplemented,
}
#[derive(Debug)]
pub enum CompileError {
Compile(shaderc::Error),
Open(std::io::Error),
InvalidPath,
CreateCompiler,
}

@ -56,14 +56,14 @@ unsafe impl PipelineLayoutDesc for FragLayout {
self.layout_data.num_sets
}
fn num_bindings_in_set(&self, set: usize) -> Option<usize> {
self.layout_data.num_bindings.get(&set).map(|&i| i)
self.layout_data.num_bindings.get(&set).copied()
}
fn descriptor(&self, set: usize, binding: usize) -> Option<DescriptorDesc> {
self.layout_data.descriptions.get(&set)
.and_then(|s|s.get(&binding))
.map(|desc| {
let mut desc = desc.clone();
desc.stages = self.stages.clone();
desc.stages = self.stages;
desc
})
@ -74,8 +74,8 @@ unsafe impl PipelineLayoutDesc for FragLayout {
fn push_constants_range(&self, num: usize) -> Option<PipelineLayoutDescPcRange> {
self.layout_data.pc_ranges.get(num)
.map(|desc| {
let mut desc = desc.clone();
desc.stages = self.stages.clone();
let mut desc = *desc;
desc.stages = self.stages;
desc
})
@ -123,14 +123,14 @@ unsafe impl PipelineLayoutDesc for VertLayout {
self.layout_data.num_sets
}
fn num_bindings_in_set(&self, set: usize) -> Option<usize> {
self.layout_data.num_bindings.get(&set).map(|&i| i)
self.layout_data.num_bindings.get(&set).copied()
}
fn descriptor(&self, set: usize, binding: usize) -> Option<DescriptorDesc> {
self.layout_data.descriptions.get(&set)
.and_then(|s|s.get(&binding))
.map(|desc| {
let mut desc = desc.clone();
desc.stages = self.stages.clone();
desc.stages = self.stages;
desc
})
@ -141,8 +141,8 @@ unsafe impl PipelineLayoutDesc for VertLayout {
fn push_constants_range(&self, num: usize) -> Option<PipelineLayoutDescPcRange> {
self.layout_data.pc_ranges.get(num)
.map(|desc| {
let mut desc = desc.clone();
desc.stages = self.stages.clone();
let mut desc = *desc;
desc.stages = self.stages;
desc
})

@ -24,8 +24,8 @@ pub fn load<T>(vertex: T, fragment: T) -> Result<CompiledShaders, Error>
where
T: AsRef<Path>,
{
let vertex = compiler::compile(vertex, ShaderKind::Vertex).map_err(|e| Error::Compile(e))?;
let fragment = compiler::compile(fragment, ShaderKind::Fragment).map_err(|e| Error::Compile(e))?;
let vertex = compiler::compile(vertex, ShaderKind::Vertex).map_err(Error::Compile)?;
let fragment = compiler::compile(fragment, ShaderKind::Fragment).map_err(Error::Compile)?;
Ok(CompiledShaders{ vertex, fragment })
}

@ -1,3 +1,4 @@
use crate::error::Error;
use crate::layouts::*;
use crate::sr;
use crate::srvk::{DescriptorDescInfo, SpirvTy};
@ -5,7 +6,6 @@ use crate::vk::descriptor::descriptor::*;
use crate::vk::descriptor::pipeline_layout::PipelineLayoutDescPcRange;
use crate::vk::pipeline::shader::ShaderInterfaceDefEntry;
use crate::CompiledShaders;
use crate::error::Error;
use std::borrow::Cow;
use std::collections::HashMap;
use std::convert::TryFrom;
@ -25,9 +25,9 @@ pub struct LayoutData {
}
pub fn create_entry(shaders: &CompiledShaders) -> Result<Entry, Error> {
let vertex_interfaces = create_interfaces(&shaders.vertex);
let vertex_interfaces = create_interfaces(&shaders.vertex)?;
let vertex_layout = create_layouts(&shaders.vertex)?;
let fragment_interfaces = create_interfaces(&shaders.fragment);
let fragment_interfaces = create_interfaces(&shaders.fragment)?;
let fragment_layout = create_layouts(&shaders.fragment)?;
let frag_input = FragInput {
inputs: fragment_interfaces.inputs,
@ -65,62 +65,60 @@ pub fn create_entry(shaders: &CompiledShaders) -> Result<Entry, Error> {
})
}
fn create_interfaces(data: &[u32]) -> ShaderInterfaces {
fn create_interfaces(data: &[u32]) -> Result<ShaderInterfaces, Error> {
sr::ShaderModule::load_u32_data(data)
.map_err(|e| Error::LoadingData(e.to_string()))
.map(|m| {
let inputs = m
.enumerate_input_variables(None)
.map(|inputs| {
.map_err(|e| Error::LoadingData(e.to_string()))
.and_then(|inputs| {
inputs
.iter()
.filter(|i| {
!i.decoration_flags
.contains(sr::types::ReflectDecorationFlags::BUILT_IN)
})
.map(|i| ShaderInterfaceDefEntry {
.map(|i| Ok(ShaderInterfaceDefEntry {
location: i.location..(i.location + 1),
format: SpirvTy::from(i.format).inner(),
format: SpirvTy::try_from(i.format)?.inner(),
name: Some(Cow::from(i.name.clone())),
})
.collect::<Vec<ShaderInterfaceDefEntry>>()
})
.expect("Failed to pass inputs");
}))
.collect::<Result<Vec<ShaderInterfaceDefEntry>, _>>()
});
let outputs = m
.enumerate_output_variables(None)
.map(|outputs| {
.map_err(|e| Error::LoadingData(e.to_string()))
.and_then(|outputs| {
outputs
.iter()
.filter(|i| {
!i.decoration_flags
.contains(sr::types::ReflectDecorationFlags::BUILT_IN)
})
.map(|i| ShaderInterfaceDefEntry {
.map(|i| Ok(ShaderInterfaceDefEntry {
location: i.location..(i.location + 1),
format: SpirvTy::from(i.format).inner(),
format: SpirvTy::try_from(i.format)?.inner(),
name: Some(Cow::from(i.name.clone())),
}))
.collect::<Result<Vec<ShaderInterfaceDefEntry>, _>>()
});
inputs.and_then(|inputs| outputs.map(|outputs| ShaderInterfaces { inputs, outputs } ))
})
.collect::<Vec<ShaderInterfaceDefEntry>>()
})
.expect("Failed to pass outputs");
ShaderInterfaces { inputs, outputs }
})
.expect("failed to load module")
.and_then(|t| t)
}
fn create_layouts(data: &[u32]) -> Result<LayoutData, Error> {
sr::ShaderModule::load_u32_data(data)
.map(|m| {
//let (num_sets, num_bindings, descriptions) = m
let descs =
m.enumerate_descriptor_sets(None)
.map(|sets| {
let descs: Result<_, Error> = m
.enumerate_descriptor_sets(None)
.map_err(|e| Error::LoadingData(e.to_string()))
.and_then(|sets| {
let num_sets = sets.len();
let num_bindings = sets
.iter()
.map(|i| {
dbg!(&i);
(i.set as usize, i.bindings.len())
})
.map(|i| (i.set as usize, i.bindings.len()))
.collect::<HashMap<usize, usize>>();
let descriptions = sets
.iter()
@ -133,8 +131,7 @@ fn create_layouts(data: &[u32]) -> Result<LayoutData, Error> {
descriptor_type: b.descriptor_type,
image: b.image,
};
let ty = SpirvTy::<DescriptorDescTy>::try_from(info)?;
let ty = ty.inner();
let ty = SpirvTy::<DescriptorDescTy>::try_from(info)?.inner();
let stages = ShaderStages::none();
let d = DescriptorDesc {
ty,
@ -146,17 +143,15 @@ fn create_layouts(data: &[u32]) -> Result<LayoutData, Error> {
};
Ok((b.binding as usize, d))
})
.flat_map(|d| d.ok())
.collect::<HashMap<usize, DescriptorDesc>>();
(i.set as usize, desc)
})
.collect::<HashMap<usize, HashMap<usize, DescriptorDesc>>>();
(num_sets, num_bindings, descriptions)
.collect::<Result<HashMap<usize, DescriptorDesc>, Error>>();
desc.and_then(|d| Ok((i.set as usize, d)))
})
.into_iter();
//let (num_constants, pc_ranges) = m
let pcs =
m.enumerate_push_constant_blocks(None)
.collect::<Result<HashMap<usize, _>, Error>>();
descriptions.map(|d| (num_sets, num_bindings, d))
});
let pcs = m
.enumerate_push_constant_blocks(None)
.map_err(|e| Error::LoadingData(e.to_string()))
.map(|constants| {
let num_constants = constants.len();
let pc_ranges = constants
@ -168,15 +163,17 @@ fn create_layouts(data: &[u32]) -> Result<LayoutData, Error> {
})
.collect::<Vec<PipelineLayoutDescPcRange>>();
(num_constants, pc_ranges)
})
.into_iter();
descs.flat_map(|(num_sets, num_bindings, descriptions)| pcs.map(|(num_constants, pc_ranges)|
LayoutData {
});
descs.and_then(|(num_sets, num_bindings, descriptions)| {
pcs.map(|(num_constants, pc_ranges)| LayoutData {
num_sets,
num_bindings,
descriptions,
num_constants,
pc_ranges,
})).next()
})
})
})
.map_err(|e| Error::LoadingData(e.to_string()))
.and_then(|t| t)
}

@ -29,7 +29,7 @@ impl TryFrom<DescriptorDescInfo> for SpirvTy<DescriptorDescTy> {
match d.descriptor_type {
SR::Undefined => Err(ConvertError::Unimplemented),
SR::Sampler => Ok(VK::Sampler),
SR::CombinedImageSampler => Ok(VK::CombinedImageSampler(SpirvTy::from(d.image).inner())),
SR::CombinedImageSampler => Ok(VK::CombinedImageSampler(SpirvTy::try_from(d.image)?.inner())),
SR::SampledImage => Err(ConvertError::Unimplemented),
SR::StorageImage => Err(ConvertError::Unimplemented),
SR::UniformTexelBuffer => Err(ConvertError::Unimplemented),
@ -42,12 +42,13 @@ impl TryFrom<DescriptorDescInfo> for SpirvTy<DescriptorDescTy> {
SR::AccelerationStructureNV => Err(ConvertError::Unimplemented),
}
.map(|t| SpirvTy{ inner: t })
.map_err(|e| Error::Layout(e))
.map_err(Error::Layout)
}
}
impl From<sr::types::ReflectImageTraits> for SpirvTy<DescriptorImageDesc> {
fn from(d: sr::types::ReflectImageTraits) -> Self {
impl TryFrom<sr::types::ReflectImageTraits> for SpirvTy<DescriptorImageDesc> {
type Error = Error;
fn try_from(d: sr::types::ReflectImageTraits) -> Result<Self, Self::Error> {
let conv_array_layers = |a, d|{
if a != 0 {
DescriptorImageDescArray::Arrayed{max_layers: Some(d)}
@ -57,29 +58,31 @@ impl From<sr::types::ReflectImageTraits> for SpirvTy<DescriptorImageDesc> {
};
let t = DescriptorImageDesc {
sampled: d.sampled != 0,
dimensions: SpirvTy::from(d.dim).inner(),
dimensions: SpirvTy::try_from(d.dim)?.inner(),
// TODO figure out how to do format correctly
//format: Some(SpirvTy::from(d.image_format).inner()),
format: None,
multisampled: d.ms != 0,
array_layers: conv_array_layers(d.arrayed, d.depth),
};
SpirvTy{inner: t}
Ok(SpirvTy{inner: t})
}
}
impl From<sr::types::variable::ReflectDimension> for SpirvTy<DescriptorImageDescDimensions> {
fn from(d: sr::types::variable::ReflectDimension) -> Self {
impl TryFrom<sr::types::variable::ReflectDimension> for SpirvTy<DescriptorImageDescDimensions> {
type Error = Error;
fn try_from(d: sr::types::variable::ReflectDimension) -> Result<Self, Self::Error> {
use sr::types::variable::ReflectDimension::*;
use DescriptorImageDescDimensions::*;
let inner = match d {
Type1d => OneDimensional,
Type2d => TwoDimensional,
Type3d => ThreeDimensional,
sr::types::variable::ReflectDimension::Cube => DescriptorImageDescDimensions::Cube,
_ => unimplemented!(),
};
SpirvTy{ inner }
match d {
Type1d => Ok(OneDimensional),
Type2d => Ok(TwoDimensional),
Type3d => Ok(ThreeDimensional),
sr::types::variable::ReflectDimension::Cube => Ok(DescriptorImageDescDimensions::Cube),
_ => Err(ConvertError::Unimplemented),
}
.map(|t| SpirvTy{ inner: t })
.map_err(Error::Layout)
}
}
@ -130,16 +133,20 @@ impl From<sr::types::image::ReflectImageFormat> for SpirvTy<Format> {
R16_UINT =>R16Uint,
R8_UINT =>R8Uint,
};
SpirvTy{ inner }
SpirvTy{ inner };
// This function shouldn't be called yet because
// it is not implemented correctly
unreachable!()
}
}
impl From<sr::types::ReflectFormat> for SpirvTy<Format> {
fn from(f: sr::types::ReflectFormat) -> Self {
impl TryFrom<sr::types::ReflectFormat> for SpirvTy<Format> {
type Error = Error;
fn try_from(f: sr::types::ReflectFormat) -> Result<Self, Self::Error> {
use sr::types::ReflectFormat::*;
use Format::*;
let t = match f {
Undefined => unimplemented!(),
Undefined => Err(Error::Layout(ConvertError::Unimplemented))?,
R32_UINT => R32Uint,
R32_SINT => R32Sint,
R32_SFLOAT => R32Sfloat,
@ -153,6 +160,6 @@ impl From<sr::types::ReflectFormat> for SpirvTy<Format> {
R32G32B32A32_SINT => R32G32B32A32Sint,
R32G32B32A32_SFLOAT => R32G32B32A32Sfloat,
};
SpirvTy { inner: t }
Ok(SpirvTy { inner: t })
}
}

@ -25,18 +25,18 @@ pub struct Message {
}
impl Watch {
pub fn new<T>(vertex: T, fragment: T) -> Self
pub fn create<T>(vertex: T, fragment: T) -> Result<Self, Error>
where
T: AsRef<Path>,
{
let (handler, rx) = create_watch(
vertex.as_ref().to_path_buf(),
fragment.as_ref().to_path_buf(),
);
Watch {
)?;
Ok(Watch {
_handler: handler,
rx,
}
})
}
}
@ -56,7 +56,8 @@ impl Loader {
match crate::load(&self.vertex, &self.fragment) {
Ok(shaders) => {
let entry = crate::parse(&shaders);
self.tx.send(Ok(Message { shaders, entry })).ok()
let msg = entry.map(|entry| Message { shaders, entry });
self.tx.send(msg).ok()
}
Err(e) => self.tx.send(Err(e)).ok(),
};
@ -79,31 +80,33 @@ impl Drop for Handler {
}
fn create_watch(
mut vert_path: PathBuf,
mut frag_path: PathBuf,
) -> (Handler, mpsc::Receiver<Result<Message, Error>>) {
vert_path: PathBuf,
frag_path: PathBuf,
) -> Result<(Handler, mpsc::Receiver<Result<Message, Error>>), Error> {
let (notify_tx, notify_rx) = mpsc::channel();
let (thread_tx, thread_rx) = mpsc::channel();
let mut watcher: RecommendedWatcher =
Watcher::new(notify_tx, Duration::from_millis(50)).expect("failed to create watcher");
Watcher::new(notify_tx, Duration::from_millis(50)).map_err(Error::FileWatch)?;
vert_path.pop();
frag_path.pop();
let mut vp = vert_path.clone();
let mut fp = frag_path.clone();
vp.pop();
fp.pop();
watcher
.watch(&vert_path, RecursiveMode::NonRecursive)
.expect("failed to add vertex shader to notify");
.watch(&vp, RecursiveMode::NonRecursive)
.map_err(Error::FileWatch)?;
watcher
.watch(&frag_path, RecursiveMode::NonRecursive)
.expect("failed to add fragment shader to notify");
.watch(&fp, RecursiveMode::NonRecursive)
.map_err(Error::FileWatch)?;
let (loader, rx) = Loader::create(vert_path, frag_path);
let handle = thread::spawn(move || 'watch_loop: loop {
if let Ok(_) = thread_rx.try_recv() {
if thread_rx.try_recv().is_ok() {
break 'watch_loop;
}
if let Ok(notify::DebouncedEvent::Create(_))
| Ok(notify::DebouncedEvent::Write(_)) = notify_rx.recv_timeout(Duration::from_secs(1))
if let Ok(notify::DebouncedEvent::Create(_)) | Ok(notify::DebouncedEvent::Write(_)) =
notify_rx.recv_timeout(Duration::from_secs(1))
{
loader.reload();
}
@ -114,5 +117,5 @@ fn create_watch(
handle,
_watcher: watcher,
};
(handler, rx)
Ok((handler, rx))
}

@ -65,7 +65,7 @@ where
let mut fragment_path = path.clone();
fragment_path.push(fragment);
let shader = shade_runner::load(vertex_path, fragment_path).expect("Failed to compile");
shade_runner::parse(&shader)
shade_runner::parse(&shader).unwrap()
}
fn do_test<T>(a: &T, b: &T)

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