Had some include troubles, renamed util but need to rename it back to .hpp. Switched the fps counter to run with imgui
parent
394c9821fc
commit
15fb922c27
@ -1,338 +1,286 @@
|
||||
#pragma once
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include "Vector4.hpp"
|
||||
#include <math.h>
|
||||
#include <bitset>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
const double PI = 3.141592653589793238463;
|
||||
const float PI_F = 3.14159265358979f;
|
||||
struct fps_counter {
|
||||
public:
|
||||
fps_counter() :
|
||||
backdrop(sf::Vector2f(200, 100)), vertex_array(sf::LinesStrip) {
|
||||
|
||||
backdrop.setFillColor(sf::Color(0x0000003F));
|
||||
|
||||
if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
|
||||
std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
|
||||
}
|
||||
else {
|
||||
t.setFont(f);
|
||||
t.setCharacterSize(18);
|
||||
t.setColor(sf::Color::White);
|
||||
}
|
||||
}
|
||||
|
||||
void frame(double delta_time) {
|
||||
// Apply 100 units of smoothing
|
||||
if (frame_count == 100) {
|
||||
frame_count = 0;
|
||||
fps_average = 0;
|
||||
}
|
||||
frame_count++;
|
||||
fps_average += (delta_time - fps_average) / frame_count;
|
||||
}
|
||||
|
||||
void flip_units() {
|
||||
if (milliseconds)
|
||||
milliseconds = false;
|
||||
else
|
||||
milliseconds = true;
|
||||
}
|
||||
|
||||
void set_position(sf::Vector2f position) {
|
||||
backdrop.setPosition(position);
|
||||
}
|
||||
|
||||
sf::Vector2f get_position() {
|
||||
return backdrop.getPosition();
|
||||
}
|
||||
|
||||
void draw(sf::RenderWindow *r) {
|
||||
|
||||
// FPS Line graph
|
||||
r->draw(backdrop);
|
||||
|
||||
if (vertex_position == 200)
|
||||
vertex_position = 0;
|
||||
|
||||
sf::Vector2f origin = backdrop.getPosition();
|
||||
sf::Vector2f point = origin + sf::Vector2f(vertex_position, backdrop.getSize().y - (1.0 / fps_average));
|
||||
|
||||
if (vertex_array.getVertexCount() < 200)
|
||||
vertex_array.append(sf::Vertex(point, sf::Color::Red));
|
||||
else
|
||||
vertex_array[vertex_position] = sf::Vertex(point, sf::Color::Red);
|
||||
|
||||
r->draw(vertex_array);
|
||||
|
||||
vertex_position++;
|
||||
|
||||
// FPS Text
|
||||
std::string out;
|
||||
|
||||
if (milliseconds)
|
||||
out = std::to_string(fps_average);
|
||||
else
|
||||
out = std::to_string(floor(1 / fps_average));
|
||||
|
||||
t.setPosition(origin);
|
||||
t.setString(out);
|
||||
r->draw(t);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
sf::RectangleShape backdrop;
|
||||
sf::VertexArray vertex_array;
|
||||
|
||||
sf::Font f;
|
||||
sf::Text t;
|
||||
|
||||
int frame_count = 0;
|
||||
double fps_average = 0;
|
||||
bool milliseconds = false;
|
||||
|
||||
int vertex_position = 0;
|
||||
};
|
||||
|
||||
struct debug_text {
|
||||
public:
|
||||
debug_text(int slot, int pixel_spacing, void* data_, std::string prefix_) : data(data_), prefix(prefix_) {
|
||||
if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
|
||||
std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
|
||||
}
|
||||
else {
|
||||
t.setFont(f);
|
||||
t.setCharacterSize(20);
|
||||
t.setPosition(static_cast<float>(20), static_cast<float>(slot * pixel_spacing));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void draw(sf::RenderWindow *r) {
|
||||
t.setString(prefix + std::to_string(*(float*)data));
|
||||
r->draw(t);
|
||||
}
|
||||
|
||||
private:
|
||||
void* data;
|
||||
std::string prefix;
|
||||
sf::Font f;
|
||||
sf::Text t;
|
||||
|
||||
};
|
||||
|
||||
inline sf::Vector3f SphereToCart(sf::Vector2f i) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
(1 * sin(i.y) * cos(i.x)),
|
||||
(1 * sin(i.y) * sin(i.x)),
|
||||
(1 * cos(i.y))
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
inline sf::Vector3f SphereToCart(sf::Vector3f i) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
(i.x * sin(i.z) * cos(i.y)),
|
||||
(i.x * sin(i.z) * sin(i.y)),
|
||||
(i.x * cos(i.z))
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
|
||||
inline sf::Vector3f CartToSphere(sf::Vector3f in) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
sqrt(in.x * in.x + in.y * in.y + in.z * in.z),
|
||||
atan(in.y / in.x),
|
||||
atan(sqrt(in.x * in.x + in.y * in.y) / in.z)
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
inline sf::Vector2f CartToNormalizedSphere(sf::Vector3f in) {
|
||||
|
||||
auto r = sf::Vector2f(
|
||||
atan2(sqrt(in.x * in.x + in.y * in.y), in.z),
|
||||
atan2(in.y, in.x)
|
||||
);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
inline sf::Vector3f FixOrigin(sf::Vector3f base, sf::Vector3f head) {
|
||||
return head - base;
|
||||
}
|
||||
|
||||
|
||||
inline sf::Vector3f Normalize(sf::Vector3f in) {
|
||||
|
||||
float multiplier = sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
|
||||
auto r = sf::Vector3f(
|
||||
in.x / multiplier,
|
||||
in.y / multiplier,
|
||||
in.z / multiplier
|
||||
);
|
||||
return r;
|
||||
|
||||
}
|
||||
|
||||
|
||||
inline float DotProduct(sf::Vector3f a, sf::Vector3f b){
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
inline float Magnitude(sf::Vector3f in){
|
||||
return sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
|
||||
}
|
||||
|
||||
inline float AngleBetweenVectors(sf::Vector3f a, sf::Vector3f b){
|
||||
return acos(DotProduct(a, b) / (Magnitude(a) * Magnitude(b)));
|
||||
}
|
||||
|
||||
inline float DistanceBetweenPoints(sf::Vector3f a, sf::Vector3f b) {
|
||||
return sqrt(DotProduct(a, b));
|
||||
}
|
||||
|
||||
inline float DegreesToRadians(float in) {
|
||||
return static_cast<float>(in * PI / 180.0f);
|
||||
}
|
||||
|
||||
inline float RadiansToDegrees(float in) {
|
||||
return static_cast<float>(in * 180.0f / PI);
|
||||
}
|
||||
|
||||
inline std::string read_file(std::string file_name){
|
||||
std::ifstream input_file(file_name);
|
||||
|
||||
if (!input_file.is_open()){
|
||||
std::cout << file_name << " could not be opened" << std::endl;
|
||||
return "";
|
||||
}
|
||||
|
||||
std::stringstream buf;
|
||||
buf << input_file.rdbuf();
|
||||
input_file.close();
|
||||
return buf.str();
|
||||
}
|
||||
|
||||
inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
|
||||
|
||||
*ss << "[" << std::bitset<15>(i) << "]";
|
||||
*ss << "[" << std::bitset<1>(i >> 15) << "]";
|
||||
*ss << "[" << std::bitset<8>(i >> 16) << "]";
|
||||
*ss << "[" << std::bitset<8>(i >> 24) << "]";
|
||||
*ss << "[" << std::bitset<32>(i >> 32) << "]";
|
||||
|
||||
}
|
||||
|
||||
inline void PrettyPrintUINT64(uint64_t i) {
|
||||
|
||||
std::cout << "[" << std::bitset<15>(i) << "]";
|
||||
std::cout << "[" << std::bitset<1>(i >> 15) << "]";
|
||||
std::cout << "[" << std::bitset<8>(i >> 16) << "]";
|
||||
std::cout << "[" << std::bitset<8>(i >> 24) << "]";
|
||||
std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
|
||||
|
||||
}
|
||||
|
||||
inline void DumpLog(std::stringstream* ss, std::string file_name) {
|
||||
|
||||
std::ofstream log_file;
|
||||
log_file.open(file_name);
|
||||
|
||||
log_file << ss->str();
|
||||
|
||||
log_file.close();
|
||||
|
||||
}
|
||||
|
||||
inline std::string sfml_get_input(sf::RenderWindow *window) {
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
sf::Event event;
|
||||
while (window->pollEvent(event)) {
|
||||
if (event.type == sf::Event::TextEntered) {
|
||||
ss << event.text.unicode;
|
||||
}
|
||||
|
||||
else if (event.type == sf::Event::KeyPressed) {
|
||||
if (event.key.code == sf::Keyboard::Return) {
|
||||
return ss.str();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline std::vector<float> sfml_get_float_input(sf::RenderWindow *window) {
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
sf::Event event;
|
||||
while (true) {
|
||||
|
||||
if (window->pollEvent(event)) {
|
||||
|
||||
if (event.type == sf::Event::TextEntered) {
|
||||
if (event.text.unicode > 47 && event.text.unicode < 58 || event.text.unicode == 32)
|
||||
ss << static_cast<char>(event.text.unicode);
|
||||
}
|
||||
|
||||
else if (event.type == sf::Event::KeyPressed) {
|
||||
|
||||
if (event.key.code == sf::Keyboard::Return) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::istream_iterator<std::string> begin(ss);
|
||||
std::istream_iterator<std::string> end;
|
||||
std::vector<std::string> vstrings(begin, end);
|
||||
|
||||
std::vector<float> ret;
|
||||
|
||||
for (auto i: vstrings) {
|
||||
ret.push_back(std::stof(i));
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
inline int count_bits(int32_t v) {
|
||||
|
||||
v = v - ((v >> 1) & 0x55555555); // reuse input as temporary
|
||||
v = (v & 0x33333333) + ((v >> 2) & 0x33333333); // temp
|
||||
return (((v + (v >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
}
|
||||
|
||||
inline int count_bits(int64_t v) {
|
||||
|
||||
int32_t left = (int32_t)(v);
|
||||
int32_t right = (int32_t)(v >> 32);
|
||||
|
||||
left = left - ((left >> 1) & 0x55555555); // reuse input as temporary
|
||||
left = (left & 0x33333333) + ((left >> 2) & 0x33333333); // temp
|
||||
left = ((left + (left >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
|
||||
right = right - ((right >> 1) & 0x55555555); // reuse input as temporary
|
||||
right = (right & 0x33333333) + ((right >> 2) & 0x33333333); // temp
|
||||
right = ((right + (right >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
|
||||
return left + right;
|
||||
#pragma once
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include "Vector4.hpp"
|
||||
#include <math.h>
|
||||
#include <string.h>
|
||||
#include <bitset>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
#include <iterator>
|
||||
#include <list>
|
||||
#include <algorithm>
|
||||
#include <imgui/imgui.h>
|
||||
|
||||
const double PI = 3.141592653589793238463;
|
||||
const float PI_F = 3.14159265358979f;
|
||||
struct fps_counter {
|
||||
public:
|
||||
fps_counter() {};
|
||||
|
||||
void frame(double delta_time) {
|
||||
// Apply 100 units of smoothing
|
||||
if (frame_count == 100) {
|
||||
frame_count = 0;
|
||||
fps_average = 0;
|
||||
}
|
||||
frame_count++;
|
||||
fps_average += (delta_time - fps_average) / frame_count;
|
||||
}
|
||||
|
||||
void draw() {
|
||||
|
||||
if (arr_pos == 200)
|
||||
arr_pos = 0;
|
||||
|
||||
fps_array[arr_pos] = (1.0 / fps_average);
|
||||
arr_pos++;
|
||||
|
||||
ImGui::Begin("Performance");
|
||||
ImGui::PlotLines("FPS", fps_array, 200, 0, std::to_string(1.0 / fps_average).c_str(), 0.0f, 150.0f, ImVec2(0, 80));
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
float fps_array[200]{60};
|
||||
int arr_pos = 0;
|
||||
|
||||
int frame_count = 0;
|
||||
double fps_average = 0;
|
||||
|
||||
};
|
||||
|
||||
struct debug_text {
|
||||
public:
|
||||
debug_text(int slot, int pixel_spacing, void* data_, std::string prefix_) : data(data_), prefix(prefix_) {
|
||||
if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
|
||||
std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
|
||||
}
|
||||
else {
|
||||
t.setFont(f);
|
||||
t.setCharacterSize(20);
|
||||
t.setPosition(static_cast<float>(20), static_cast<float>(slot * pixel_spacing));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void draw(sf::RenderWindow *r) {
|
||||
t.setString(prefix + std::to_string(*(float*)data));
|
||||
r->draw(t);
|
||||
}
|
||||
|
||||
private:
|
||||
void* data;
|
||||
std::string prefix;
|
||||
sf::Font f;
|
||||
sf::Text t;
|
||||
|
||||
};
|
||||
|
||||
inline sf::Vector3f SphereToCart(sf::Vector2f i) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
(1 * sin(i.y) * cos(i.x)),
|
||||
(1 * sin(i.y) * sin(i.x)),
|
||||
(1 * cos(i.y))
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
inline sf::Vector3f SphereToCart(sf::Vector3f i) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
(i.x * sin(i.z) * cos(i.y)),
|
||||
(i.x * sin(i.z) * sin(i.y)),
|
||||
(i.x * cos(i.z))
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
|
||||
inline sf::Vector3f CartToSphere(sf::Vector3f in) {
|
||||
|
||||
auto r = sf::Vector3f(
|
||||
sqrt(in.x * in.x + in.y * in.y + in.z * in.z),
|
||||
atan(in.y / in.x),
|
||||
atan(sqrt(in.x * in.x + in.y * in.y) / in.z)
|
||||
);
|
||||
return r;
|
||||
};
|
||||
|
||||
inline sf::Vector2f CartToNormalizedSphere(sf::Vector3f in) {
|
||||
|
||||
auto r = sf::Vector2f(
|
||||
atan2(sqrt(in.x * in.x + in.y * in.y), in.z),
|
||||
atan2(in.y, in.x)
|
||||
);
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
inline sf::Vector3f FixOrigin(sf::Vector3f base, sf::Vector3f head) {
|
||||
return head - base;
|
||||
}
|
||||
|
||||
|
||||
inline sf::Vector3f Normalize(sf::Vector3f in) {
|
||||
|
||||
float multiplier = sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
|
||||
auto r = sf::Vector3f(
|
||||
in.x / multiplier,
|
||||
in.y / multiplier,
|
||||
in.z / multiplier
|
||||
);
|
||||
return r;
|
||||
|
||||
}
|
||||
|
||||
|
||||
inline float DotProduct(sf::Vector3f a, sf::Vector3f b){
|
||||
return a.x * b.x + a.y * b.y + a.z * b.z;
|
||||
}
|
||||
|
||||
inline float Magnitude(sf::Vector3f in){
|
||||
return sqrt(in.x * in.x + in.y * in.y + in.z * in.z);
|
||||
}
|
||||
|
||||
inline float AngleBetweenVectors(sf::Vector3f a, sf::Vector3f b){
|
||||
return acos(DotProduct(a, b) / (Magnitude(a) * Magnitude(b)));
|
||||
}
|
||||
|
||||
inline float DistanceBetweenPoints(sf::Vector3f a, sf::Vector3f b) {
|
||||
return sqrt(DotProduct(a, b));
|
||||
}
|
||||
|
||||
inline float DegreesToRadians(float in) {
|
||||
return static_cast<float>(in * PI / 180.0f);
|
||||
}
|
||||
|
||||
inline float RadiansToDegrees(float in) {
|
||||
return static_cast<float>(in * 180.0f / PI);
|
||||
}
|
||||
|
||||
inline std::string read_file(std::string file_name){
|
||||
std::ifstream input_file(file_name);
|
||||
|
||||
if (!input_file.is_open()){
|
||||
std::cout << file_name << " could not be opened" << std::endl;
|
||||
return "";
|
||||
}
|
||||
|
||||
std::stringstream buf;
|
||||
buf << input_file.rdbuf();
|
||||
input_file.close();
|
||||
return buf.str();
|
||||
}
|
||||
|
||||
inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
|
||||
|
||||
*ss << "[" << std::bitset<15>(i) << "]";
|
||||
*ss << "[" << std::bitset<1>(i >> 15) << "]";
|
||||
*ss << "[" << std::bitset<8>(i >> 16) << "]";
|
||||
*ss << "[" << std::bitset<8>(i >> 24) << "]";
|
||||
*ss << "[" << std::bitset<32>(i >> 32) << "]";
|
||||
|
||||
}
|
||||
|
||||
inline void PrettyPrintUINT64(uint64_t i) {
|
||||
|
||||
std::cout << "[" << std::bitset<15>(i) << "]";
|
||||
std::cout << "[" << std::bitset<1>(i >> 15) << "]";
|
||||
std::cout << "[" << std::bitset<8>(i >> 16) << "]";
|
||||
std::cout << "[" << std::bitset<8>(i >> 24) << "]";
|
||||
std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
|
||||
|
||||
}
|
||||
|
||||
inline void DumpLog(std::stringstream* ss, std::string file_name) {
|
||||
|
||||
std::ofstream log_file;
|
||||
log_file.open(file_name);
|
||||
|
||||
log_file << ss->str();
|
||||
|
||||
log_file.close();
|
||||
|
||||
}
|
||||
|
||||
inline std::string sfml_get_input(sf::RenderWindow *window) {
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
sf::Event event;
|
||||
while (window->pollEvent(event)) {
|
||||
if (event.type == sf::Event::TextEntered) {
|
||||
ss << event.text.unicode;
|
||||
}
|
||||
|
||||
else if (event.type == sf::Event::KeyPressed) {
|
||||
if (event.key.code == sf::Keyboard::Return) {
|
||||
return ss.str();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline std::vector<float> sfml_get_float_input(sf::RenderWindow *window) {
|
||||
|
||||
std::stringstream ss;
|
||||
|
||||
sf::Event event;
|
||||
while (true) {
|
||||
|
||||
if (window->pollEvent(event)) {
|
||||
|
||||
if (event.type == sf::Event::TextEntered) {
|
||||
if (event.text.unicode > 47 && event.text.unicode < 58 || event.text.unicode == 32)
|
||||
ss << static_cast<char>(event.text.unicode);
|
||||
}
|
||||
|
||||
else if (event.type == sf::Event::KeyPressed) {
|
||||
|
||||
if (event.key.code == sf::Keyboard::Return) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::istream_iterator<std::string> begin(ss);
|
||||
std::istream_iterator<std::string> end;
|
||||
std::vector<std::string> vstrings(begin, end);
|
||||
|
||||
std::vector<float> ret;
|
||||
|
||||
for (auto i: vstrings) {
|
||||
ret.push_back(std::stof(i));
|
||||
}
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
||||
|
||||
inline int count_bits(int32_t v) {
|
||||
|
||||
v = v - ((v >> 1) & 0x55555555); // reuse input as temporary
|
||||
v = (v & 0x33333333) + ((v >> 2) & 0x33333333); // temp
|
||||
return (((v + (v >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
}
|
||||
|
||||
inline int count_bits(int64_t v) {
|
||||
|
||||
int32_t left = (int32_t)(v);
|
||||
int32_t right = (int32_t)(v >> 32);
|
||||
|
||||
left = left - ((left >> 1) & 0x55555555); // reuse input as temporary
|
||||
left = (left & 0x33333333) + ((left >> 2) & 0x33333333); // temp
|
||||
left = ((left + (left >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
|
||||
right = right - ((right >> 1) & 0x55555555); // reuse input as temporary
|
||||
right = (right & 0x33333333) + ((right >> 2) & 0x33333333); // temp
|
||||
right = ((right + (right >> 4) & 0xF0F0F0F) * 0x1010101) >> 24; // count
|
||||
|
||||
return left + right;
|
||||
}
|
Loading…
Reference in new issue