committing in a broken state, we got problems with the far pointers. Acting as absolute when should be relative

master
MitchellHansen 7 years ago
parent 787e308bcb
commit 2519532172

@ -150,20 +150,20 @@ inline std::string read_file(std::string file_name){
inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) { inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
//*ss << "[" << std::bitset<15>(i) << "]"; *ss << "[" << std::bitset<15>(i) << "]";
//*ss << "[" << std::bitset<1>(i >> 15) << "]"; *ss << "[" << std::bitset<1>(i >> 15) << "]";
//*ss << "[" << std::bitset<8>(i >> 16) << "]"; *ss << "[" << std::bitset<8>(i >> 16) << "]";
//*ss << "[" << std::bitset<8>(i >> 24) << "]"; *ss << "[" << std::bitset<8>(i >> 24) << "]";
//*ss << "[" << std::bitset<32>(i >> 32) << "]\n"; *ss << "[" << std::bitset<32>(i >> 32) << "]\n";
} }
inline void PrettyPrintUINT64(uint64_t i) { inline void PrettyPrintUINT64(uint64_t i) {
//std::cout << "[" << std::bitset<15>(i) << "]"; std::cout << "[" << std::bitset<15>(i) << "]";
//std::cout << "[" << std::bitset<1>(i >> 15) << "]"; std::cout << "[" << std::bitset<1>(i >> 15) << "]";
//std::cout << "[" << std::bitset<8>(i >> 16) << "]"; std::cout << "[" << std::bitset<8>(i >> 16) << "]";
//std::cout << "[" << std::bitset<8>(i >> 24) << "]"; std::cout << "[" << std::bitset<8>(i >> 24) << "]";
//std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl; std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
} }
inline void DumpLog(std::stringstream* ss, std::string file_name) { inline void DumpLog(std::stringstream* ss, std::string file_name) {

@ -126,7 +126,7 @@ bool get_oct_vox(
parent_stack[parent_stack_position] = head; parent_stack[parent_stack_position] = head;
// Set our initial dimension and the position at the corner of the oct to keep track of our position // Set our initial dimension and the position at the corner of the oct to keep track of our position
int dimension = 64; int dimension = 128;
int3 quad_position = zeroed_int3; int3 quad_position = zeroed_int3;
// While we are not at the required resolution // While we are not at the required resolution
@ -192,9 +192,16 @@ bool get_oct_vox(
// Negate it by one as it counts itself // Negate it by one as it counts itself
int count = popcount((uchar)(head >> 16) & count_mask_8[mask_index]) - 1; int count = popcount((uchar)(head >> 16) & count_mask_8[mask_index]) - 1;
//bool jumping = false;
//if (far_bit_mask & descriptor_buffer[current_index])
// jumping = true;
// access the element at which head points to and then add the specified number of indices // access the element at which head points to and then add the specified number of indices
// to get to the correct child descriptor // to get to the correct child descriptor
current_index = current_index + (head & child_pointer_mask) + count; current_index = current_index + (head & child_pointer_mask) + count;
//if (jumping == true)
// current_index = descriptor_buffer[current_index];
head = octree_descriptor_buffer[current_index]; head = octree_descriptor_buffer[current_index];
// Increment the parent stack position and put the new oct node as the parent // Increment the parent stack position and put the new oct node as the parent
@ -316,8 +323,10 @@ __kernel void raycaster(
break; break;
} }
constant int vox_dim = 128;
// If we hit a voxel // If we hit a voxel
if (voxel.x < 64 && voxel.y < 64 && voxel.z < 64){ if (voxel.x < vox_dim && voxel.y < vox_dim && voxel.z < vox_dim){
if (get_oct_vox( if (get_oct_vox(
voxel, voxel,
octree_descriptor_buffer, octree_descriptor_buffer,

@ -37,7 +37,7 @@ bool Application::init_clcaster() {
// Init the raycaster with a specified dimension and a pointer to the source // Init the raycaster with a specified dimension and a pointer to the source
// array style data // array style data
octree = std::make_shared<Map>(64, map.get()); octree = std::make_shared<Map>(128, map.get());
raycaster->assign_octree(octree); raycaster->assign_octree(octree);

@ -128,7 +128,15 @@ OctState Octree::GetVoxel(sf::Vector3i position) {
// access the element at which head points to and then add the specified number of indices // access the element at which head points to and then add the specified number of indices
// to get to the correct child descriptor // to get to the correct child descriptor
bool jumping = false;
if (far_bit_mask & descriptor_buffer[current_index])
jumping = true;
current_index = current_index + (head & child_pointer_mask) + count; current_index = current_index + (head & child_pointer_mask) + count;
if (jumping == true)
current_index = descriptor_buffer[current_index];
head = descriptor_buffer[current_index]; head = descriptor_buffer[current_index];
// Increment the parent stack position and put the new oct node as the parent // Increment the parent stack position and put the new oct node as the parent
@ -205,6 +213,7 @@ std::tuple<uint64_t, uint64_t> Octree::GenerationRecursion(char* data, sf::Vecto
} }
// Array of <descriptors, position>
std::vector<std::tuple<uint64_t, uint64_t>> descriptor_position_array; std::vector<std::tuple<uint64_t, uint64_t>> descriptor_position_array;
// Generate down the recursion, returning the descriptor of the current node // Generate down the recursion, returning the descriptor of the current node
@ -255,6 +264,10 @@ std::tuple<uint64_t, uint64_t> Octree::GenerationRecursion(char* data, sf::Vecto
} }
for (int i = 0; i < descriptor_position_array.size(); i++) {
std::get<1>(descriptor_position_array.at(i)) = descriptor_buffer_position - i;
}
unsigned int far_pointer_count = 0; unsigned int far_pointer_count = 0;
uint64_t far_pointer_block_position = descriptor_buffer_position; uint64_t far_pointer_block_position = descriptor_buffer_position;
@ -263,7 +276,6 @@ std::tuple<uint64_t, uint64_t> Octree::GenerationRecursion(char* data, sf::Vecto
// this is not the actual relative distance write, so we pessimistically guess that we will have // this is not the actual relative distance write, so we pessimistically guess that we will have
// the worst relative distance via the insertion size // the worst relative distance via the insertion size
int relative_distance = std::get<1>(descriptor_position_array.at(i)) - (descriptor_buffer_position - worst_case_insertion_size); int relative_distance = std::get<1>(descriptor_position_array.at(i)) - (descriptor_buffer_position - worst_case_insertion_size);
// check to see if we tripped the far pointer // check to see if we tripped the far pointer

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