from init to kernel compilation. Next will be getting buffer handling, executing, and reading done. Changed the kernel to a more minimal example. Added a jump table for error codes and an assert function for error checking. Added a routine to compare all the available cl devices and platforms, chooses the high clock of either the GPU or CPU.master
parent
ce2623f302
commit
5dea2494a0
@ -1,194 +0,0 @@
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#include "Clapper.h"
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Clapper::Clapper() {
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}
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Clapper::~Clapper() {
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}
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void Clapper::init() {
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int error = 0;
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// ===================================================================== //
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// ==== Opencl setup
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// Get the number of platforms
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cl_uint platform_count = 0;
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clGetPlatformIDs(0, nullptr, &platform_count);
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// Fetch the platforms
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std::vector<cl_platform_id> platformIds(platform_count);
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clGetPlatformIDs(platform_count, platformIds.data(), nullptr);
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// get the number of devices, fetch them, choose the first one
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cl_uint deviceIdCount = 0;
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error = clGetDeviceIDs(platformIds[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount);
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std::vector<cl_device_id> deviceIds(deviceIdCount);
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for (int q = 0; q < deviceIdCount; q++) {
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std::cout << "++++Device " << q << std::endl;
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error = clGetDeviceIDs(platformIds[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL);
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clGetDeviceInfo(deviceIds[q], CL_DEVICE_NAME, 128, platform, NULL);
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clGetDeviceInfo(deviceIds[q], CL_DEVICE_VERSION, 128, version, NULL);
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std::cout << platform << "\n";
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std::cout << version << "\n\n";
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}
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std::cout << "============================================" << std::endl;
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cl_uint deviceIdCount = 0;
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std::vector<cl_device_id> deviceIds;
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// Try to get a GPU first
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error = clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_GPU, 0, nullptr,
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&deviceIdCount);
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if (deviceIdCount == 0) {
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std::cout << "couldn't acquire a GPU, falling back to CPU" << std::endl;
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error = clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_CPU, 0, nullptr, &deviceIdCount);
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deviceIds.resize(deviceIdCount);
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error = clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_CPU, deviceIdCount, deviceIds.data(), NULL);
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}
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else {
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std::cout << "acquired GPU cl target" << std::endl;
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deviceIds.resize(deviceIdCount);
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clGetDeviceIDs(platformIds[1], CL_DEVICE_TYPE_GPU, deviceIdCount, deviceIds.data(), nullptr);
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}
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if (error != 0) {
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std::cout << "Err: clGetDeviceIDs returned: " << error << std::endl;
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return error;
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}
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// Hurray for standards!
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// Setup the context properties to grab the current GL context
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#ifdef linux
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cl_context_properties context_properties[] = {
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CL_GL_CONTEXT_KHR, (cl_context_properties)glXGetCurrentContext(),
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CL_GLX_DISPLAY_KHR, (cl_context_properties)glXGetCurrentDisplay(),
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CL_CONTEXT_PLATFORM, (cl_context_properties)platform,
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0
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};
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#elif defined _WIN32
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//cl_context_properties context_properties[] = {
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// CL_CONTEXT_PLATFORM, (cl_context_properties) platformIds[0],
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// CL_GL_CONTEXT_KHR, (cl_context_properties) wglGetCurrentContext(),
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// CL_WGL_HDC_KHR, (cl_context_properties) wglGetCurrentDC(),
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// 0
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//};
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HGLRC hGLRC = wglGetCurrentContext();
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HDC hDC = wglGetCurrentDC();
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cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platformIds[1], CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
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#elif defined TARGET_OS_MAC
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CGLContextObj glContext = CGLGetCurrentContext();
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CGLShareGroupObj shareGroup = CGLGetShareGroup(glContext);
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cl_context_properties context_properties[] = {
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CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE,
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(cl_context_properties)shareGroup,
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0
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};
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#endif
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// Create our shared context
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auto context = clCreateContext(
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context_properties,
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1,
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&deviceIds[0],
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nullptr, nullptr,
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&error
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);
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//cl_device_id devices[32];
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//size_t size;
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//clGetGLContextInfoKHR(context_properties, CL_DEVICES_FOR_GL_CONTEXT_KHR,
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// 32 * sizeof(cl_device_id), devices, &size);
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if (error != 0) {
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std::cout << "Err: clCreateContext returned: " << error << std::endl;
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return error;
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}
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// And the cl command queue
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auto commandQueue = clCreateCommandQueue(context, deviceIds[0], 0, &error);
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if (error != 0) {
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std::cout << "Err: clCreateCommandQueue returned: " << error << std::endl;
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return error;
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}
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// At this point the shared GL/CL context is up and running
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}
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void Clapper::print_sys_info() {
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int error = 0;
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// Get the number of platforms
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cl_uint plt_cnt = 0;
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clGetPlatformIDs(0, nullptr, &plt_cnt);
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// Fetch the platforms
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std::vector<cl_platform_id> plt_ids(plt_cnt);
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clGetPlatformIDs(plt_cnt, plt_ids.data(), nullptr);
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// Print out this machines info
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std::cout << "============ Hardware info =================" << std::endl;
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for (unsigned int i = 0; i < plt_cnt; i++) {
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std::cout << "--Platform: " << i << std::endl;
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char platform[128];
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char version[128];
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clGetPlatformInfo(plt_ids[i], CL_PLATFORM_NAME, 128, platform, NULL);
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clGetPlatformInfo(plt_ids[i], CL_PLATFORM_VERSION, 128, version, NULL);
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std::cout << platform << "\n";
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std::cout << version << "\n\n";
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// get the number of devices, fetch them, choose the first one
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cl_uint deviceIdCount = 0;
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error = clGetDeviceIDs(plt_ids[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount);
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std::vector<cl_device_id> deviceIds(deviceIdCount);
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for (int q = 0; q < deviceIdCount; q++) {
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std::cout << "++++Device " << q << std::endl;
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error = clGetDeviceIDs(plt_ids[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL);
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clGetDeviceInfo(deviceIds[q], CL_DEVICE_NAME, 128, platform, NULL);
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clGetDeviceInfo(deviceIds[q], CL_DEVICE_VERSION, 128, version, NULL);
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std::cout << platform << "\n";
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std::cout << version << "\n\n";
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}
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}
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std::cout << "============================================" << std::endl;
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}
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#pragma once
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#include <GL/glew.h>
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#include <vector>
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#include <iostream>
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#ifdef linux
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#include <CL/cl.h>
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#include <CL/opencl.h>
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#elif defined _WIN32
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#include <CL/cl_gl.h>
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#include <CL/cl.h>
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#include <CL/opencl.h>
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#include <windows.h>
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#elif defined TARGET_OS_MAC
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# include <OpenGL/OpenGL.h>
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# include <OpenCL/opencl.h>
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#endif
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struct platform_tracker {
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};
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class Clapper {
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public:
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enum PLATFORM_TYPE { GPU, CPU, ALL };
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Clapper();
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~Clapper();
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void init();
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void print_sys_info();
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private:
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bool initialized = false;
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cl_uint platform_count;
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std::vector<cl_platform_id> platformIds;
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cl_uint deviceIdCount = 0;
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std::vector<cl_device_id> deviceIds;
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};
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#include <vector>
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#include <iostream>
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#include "util.hpp"
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#include <map>
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#ifdef linux
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#include <CL/cl.h>
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#include <CL/opencl.h>
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#elif defined _WIN32
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#include <CL/cl_gl.h>
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#include <CL/cl.h>
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#include <CL/opencl.h>
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#include <windows.h>
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#elif defined TARGET_OS_MAC
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# include <OpenGL/OpenGL.h>
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# include <OpenCL/opencl.h>
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#endif
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struct device {
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cl_device_id id;
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cl_device_type type;
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cl_uint clock_frequency;
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char version[128];
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cl_platform_id platform;
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};
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class Clapper {
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public:
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enum PLATFORM_TYPE { GPU, CPU, ALL };
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Clapper();
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~Clapper();
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int acquire_platform_and_device();
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int create_shared_context();
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int create_command_queue();
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int compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name);
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cl_device_id getDeviceID();
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cl_platform_id getPlatformID();
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cl_context getContext();
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private:
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int error = 0;
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bool initialized = false;
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bool assert(int error_code, std::string function_name);
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cl_platform_id platform_id;
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cl_device_id device_id;
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cl_context context;
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std::map<std::string, cl_kernel> kernel_map;
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};
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#include "Clapper.h"
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Clapper::Clapper() {
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}
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Clapper::~Clapper() {
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}
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int Clapper::acquire_platform_and_device(){
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// Get the number of platforms
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cl_uint plt_cnt = 0;
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clGetPlatformIDs(0, nullptr, &plt_cnt);
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// Fetch the platforms
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std::map<cl_platform_id, std::vector<device>> plt_ids;
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// buffer before map init
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std::vector<cl_platform_id> plt_buf(plt_cnt);
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clGetPlatformIDs(plt_cnt, plt_buf.data(), nullptr);
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// Map init
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for (auto id: plt_buf){
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plt_ids.emplace(std::make_pair(id, std::vector<device>()));
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}
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// For each platform, populate its devices
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for (unsigned int i = 0; i < plt_cnt; i++) {
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cl_uint deviceIdCount = 0;
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error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, 0, nullptr, &deviceIdCount);
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// Get the device ids
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std::vector<cl_device_id> deviceIds(deviceIdCount);
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error = clGetDeviceIDs(plt_buf[i], CL_DEVICE_TYPE_ALL, deviceIdCount, deviceIds.data(), NULL);
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if (assert(error, "clGetDeviceIDs"))
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return -1;
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for (int q = 0; q < deviceIdCount; q++) {
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device d;
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d.id = deviceIds[q];
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clGetDeviceInfo(d.id, CL_DEVICE_PLATFORM, 128, &d.platform, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_VERSION, 128, &d.version, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_TYPE, 128, &d.type, NULL);
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clGetDeviceInfo(d.id, CL_DEVICE_MAX_CLOCK_FREQUENCY, 128, &d.clock_frequency, NULL);
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plt_ids.at(d.platform).push_back(d);
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}
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}
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// The devices how now been queried we want to shoot for a gpu with the fastest clock,
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// falling back to the cpu with the fastest clock if we weren't able to find one
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device current_best_device;
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current_best_device.clock_frequency = 0; // Set this to 0 so the first run always selects a new device
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for (auto kvp: plt_ids){
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for (auto device: kvp.second){
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// Gonna just split this up into cases. There are so many devices I cant test with
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// that opencl supports. I'm not going to waste my time making a generic implimentation
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// Upon success of a condition, set the current best device values
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if (device.type == CL_DEVICE_TYPE_GPU && current_best_device.type != CL_DEVICE_TYPE_GPU){
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current_best_device = device;
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}
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else if (device.clock_frequency > current_best_device.clock_frequency){
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current_best_device = device;
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}
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}
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}
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platform_id = current_best_device.platform;
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device_id = current_best_device.id;
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return 0;
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};
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int Clapper::create_shared_context() {
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// Hurray for standards!
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// Setup the context properties to grab the current GL context
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#ifdef linux
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cl_context_properties context_properties[] = {
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CL_GL_CONTEXT_KHR, (cl_context_properties)glXGetCurrentContext(),
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CL_GLX_DISPLAY_KHR, (cl_context_properties)glXGetCurrentDisplay(),
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CL_CONTEXT_PLATFORM, (cl_context_properties)platform,
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0
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};
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#elif defined _WIN32
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// TODO: Clean this up next time I'm on a windows machine
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//cl_context_properties context_properties[] = {
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// CL_CONTEXT_PLATFORM, (cl_context_properties) platformIds[0],
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// CL_GL_CONTEXT_KHR, (cl_context_properties) wglGetCurrentContext(),
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// CL_WGL_HDC_KHR, (cl_context_properties) wglGetCurrentDC(),
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// 0
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//};
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HGLRC hGLRC = wglGetCurrentContext();
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HDC hDC = wglGetCurrentDC();
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cl_context_properties context_properties[] = { CL_CONTEXT_PLATFORM, (cl_context_properties)platformIds[1], CL_GL_CONTEXT_KHR, (cl_context_properties)hGLRC, CL_WGL_HDC_KHR, (cl_context_properties)hDC, 0 };
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#elif defined TARGET_OS_MAC
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CGLContextObj glContext = CGLGetCurrentContext();
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CGLShareGroupObj shareGroup = CGLGetShareGroup(glContext);
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cl_context_properties context_properties[] = {
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CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE,
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(cl_context_properties)shareGroup,
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0
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};
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#endif
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// Create our shared context
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context = clCreateContext(
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context_properties,
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1,
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&device_id,
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nullptr, nullptr,
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&error
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);
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if (assert(error, "clCreateContext"))
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return -1;
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return 0;
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}
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int Clapper::create_command_queue(){
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// / And the cl command queue
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auto commandQueue = clCreateCommandQueue(context, device_id, 0, &error);
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if (assert(error, "clCreateCommandQueue"))
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return -1;
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return 0;
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}
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int Clapper::compile_kernel(std::string kernel_source, bool is_path, std::string kernel_name) {
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const char* source;
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if (is_path){
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//Load in the kernel, and c stringify it
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std::string tmp = read_file(kernel_source);
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source = tmp.c_str();
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} else {
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source = kernel_source.c_str();
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}
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size_t kernel_source_size = strlen(source);
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// Load the source into CL's data structure
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cl_program program = clCreateProgramWithSource(
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context, 1,
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&source,
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&kernel_source_size, &error
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);
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if (assert(error, "clCreateProgramWithSource"))
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return -1;
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// Try and build the program
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error = clBuildProgram(program, 1, &device_id, NULL, NULL, NULL);
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// Check to see if it errored out
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if (assert(error, "clBuildProgram")){
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// Get the size of the queued log
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size_t log_size;
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clGetProgramBuildInfo(program, device_id, CL_PROGRAM_BUILD_LOG, 0, NULL, &log_size);
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char *log = new char[log_size];
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// Grab the log
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clGetProgramBuildInfo(program, device_id, CL_PROGRAM_BUILD_LOG, log_size, log, NULL);
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std::cout << log;
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return -1;
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}
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// Done initializing the kernel
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cl_kernel kernel = clCreateKernel(program, kernel_name.c_str(), &error);
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if (assert(error, "clCreateKernel"))
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return -1;
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kernel_map.emplace(std::make_pair(kernel_name, kernel));
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}
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cl_device_id Clapper::getDeviceID(){ return device_id; };
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cl_platform_id Clapper::getPlatformID(){ return platform_id; };
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cl_context Clapper::getContext(){ return context; };
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|
||||
bool Clapper::assert(int error_code, std::string function_name){
|
||||
|
||||
// Just gonna do a little jump table here, just error codes so who cares
|
||||
std::string err_msg = "Error : ";
|
||||
|
||||
switch (error_code) {
|
||||
|
||||
|
||||
case CL_SUCCESS:
|
||||
return false;
|
||||
|
||||
case CL_DEVICE_NOT_FOUND:
|
||||
err_msg += "CL_DEVICE_NOT_FOUND";
|
||||
break;
|
||||
case CL_DEVICE_NOT_AVAILABLE:
|
||||
err_msg = "CL_DEVICE_NOT_AVAILABLE";
|
||||
break;
|
||||
case CL_COMPILER_NOT_AVAILABLE:
|
||||
err_msg = "CL_COMPILER_NOT_AVAILABLE";
|
||||
break;
|
||||
case CL_MEM_OBJECT_ALLOCATION_FAILURE:
|
||||
err_msg = "CL_MEM_OBJECT_ALLOCATION_FAILURE";
|
||||
break;
|
||||
case CL_OUT_OF_RESOURCES:
|
||||
err_msg = "CL_OUT_OF_RESOURCES";
|
||||
break;
|
||||
case CL_OUT_OF_HOST_MEMORY:
|
||||
err_msg = "CL_OUT_OF_HOST_MEMORY";
|
||||
break;
|
||||
case CL_PROFILING_INFO_NOT_AVAILABLE:
|
||||
err_msg = "CL_PROFILING_INFO_NOT_AVAILABLE";
|
||||
break;
|
||||
case CL_MEM_COPY_OVERLAP:
|
||||
err_msg = "CL_MEM_COPY_OVERLAP";
|
||||
break;
|
||||
case CL_IMAGE_FORMAT_MISMATCH:
|
||||
err_msg = "CL_IMAGE_FORMAT_MISMATCH";
|
||||
break;
|
||||
case CL_IMAGE_FORMAT_NOT_SUPPORTED:
|
||||
err_msg = "CL_IMAGE_FORMAT_NOT_SUPPORTED";
|
||||
break;
|
||||
case CL_BUILD_PROGRAM_FAILURE:
|
||||
err_msg = "CL_BUILD_PROGRAM_FAILURE";
|
||||
break;
|
||||
case CL_MAP_FAILURE:
|
||||
err_msg = "CL_MAP_FAILURE";
|
||||
break;
|
||||
case CL_MISALIGNED_SUB_BUFFER_OFFSET:
|
||||
err_msg = "CL_MISALIGNED_SUB_BUFFER_OFFSET";
|
||||
break;
|
||||
case CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST:
|
||||
err_msg = "CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST";
|
||||
break;
|
||||
case CL_COMPILE_PROGRAM_FAILURE:
|
||||
err_msg = "CL_COMPILE_PROGRAM_FAILURE";
|
||||
break;
|
||||
case CL_LINKER_NOT_AVAILABLE:
|
||||
err_msg = "CL_LINKER_NOT_AVAILABLE";
|
||||
break;
|
||||
case CL_LINK_PROGRAM_FAILURE:
|
||||
err_msg = "CL_LINK_PROGRAM_FAILURE";
|
||||
break;
|
||||
case CL_DEVICE_PARTITION_FAILED:
|
||||
err_msg = "CL_DEVICE_PARTITION_FAILED";
|
||||
break;
|
||||
case CL_KERNEL_ARG_INFO_NOT_AVAILABLE:
|
||||
err_msg = "CL_KERNEL_ARG_INFO_NOT_AVAILABLE";
|
||||
break;
|
||||
case CL_INVALID_VALUE:
|
||||
err_msg = "CL_INVALID_VALUE";
|
||||
break;
|
||||
case CL_INVALID_DEVICE_TYPE:
|
||||
err_msg = "CL_INVALID_DEVICE_TYPE";
|
||||
break;
|
||||
case CL_INVALID_PLATFORM:
|
||||
err_msg = "CL_INVALID_PLATFORM";
|
||||
break;
|
||||
case CL_INVALID_DEVICE:
|
||||
err_msg = "CL_INVALID_DEVICE";
|
||||
break;
|
||||
case CL_INVALID_CONTEXT:
|
||||
err_msg = "CL_INVALID_CONTEXT";
|
||||
break;
|
||||
case CL_INVALID_QUEUE_PROPERTIES:
|
||||
err_msg = "CL_INVALID_QUEUE_PROPERTIES";
|
||||
break;
|
||||
case CL_INVALID_COMMAND_QUEUE:
|
||||
err_msg = "CL_INVALID_COMMAND_QUEUE";
|
||||
break;
|
||||
case CL_INVALID_HOST_PTR:
|
||||
err_msg = "CL_INVALID_HOST_PTR";
|
||||
break;
|
||||
case CL_INVALID_MEM_OBJECT:
|
||||
err_msg = "CL_INVALID_MEM_OBJECT";
|
||||
break;
|
||||
case CL_INVALID_IMAGE_FORMAT_DESCRIPTOR:
|
||||
err_msg = "CL_INVALID_IMAGE_FORMAT_DESCRIPTOR";
|
||||
break;
|
||||
case CL_INVALID_IMAGE_SIZE:
|
||||
err_msg = "CL_INVALID_IMAGE_SIZE";
|
||||
break;
|
||||
case CL_INVALID_SAMPLER:
|
||||
err_msg = "CL_INVALID_SAMPLER";
|
||||
break;
|
||||
case CL_INVALID_BINARY:
|
||||
err_msg = "CL_INVALID_BINARY";
|
||||
break;
|
||||
case CL_INVALID_BUILD_OPTIONS:
|
||||
err_msg = "CL_INVALID_BUILD_OPTIONS";
|
||||
break;
|
||||
case CL_INVALID_PROGRAM:
|
||||
err_msg = "CL_INVALID_PROGRAM";
|
||||
break;
|
||||
case CL_INVALID_PROGRAM_EXECUTABLE:
|
||||
err_msg = "CL_INVALID_PROGRAM_EXECUTABLE";
|
||||
break;
|
||||
case CL_INVALID_KERNEL_NAME:
|
||||
err_msg = "CL_INVALID_KERNEL_NAME";
|
||||
break;
|
||||
case CL_INVALID_KERNEL_DEFINITION:
|
||||
err_msg = "CL_INVALID_KERNEL_DEFINITION";
|
||||
break;
|
||||
case CL_INVALID_KERNEL:
|
||||
err_msg = "CL_INVALID_KERNEL";
|
||||
break;
|
||||
case CL_INVALID_ARG_INDEX:
|
||||
err_msg = "CL_INVALID_ARG_INDEX";
|
||||
break;
|
||||
case CL_INVALID_ARG_VALUE:
|
||||
err_msg = "CL_INVALID_ARG_VALUE";
|
||||
break;
|
||||
case CL_INVALID_ARG_SIZE:
|
||||
err_msg = "CL_INVALID_ARG_SIZE";
|
||||
break;
|
||||
case CL_INVALID_KERNEL_ARGS:
|
||||
err_msg = "CL_INVALID_KERNEL_ARGS";
|
||||
break;
|
||||
case CL_INVALID_WORK_DIMENSION:
|
||||
err_msg = "CL_INVALID_WORK_DIMENSION";
|
||||
break;
|
||||
case CL_INVALID_WORK_GROUP_SIZE:
|
||||
err_msg = "CL_INVALID_WORK_GROUP_SIZE";
|
||||
break;
|
||||
case CL_INVALID_WORK_ITEM_SIZE:
|
||||
err_msg = "CL_INVALID_WORK_ITEM_SIZE";
|
||||
break;
|
||||
case CL_INVALID_GLOBAL_OFFSET:
|
||||
err_msg = "CL_INVALID_GLOBAL_OFFSET";
|
||||
break;
|
||||
case CL_INVALID_EVENT_WAIT_LIST:
|
||||
err_msg = "CL_INVALID_EVENT_WAIT_LIST";
|
||||
break;
|
||||
case CL_INVALID_EVENT:
|
||||
err_msg = "CL_INVALID_EVENT";
|
||||
break;
|
||||
case CL_INVALID_OPERATION:
|
||||
err_msg = "CL_INVALID_OPERATION";
|
||||
break;
|
||||
case CL_INVALID_GL_OBJECT:
|
||||
err_msg = "CL_INVALID_GL_OBJECT";
|
||||
break;
|
||||
case CL_INVALID_BUFFER_SIZE:
|
||||
err_msg = "CL_INVALID_BUFFER_SIZE";
|
||||
break;
|
||||
case CL_INVALID_MIP_LEVEL:
|
||||
err_msg = "CL_INVALID_MIP_LEVEL";
|
||||
break;
|
||||
case CL_INVALID_GLOBAL_WORK_SIZE:
|
||||
err_msg = "CL_INVALID_GLOBAL_WORK_SIZE";
|
||||
break;
|
||||
case CL_INVALID_PROPERTY:
|
||||
err_msg = "CL_INVALID_PROPERTY";
|
||||
break;
|
||||
case CL_INVALID_IMAGE_DESCRIPTOR:
|
||||
err_msg = "CL_INVALID_IMAGE_DESCRIPTOR";
|
||||
break;
|
||||
case CL_INVALID_COMPILER_OPTIONS:
|
||||
err_msg = "CL_INVALID_COMPILER_OPTIONS";
|
||||
break;
|
||||
case CL_INVALID_LINKER_OPTIONS:
|
||||
err_msg = "CL_INVALID_LINKER_OPTIONS";
|
||||
break;
|
||||
case CL_INVALID_DEVICE_PARTITION_COUNT:
|
||||
err_msg = "CL_INVALID_DEVICE_PARTITION_COUNT";
|
||||
break;
|
||||
}
|
||||
|
||||
std::cout << err_msg << " =at= " << function_name << std::endl;
|
||||
return true;
|
||||
}
|
Loading…
Reference in new issue