|
|
|
@ -132,7 +132,7 @@ bool get_oct_vox(
|
|
|
|
|
ts.parent_stack[ts.scale] = ts.current_descriptor;
|
|
|
|
|
|
|
|
|
|
// Set our initial dimension and the position at the corner of the oct to keep track of our position
|
|
|
|
|
int dimension = OCTDIM;
|
|
|
|
|
int dimension = setting(OCTDIM);
|
|
|
|
|
ts.oct_pos = zeroed_int3;
|
|
|
|
|
|
|
|
|
|
// While we are not at the required resolution
|
|
|
|
@ -331,19 +331,19 @@ __kernel void raycaster(
|
|
|
|
|
|
|
|
|
|
// If we hit a voxel
|
|
|
|
|
|
|
|
|
|
if (voxel.x < (*map_dim).x && voxel.y < (*map_dim).x && voxel.z < (*map_dim).x){
|
|
|
|
|
// if (get_oct_vox(
|
|
|
|
|
// voxel,
|
|
|
|
|
// octree_descriptor_buffer,
|
|
|
|
|
// octree_attachment_lookup_buffer,
|
|
|
|
|
// octree_attachment_buffer,
|
|
|
|
|
// settings_buffer
|
|
|
|
|
// )){
|
|
|
|
|
// voxel_data = 5;
|
|
|
|
|
// } else {
|
|
|
|
|
// voxel_data = 0;
|
|
|
|
|
// }
|
|
|
|
|
// } else {
|
|
|
|
|
if (setting(OCTENABLED) == 1 && voxel.x < (*map_dim).x && voxel.y < (*map_dim).x && voxel.z < (*map_dim).x){
|
|
|
|
|
if (get_oct_vox(
|
|
|
|
|
voxel,
|
|
|
|
|
octree_descriptor_buffer,
|
|
|
|
|
octree_attachment_lookup_buffer,
|
|
|
|
|
octree_attachment_buffer,
|
|
|
|
|
settings_buffer
|
|
|
|
|
)){
|
|
|
|
|
voxel_data = 5;
|
|
|
|
|
} else {
|
|
|
|
|
voxel_data = 0;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
voxel_data = map[voxel.x + (*map_dim).x * (voxel.y + (*map_dim).z * (voxel.z))];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|