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MitchellHansen 7e5d4ef947
10 FPS average increase from changing global work size to 2D
8 years ago
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imgui added imgui to the app 8 years ago
raycaster 10 FPS average increase from changing global work size to 2D 8 years ago
Camera.h Switched Utils name back. Converted the current debug text over to ImGui. 8 years ago
Event.hpp Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
GL_Testing.h Switched Utils name back. Converted the current debug text over to ImGui. 8 years ago
Input.h Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down 8 years ago
LightController.h Refactored and commented the Hardware Caster. Cleaned up many small things 8 years ago
LightHandle.h Switched Utils name back. Converted the current debug text over to ImGui. 8 years ago
Map.h Refactored and commented the Hardware Caster. Cleaned up many small things 8 years ago
NetworkInput.h removed a few bugs relating to terminating sockets prior to program end. 8 years ago
Old_Map.h Some tweaks to get the linux build running 8 years ago
Pub_Sub.h Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
Ray.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
Vector4.hpp Would help if I actually added the files 8 years ago
util.hpp Refactored and commented the Hardware Caster. Cleaned up many small things 8 years ago