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MitchellHansen 4d6cecc7e0
Thinking about doing a simple scheduling system next. Perhaps tick tied to the step_size?
7 years ago
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imgui added imgui to the app 8 years ago
map Octree works out to 128x128 as is, and performance seems very promising. Traversal or octree generation fixes will be next 7 years ago
Application.cpp Thinking about doing a simple scheduling system next. Perhaps tick tied to the step_size? 7 years ago
CLCaster.cpp Adding a method of rendering GUI's that avoid the whole throwing raw 7 years ago
Camera.cpp Adding a method of rendering GUI's that avoid the whole throwing raw 7 years ago
ConfigDB.cpp Added EGL linking and useage for the linux cl_khr_gl_sharing 7 years ago
FrameWatcher.cpp Thinking about doing a simple scheduling system next. Perhaps tick tied to the step_size? 7 years ago
Gui.cpp Adding a method of rendering GUI's that avoid the whole throwing raw 7 years ago
Input.cpp It's the year 2017. Why the hell does VS not autosave? 7 years ago
LightController.cpp quick save before the main.cpp refactor 7 years ago
LightHandle.cpp Adding a method of rendering GUI's that avoid the whole throwing raw 7 years ago
Logger.cpp Added EGL linking and useage for the linux cl_khr_gl_sharing 7 years ago
NetworkInput.cpp removed a few bugs relating to terminating sockets prior to program end. 8 years ago
Pub_Sub.cpp Commit might have been messed up 8 years ago
Ray.cpp Cut down a few of the compiler warnings, refactored the octree into its own file. Refactored all map items into their own subfolder 8 years ago
main.cpp Wrapping up for today 7 years ago