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MitchellHansen 97545e6cec
Was shiting a 64 bit value with a 32, msvc is smart
8 years ago
..
Camera.h Turned off experimental phong lighting in the kernel 8 years ago
GL_Testing.h Got some geometry up and rotating. It will be pretty trivial to pass in 8 years ago
Hardware_Caster.h A good portion of the fallback software caster is done. 8 years ago
Map.h Was shiting a 64 bit value with a 32, msvc is smart 8 years ago
Old_map.h Lots of work done moving the various raycasting implementations over to a 8 years ago
Ray.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
RayCaster.h Software raycasting now works, but has some major problems / is extremely 8 years ago
Renderer.cpp Lots of work done moving the various raycasting implementations over to a 8 years ago
Renderer.h Lots of work done moving the various raycasting implementations over to a 8 years ago
Software_Caster.h Software raycasting now works, but has some major problems / is extremely 8 years ago
Vector4.hpp Would help if I actually added the files 8 years ago
util.hpp A decent ways towards getting the octree built. Small snag in the way fully valid or invalid non-leafs are handled 8 years ago