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MitchellHansen c35f867c76
Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps
7 years ago
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imgui added imgui to the app 8 years ago
map Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps 7 years ago
Application.cpp Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps 7 years ago
CLCaster.cpp Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps 7 years ago
Camera.cpp 'Demo Mode' release 7 years ago
ConfigDB.cpp Added EGL linking and useage for the linux cl_khr_gl_sharing 7 years ago
FrameWatcher.cpp ~10 FPS from moving some oct stuff to const, ~0.5 fps from adding a few more consts to initializers in the kernel 7 years ago
Gui.cpp Did this work? 7 years ago
Input.cpp Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps 7 years ago
LightController.cpp quick save before the main.cpp refactor 7 years ago
LightHandle.cpp 'Demo Mode' release 7 years ago
Logger.cpp Added EGL linking and useage for the linux cl_khr_gl_sharing 7 years ago
NetworkInput.cpp Did this work? 7 years ago
Pub_Sub.cpp Did this work? 7 years ago
Ray.cpp Cut down a few of the compiler warnings, refactored the octree into its own file. Refactored all map items into their own subfolder 8 years ago
main.cpp ~10 FPS from moving some oct stuff to const, ~0.5 fps from adding a few more consts to initializers in the kernel 7 years ago