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mitchell hansen d6bdcbdeca
Leaving it compiling at least, CL seems to have broken at some point on my thinkpad
7 years ago
..
imgui added imgui to the app 8 years ago
map Holy hell, finally got this working with an R9 390 + Ubuntu. 7 years ago
Application.h And also made the camera react to gravity, not fall through the floor 7 years ago
CLCaster.h Leaving it compiling at least, CL seems to have broken at some point on my thinkpad 7 years ago
Camera.h partway through some documentation and bug fixing 7 years ago
ConfigDB.h Added EGL linking and useage for the linux cl_khr_gl_sharing 7 years ago
Event.hpp Did this work? 7 years ago
FrameWatcher.h ~10 FPS from moving some oct stuff to const, ~0.5 fps from adding a few more consts to initializers in the kernel 7 years ago
Gui.h partway through some documentation and bug fixing 7 years ago
Input.h partway through some documentation and bug fixing 7 years ago
LightController.h Got the octree data to the GPU and it's traversing it, but it having some corruption issues. Endianness??? 7 years ago
LightHandle.h 'Demo Mode' release 7 years ago
Logger.h Added EGL linking and useage for the linux cl_khr_gl_sharing 7 years ago
NetworkInput.h partway through some documentation and bug fixing 7 years ago
Pub_Sub.h partway through some documentation and bug fixing 7 years ago
Ray.h Cut down a few of the compiler warnings, refactored the octree into its own file. Refactored all map items into their own subfolder 8 years ago
Vector4.hpp Would help if I actually added the files 8 years ago
util.hpp Finally converted the camera lens to a proper frustrum, no more fish eye 7 years ago