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MitchellHansen f487895f9f
that was a pain. Got it working on windows again. MSVC was being really
8 years ago
..
CL_Wrapper.h that was a pain. Got it working on windows again. MSVC was being really 8 years ago
Curses.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
Map.h WORKING! Awesome! It now casts fully inside the gpu, 8 years ago
Ray.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
RayCaster.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
Vector3.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
util.hpp Large amount done. OpenCL is almost completely abstracted out to the class 8 years ago