just doing a naive layered compute for meow

master
mitchellhansen 5 years ago
parent 885e19fb64
commit 66d11e22c0

@ -261,6 +261,10 @@ impl Canvas {
id id
} }
pub fn get_image(&self, image_handle: Arc<u32>) -> std::sync::Arc<vulkano::image::attachment::AttachmentImage> {
self.image_buffers.get((*image_handle).clone() as usize).unwrap().clone()
}
// TODO Handle file not found gracefully // TODO Handle file not found gracefully
fn get_texture_from_file(&self, image_filename: String) -> Arc<ImmutableImage<Format>> { fn get_texture_from_file(&self, image_filename: String) -> Arc<ImmutableImage<Format>> {
let project_root = let project_root =

@ -1,6 +1,6 @@
use vulkano::buffer::{CpuAccessibleBuffer, BufferUsage}; use vulkano::buffer::{CpuAccessibleBuffer, BufferUsage};
use std::sync::Arc; use std::sync::Arc;
use crate::canvas::Drawable; use crate::canvas::{Drawable, Canvas};
use vulkano::framebuffer::RenderPassAbstract; use vulkano::framebuffer::RenderPassAbstract;
use vulkano::pipeline::{GraphicsPipelineAbstract, ComputePipeline}; use vulkano::pipeline::{GraphicsPipelineAbstract, ComputePipeline};
use vulkano::device::Device; use vulkano::device::Device;
@ -14,6 +14,7 @@ use vulkano::format::Format;
use vulkano::descriptor::pipeline_layout::PipelineLayout; use vulkano::descriptor::pipeline_layout::PipelineLayout;
use std::borrow::Borrow; use std::borrow::Borrow;
use image::Rgba; use image::Rgba;
use vulkano::command_buffer::AutoCommandBufferBuilder;
pub struct CompuSprite { pub struct CompuSprite {
vertices: [(f32, f32); 6], vertices: [(f32, f32); 6],
@ -87,7 +88,6 @@ pub struct CompuBuffers {
} }
impl CompuBuffers { impl CompuBuffers {
pub fn new(device: Arc<Device>, data: Vec<u8>, dimensions: (u32, u32), stride: u32) -> CompuBuffers { pub fn new(device: Arc<Device>, data: Vec<u8>, dimensions: (u32, u32), stride: u32) -> CompuBuffers {
let data_length = dimensions.0 * dimensions.1 * stride; let data_length = dimensions.0 * dimensions.1 * stride;
@ -140,8 +140,7 @@ impl CompuBuffers {
.build().unwrap()) .build().unwrap())
} }
pub fn read_output_buffer(&self) -> ImageBuffer<Rgba<u8>, Vec<u8>>{ pub fn read_output_buffer(&self) -> ImageBuffer<Rgba<u8>, Vec<u8>> {
let xy = self.get_size(); let xy = self.get_size();
self.io_buffers.get(1).unwrap().write().unwrap().map(|x| x); self.io_buffers.get(1).unwrap().write().unwrap().map(|x| x);
@ -167,7 +166,6 @@ pub struct CompuState {
} }
impl CompuState { impl CompuState {
pub fn new() -> CompuState { pub fn new() -> CompuState {
CompuState { CompuState {
compute_buffers: vec![], compute_buffers: vec![],
@ -182,7 +180,6 @@ impl CompuState {
dimensions: (u32, u32), dimensions: (u32, u32),
stride: u32, stride: u32,
device: Arc<Device>) -> Arc<u32> { device: Arc<Device>) -> Arc<u32> {
self.compute_buffers.push( self.compute_buffers.push(
CompuBuffers::new(device.clone(), data, dimensions, stride)); CompuBuffers::new(device.clone(), data, dimensions, stride));
@ -197,9 +194,7 @@ impl CompuState {
//compute_buffer.read_output_buffer().to_vec() //compute_buffer.read_output_buffer().to_vec()
Vec::new() Vec::new()
} }
pub fn write_compute_buffer(&self, handle: Arc<u32>, data: Vec<u8>) { pub fn write_compute_buffer(&self, handle: Arc<u32>, data: Vec<u8>) {}
}
pub fn new_kernel(&mut self, pub fn new_kernel(&mut self,
filename: String, filename: String,
@ -215,13 +210,70 @@ impl CompuState {
id id
} }
pub fn compute(&mut self, compute_frame: ComputeFrame) { pub fn compute_commands(&mut self,
compute_frame: ComputeFrame,
mut command_buffer: AutoCommandBufferBuilder,
canvas: &Canvas)
-> AutoCommandBufferBuilder {
/*
let mut command_buffer,, = command_buffer.dispatch([100, 100, 1],
self.compute_kernel.clone().unwrap().clone().get_pipeline(),
self.compute_image.clone().unwrap().clone()
.get_descriptor_set(self.compute_kernel.clone().unwrap().clone().get_pipeline()).clone(), ()).unwrap()
.copy_buffer_to_image(self.compute_image.clone().unwrap().clone().rw_buffers.get(0).unwrap().clone(),
self.compute_image.clone().unwrap().clone().get_swap_buffer().clone()).unwrap();
*/
// i = (Buffer, Kernel) // i = (Buffer, Kernel)
for i in compute_frame.pure_compute { for i in compute_frame.pure_compute {
let buffer_id = (*i.0).clone() as usize;
let kernel_id = (*i.1).clone() as usize;
let buffer = self.compute_buffers.get(buffer_id).unwrap();
let kernel = self.kernels.get(buffer_id).unwrap();
let p = kernel.clone().get_pipeline();
let d = buffer.get_descriptor_set(kernel.clone().get_pipeline());
command_buffer = command_buffer
.dispatch([100,100,1], p, d, ()).unwrap()
}
// i = (Buffer, Image, Kernel)
for i in compute_frame.swapped_to_image {
let buffer_id = (*i.0).clone() as usize;
let image_id = i.1.clone();
let kernel_id = (*i.2).clone() as usize;
let buffer = self.compute_buffers.get(buffer_id).unwrap();
let image = canvas.get_image(image_id);
let kernel = self.kernels.get(buffer_id).unwrap();
let p = kernel.clone().get_pipeline();
let d = buffer.get_descriptor_set(kernel.clone().get_pipeline());
command_buffer = command_buffer
.dispatch([100,100,1], p, d, ()).unwrap()
.copy_buffer_to_image(buffer.io_buffers.get(0).unwrap().clone(), image).unwrap();
}
// i = (Input Buffer, Output Buffer, Kernel)
for i in compute_frame.swapped_to_buffer {
let buffer_id = (*i.0).clone() as usize;
let kernel_id = (*i.1).clone() as usize;
let buffer = self.compute_buffers.get(buffer_id).unwrap();
let kernel = self.kernels.get(buffer_id).unwrap();
let p = kernel.clone().get_pipeline();
let d = buffer.get_descriptor_set(kernel.clone().get_pipeline());
command_buffer = command_buffer.dispatch([100,100,1], p, d, ()).unwrap()
} }
command_buffer
} }
} }
@ -242,7 +294,7 @@ impl ComputeFrame {
ComputeFrame { ComputeFrame {
pure_compute: vec![], pure_compute: vec![],
swapped_to_image: vec![], swapped_to_image: vec![],
swapped_to_buffer: vec![] swapped_to_buffer: vec![],
} }
} }

@ -184,11 +184,9 @@ impl<'a> VkProcessor<'a> {
-> Box<dyn GpuFuture> { -> Box<dyn GpuFuture> {
// take the canvas frame and create the vertex buffers // take the canvas frame and create the vertex buffers
// TODO: This performs gpu buffer creation. Shouldn't be in hotpath
self.canvas.draw(canvas_frame); self.canvas.draw(canvas_frame);
// ditto with the compuframe
self.compute_state.compute(compute_frame);
let mut framebuffers = let mut framebuffers =
self.canvas.window_size_dependent_setup(&self.swapchain_images.clone().unwrap().clone()); self.canvas.window_size_dependent_setup(&self.swapchain_images.clone().unwrap().clone());
@ -229,6 +227,9 @@ impl<'a> VkProcessor<'a> {
.copy_buffer_to_image(self.compute_image.clone().unwrap().clone().rw_buffers.get(0).unwrap().clone(), .copy_buffer_to_image(self.compute_image.clone().unwrap().clone().rw_buffers.get(0).unwrap().clone(),
self.compute_image.clone().unwrap().clone().get_swap_buffer().clone()).unwrap(); self.compute_image.clone().unwrap().clone().get_swap_buffer().clone()).unwrap();
// ditto with the compuframe
let mut command_buffer = self.compute_state.compute_commands(compute_frame, command_buffer, &self.canvas);
let mut command_buffer = self.canvas.draw_commands(command_buffer, framebuffers, image_num); let mut command_buffer = self.canvas.draw_commands(command_buffer, framebuffers, image_num);
let command_buffer = command_buffer.build().unwrap(); let command_buffer = command_buffer.build().unwrap();

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