[][src]Struct cgmath::Matrix3

#[repr(C)]
pub struct Matrix3<S> {
    pub x: Vector3<S>,
    pub y: Vector3<S>,
    pub z: Vector3<S>,
}

A 3 x 3, column major matrix

This type is marked as #[repr(C)].

Fields

x: Vector3<S>

The first column of the matrix.

y: Vector3<S>

The second column of the matrix.

z: Vector3<S>

The third column of the matrix.

Methods

impl<S> Matrix3<S>[src]

pub const fn new(
    c0r0: S,
    c0r1: S,
    c0r2: S,
    c1r0: S,
    c1r1: S,
    c1r2: S,
    c2r0: S,
    c2r1: S,
    c2r2: S
) -> Matrix3<S>
[src]

Create a new matrix, providing values for each index.

pub const fn from_cols(
    c0: Vector3<S>,
    c1: Vector3<S>,
    c2: Vector3<S>
) -> Matrix3<S>
[src]

Create a new matrix, providing columns.

impl<S: BaseFloat> Matrix3<S>[src]

pub fn look_at(dir: Vector3<S>, up: Vector3<S>) -> Matrix3<S>[src]

Create a rotation matrix that will cause a vector to point at dir, using up for orientation.

pub fn from_angle_x<A: Into<Rad<S>>>(theta: A) -> Matrix3<S>[src]

Create a rotation matrix from a rotation around the x axis (pitch).

pub fn from_angle_y<A: Into<Rad<S>>>(theta: A) -> Matrix3<S>[src]

Create a rotation matrix from a rotation around the y axis (yaw).

pub fn from_angle_z<A: Into<Rad<S>>>(theta: A) -> Matrix3<S>[src]

Create a rotation matrix from a rotation around the z axis (roll).

pub fn from_axis_angle<A: Into<Rad<S>>>(
    axis: Vector3<S>,
    angle: A
) -> Matrix3<S>
[src]

Create a rotation matrix from an angle around an arbitrary axis.

The specified axis must be normalized, or it represents an invalid rotation.

pub fn is_finite(&self) -> bool[src]

Are all entries in the matrix finite.

impl<S: NumCast + Copy> Matrix3<S>[src]

pub fn cast<T: NumCast>(&self) -> Option<Matrix3<T>>[src]

Component-wise casting to another type

Trait Implementations

impl<S: BaseFloat> VectorSpace for Matrix3<S>[src]

type Scalar = S

The associated scalar.

impl<S: BaseFloat> Matrix for Matrix3<S>[src]

type Column = Vector3<S>

The column vector of the matrix.

type Row = Vector3<S>

The row vector of the matrix.

type Transpose = Matrix3<S>

The result of transposing the matrix

impl<S: BaseFloat> SquareMatrix for Matrix3<S>[src]

type ColumnRow = Vector3<S>

The row/column vector of the matrix. Read more

impl<S: BaseFloat> Transform<Point2<S>> for Matrix3<S>[src]

impl<S: BaseFloat> Transform<Point3<S>> for Matrix3<S>[src]

impl<S: BaseFloat> Transform2<S> for Matrix3<S>[src]

impl<S: BaseFloat> Transform3<S> for Matrix3<S>[src]

impl<S> Into<[[S; 3]; 3]> for Matrix3<S>[src]

impl<S> AsMut<[[S; 3]; 3]> for Matrix3<S>[src]

impl<S> AsMut<[S; 9]> for Matrix3<S>[src]

impl<S: Clone> Clone for Matrix3<S>[src]

impl<S> AsRef<[[S; 3]; 3]> for Matrix3<S>[src]

impl<S> AsRef<[S; 9]> for Matrix3<S>[src]

impl<S> AsRef<Matrix3<S>> for Basis3<S>[src]

impl<S: PartialEq> PartialEq<Matrix3<S>> for Matrix3<S>[src]

impl<A> From<Euler<A>> for Matrix3<A::Unitless> where
    A: Angle + Into<Rad<<A as Angle>::Unitless>>, 
[src]

impl<S: Copy> From<[[S; 3]; 3]> for Matrix3<S>[src]

impl<'a, S> From<&'a [[S; 3]; 3]> for &'a Matrix3<S>[src]

impl<'a, S> From<&'a mut [[S; 3]; 3]> for &'a mut Matrix3<S>[src]

impl<'a, S> From<&'a [S; 9]> for &'a Matrix3<S>[src]

impl<'a, S> From<&'a mut [S; 9]> for &'a mut Matrix3<S>[src]

impl<S: BaseFloat> From<Matrix2<S>> for Matrix3<S>[src]

fn from(m: Matrix2<S>) -> Matrix3<S>[src]

Clone the elements of a 2-dimensional matrix into the top-left corner of a 3-dimensional identity matrix.

impl<S: BaseFloat> From<Matrix3<S>> for Matrix4<S>[src]

fn from(m: Matrix3<S>) -> Matrix4<S>[src]

Clone the elements of a 3-dimensional matrix into the top-left corner of a 4-dimensional identity matrix.

impl<S: BaseFloat> From<Matrix3<S>> for Quaternion<S>[src]

fn from(mat: Matrix3<S>) -> Quaternion<S>[src]

Convert the matrix to a quaternion

impl<S: BaseFloat> From<Quaternion<S>> for Matrix3<S>[src]

fn from(quat: Quaternion<S>) -> Matrix3<S>[src]

Convert the quaternion to a 3 x 3 rotation matrix.

impl<S: BaseFloat> From<Basis3<S>> for Matrix3<S>[src]

impl<S: BaseFloat, R: Rotation2<S>> From<Decomposed<Vector2<S>, R>> for Matrix3<S>[src]

impl<S: Copy> Copy for Matrix3<S>[src]

impl<S: BaseFloat> Add<Matrix3<S>> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the + operator.

impl<'a, S: BaseFloat> Add<&'a Matrix3<S>> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the + operator.

impl<'a, S: BaseFloat> Add<Matrix3<S>> for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the + operator.

impl<'a, 'b, S: BaseFloat> Add<&'a Matrix3<S>> for &'b Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the + operator.

impl<S: BaseFloat> Sub<Matrix3<S>> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the - operator.

impl<'a, S: BaseFloat> Sub<&'a Matrix3<S>> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the - operator.

impl<'a, S: BaseFloat> Sub<Matrix3<S>> for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the - operator.

impl<'a, 'b, S: BaseFloat> Sub<&'a Matrix3<S>> for &'b Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the - operator.

impl<S: BaseFloat> Mul<S> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the * operator.

impl<'a, S: BaseFloat> Mul<S> for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the * operator.

impl Mul<Matrix3<usize>> for usize[src]

type Output = Matrix3<usize>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<usize>> for usize[src]

type Output = Matrix3<usize>

The resulting type after applying the * operator.

impl Mul<Matrix3<u8>> for u8[src]

type Output = Matrix3<u8>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<u8>> for u8[src]

type Output = Matrix3<u8>

The resulting type after applying the * operator.

impl Mul<Matrix3<u16>> for u16[src]

type Output = Matrix3<u16>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<u16>> for u16[src]

type Output = Matrix3<u16>

The resulting type after applying the * operator.

impl Mul<Matrix3<u32>> for u32[src]

type Output = Matrix3<u32>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<u32>> for u32[src]

type Output = Matrix3<u32>

The resulting type after applying the * operator.

impl Mul<Matrix3<u64>> for u64[src]

type Output = Matrix3<u64>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<u64>> for u64[src]

type Output = Matrix3<u64>

The resulting type after applying the * operator.

impl Mul<Matrix3<isize>> for isize[src]

type Output = Matrix3<isize>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<isize>> for isize[src]

type Output = Matrix3<isize>

The resulting type after applying the * operator.

impl Mul<Matrix3<i8>> for i8[src]

type Output = Matrix3<i8>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<i8>> for i8[src]

type Output = Matrix3<i8>

The resulting type after applying the * operator.

impl Mul<Matrix3<i16>> for i16[src]

type Output = Matrix3<i16>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<i16>> for i16[src]

type Output = Matrix3<i16>

The resulting type after applying the * operator.

impl Mul<Matrix3<i32>> for i32[src]

type Output = Matrix3<i32>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<i32>> for i32[src]

type Output = Matrix3<i32>

The resulting type after applying the * operator.

impl Mul<Matrix3<i64>> for i64[src]

type Output = Matrix3<i64>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<i64>> for i64[src]

type Output = Matrix3<i64>

The resulting type after applying the * operator.

impl Mul<Matrix3<f32>> for f32[src]

type Output = Matrix3<f32>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<f32>> for f32[src]

type Output = Matrix3<f32>

The resulting type after applying the * operator.

impl Mul<Matrix3<f64>> for f64[src]

type Output = Matrix3<f64>

The resulting type after applying the * operator.

impl<'a> Mul<&'a Matrix3<f64>> for f64[src]

type Output = Matrix3<f64>

The resulting type after applying the * operator.

impl<S: BaseFloat> Mul<Vector3<S>> for Matrix3<S>[src]

type Output = Vector3<S>

The resulting type after applying the * operator.

impl<'a, S: BaseFloat> Mul<&'a Vector3<S>> for Matrix3<S>[src]

type Output = Vector3<S>

The resulting type after applying the * operator.

impl<'a, S: BaseFloat> Mul<Vector3<S>> for &'a Matrix3<S>[src]

type Output = Vector3<S>

The resulting type after applying the * operator.

impl<'a, 'b, S: BaseFloat> Mul<&'a Vector3<S>> for &'b Matrix3<S>[src]

type Output = Vector3<S>

The resulting type after applying the * operator.

impl<S: BaseFloat> Mul<Matrix3<S>> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the * operator.

impl<'a, S: BaseFloat> Mul<&'a Matrix3<S>> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the * operator.

impl<'a, S: BaseFloat> Mul<Matrix3<S>> for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the * operator.

impl<'a, 'b, S: BaseFloat> Mul<&'a Matrix3<S>> for &'b Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the * operator.

impl<S: BaseFloat> Div<S> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the / operator.

impl<'a, S: BaseFloat> Div<S> for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the / operator.

impl Div<Matrix3<usize>> for usize[src]

type Output = Matrix3<usize>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<usize>> for usize[src]

type Output = Matrix3<usize>

The resulting type after applying the / operator.

impl Div<Matrix3<u8>> for u8[src]

type Output = Matrix3<u8>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<u8>> for u8[src]

type Output = Matrix3<u8>

The resulting type after applying the / operator.

impl Div<Matrix3<u16>> for u16[src]

type Output = Matrix3<u16>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<u16>> for u16[src]

type Output = Matrix3<u16>

The resulting type after applying the / operator.

impl Div<Matrix3<u32>> for u32[src]

type Output = Matrix3<u32>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<u32>> for u32[src]

type Output = Matrix3<u32>

The resulting type after applying the / operator.

impl Div<Matrix3<u64>> for u64[src]

type Output = Matrix3<u64>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<u64>> for u64[src]

type Output = Matrix3<u64>

The resulting type after applying the / operator.

impl Div<Matrix3<isize>> for isize[src]

type Output = Matrix3<isize>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<isize>> for isize[src]

type Output = Matrix3<isize>

The resulting type after applying the / operator.

impl Div<Matrix3<i8>> for i8[src]

type Output = Matrix3<i8>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<i8>> for i8[src]

type Output = Matrix3<i8>

The resulting type after applying the / operator.

impl Div<Matrix3<i16>> for i16[src]

type Output = Matrix3<i16>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<i16>> for i16[src]

type Output = Matrix3<i16>

The resulting type after applying the / operator.

impl Div<Matrix3<i32>> for i32[src]

type Output = Matrix3<i32>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<i32>> for i32[src]

type Output = Matrix3<i32>

The resulting type after applying the / operator.

impl Div<Matrix3<i64>> for i64[src]

type Output = Matrix3<i64>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<i64>> for i64[src]

type Output = Matrix3<i64>

The resulting type after applying the / operator.

impl Div<Matrix3<f32>> for f32[src]

type Output = Matrix3<f32>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<f32>> for f32[src]

type Output = Matrix3<f32>

The resulting type after applying the / operator.

impl Div<Matrix3<f64>> for f64[src]

type Output = Matrix3<f64>

The resulting type after applying the / operator.

impl<'a> Div<&'a Matrix3<f64>> for f64[src]

type Output = Matrix3<f64>

The resulting type after applying the / operator.

impl<S: BaseFloat> Rem<S> for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the % operator.

impl<'a, S: BaseFloat> Rem<S> for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the % operator.

impl Rem<Matrix3<usize>> for usize[src]

type Output = Matrix3<usize>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<usize>> for usize[src]

type Output = Matrix3<usize>

The resulting type after applying the % operator.

impl Rem<Matrix3<u8>> for u8[src]

type Output = Matrix3<u8>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<u8>> for u8[src]

type Output = Matrix3<u8>

The resulting type after applying the % operator.

impl Rem<Matrix3<u16>> for u16[src]

type Output = Matrix3<u16>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<u16>> for u16[src]

type Output = Matrix3<u16>

The resulting type after applying the % operator.

impl Rem<Matrix3<u32>> for u32[src]

type Output = Matrix3<u32>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<u32>> for u32[src]

type Output = Matrix3<u32>

The resulting type after applying the % operator.

impl Rem<Matrix3<u64>> for u64[src]

type Output = Matrix3<u64>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<u64>> for u64[src]

type Output = Matrix3<u64>

The resulting type after applying the % operator.

impl Rem<Matrix3<isize>> for isize[src]

type Output = Matrix3<isize>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<isize>> for isize[src]

type Output = Matrix3<isize>

The resulting type after applying the % operator.

impl Rem<Matrix3<i8>> for i8[src]

type Output = Matrix3<i8>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<i8>> for i8[src]

type Output = Matrix3<i8>

The resulting type after applying the % operator.

impl Rem<Matrix3<i16>> for i16[src]

type Output = Matrix3<i16>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<i16>> for i16[src]

type Output = Matrix3<i16>

The resulting type after applying the % operator.

impl Rem<Matrix3<i32>> for i32[src]

type Output = Matrix3<i32>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<i32>> for i32[src]

type Output = Matrix3<i32>

The resulting type after applying the % operator.

impl Rem<Matrix3<i64>> for i64[src]

type Output = Matrix3<i64>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<i64>> for i64[src]

type Output = Matrix3<i64>

The resulting type after applying the % operator.

impl Rem<Matrix3<f32>> for f32[src]

type Output = Matrix3<f32>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<f32>> for f32[src]

type Output = Matrix3<f32>

The resulting type after applying the % operator.

impl Rem<Matrix3<f64>> for f64[src]

type Output = Matrix3<f64>

The resulting type after applying the % operator.

impl<'a> Rem<&'a Matrix3<f64>> for f64[src]

type Output = Matrix3<f64>

The resulting type after applying the % operator.

impl<S: BaseFloat> Neg for Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the - operator.

impl<'a, S: BaseFloat> Neg for &'a Matrix3<S>[src]

type Output = Matrix3<S>

The resulting type after applying the - operator.

impl<S: BaseFloat + AddAssign<S>> AddAssign<Matrix3<S>> for Matrix3<S>[src]

impl<S: BaseFloat + SubAssign<S>> SubAssign<Matrix3<S>> for Matrix3<S>[src]

impl<S: BaseFloat + MulAssign<S>> MulAssign<S> for Matrix3<S>[src]

impl<S: BaseFloat + DivAssign<S>> DivAssign<S> for Matrix3<S>[src]

impl<S: BaseFloat + RemAssign<S>> RemAssign<S> for Matrix3<S>[src]

impl<S> Index<usize> for Matrix3<S>[src]

type Output = Vector3<S>

The returned type after indexing.

impl<S> IndexMut<usize> for Matrix3<S>[src]

impl<S: Debug> Debug for Matrix3<S>[src]

impl<S: BaseFloat> Product<Matrix3<S>> for Matrix3<S>[src]

impl<'a, S: 'a + BaseFloat> Product<&'a Matrix3<S>> for Matrix3<S>[src]

impl<S: BaseFloat> Sum<Matrix3<S>> for Matrix3<S>[src]

impl<'a, S: 'a + BaseFloat> Sum<&'a Matrix3<S>> for Matrix3<S>[src]

impl<S: BaseFloat> AbsDiffEq<Matrix3<S>> for Matrix3<S>[src]

type Epsilon = S::Epsilon

Used for specifying relative comparisons.

impl<S: BaseFloat> RelativeEq<Matrix3<S>> for Matrix3<S>[src]

impl<S: BaseFloat> UlpsEq<Matrix3<S>> for Matrix3<S>[src]

impl<S: BaseFloat> Zero for Matrix3<S>[src]

impl<S: BaseFloat> One for Matrix3<S>[src]

impl<S> Distribution<Matrix3<S>> for Standard where
    Standard: Distribution<Vector3<S>>,
    S: BaseFloat
[src]

Auto Trait Implementations

impl<S> Send for Matrix3<S> where
    S: Send

impl<S> Unpin for Matrix3<S> where
    S: Unpin

impl<S> Sync for Matrix3<S> where
    S: Sync

impl<S> UnwindSafe for Matrix3<S> where
    S: UnwindSafe

impl<S> RefUnwindSafe for Matrix3<S> where
    S: RefUnwindSafe

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T, Rhs, Output> NumOps<Rhs, Output> for T where
    T: Sub<Rhs, Output = Output> + Mul<Rhs, Output = Output> + Div<Rhs, Output = Output> + Add<Rhs, Output = Output> + Rem<Rhs, Output = Output>, 
[src]

impl<T, Rhs> NumAssignOps<Rhs> for T where
    T: AddAssign<Rhs> + SubAssign<Rhs> + MulAssign<Rhs> + DivAssign<Rhs> + RemAssign<Rhs>, 
[src]