[−][src]Struct vulkano::framebuffer::Framebuffer
Contains a render pass and the image views that are attached to it.
Creating a framebuffer is done by calling Framebuffer::start
, which returns a
FramebufferBuilder
object. You can then add the framebuffer attachments one by one by
calling add(image)
. When you are done, call build()
.
Both the add
and the build
functions perform various checks to make sure that the number
of images is correct and that each image is compatible with the attachment definition in the
render pass.
use vulkano::framebuffer::Framebuffer; // let render_pass: Arc<_> = ...; let framebuffer = Framebuffer::start(render_pass.clone()) .add(my_image).unwrap() .build().unwrap();
Just like render pass objects implement the RenderPassAbstract
trait, all framebuffer
objects implement the FramebufferAbstract
trait. This means that you can cast any
Arc<Framebuffer<..>>
into an Arc<FramebufferAbstract + Send + Sync>
for easier storage.
Framebuffer dimensions
If you use Framebuffer::start()
to create a framebuffer then vulkano will automatically
make sure that all the attachments have the same dimensions, as this is the most common
situation.
Alternatively you can also use with_intersecting_dimensions
, in which case the dimensions of
the framebuffer will be the intersection of the dimensions of all attachments, or
with_dimensions
if you want to specify exact dimensions. If you use with_dimensions
, you
are allowed to attach images that are larger than these dimensions.
If the dimensions of the framebuffer don't match the dimensions of one of its attachment, then only the top-left hand corner of the image will be drawn to.
Methods
impl<Rp> Framebuffer<Rp, ()>
[src]
pub fn start(render_pass: Rp) -> FramebufferBuilder<Rp, ()>
[src]
Starts building a framebuffer.
pub fn with_intersecting_dimensions(
render_pass: Rp
) -> FramebufferBuilder<Rp, ()>
[src]
render_pass: Rp
) -> FramebufferBuilder<Rp, ()>
Starts building a framebuffer. The dimensions of the framebuffer will automatically be the intersection of the dimensions of all the attachments.
pub fn with_dimensions(
render_pass: Rp,
dimensions: [u32; 3]
) -> FramebufferBuilder<Rp, ()>
[src]
render_pass: Rp,
dimensions: [u32; 3]
) -> FramebufferBuilder<Rp, ()>
Starts building a framebuffer.
impl<Rp, A> Framebuffer<Rp, A>
[src]
pub fn dimensions(&self) -> [u32; 3]
[src]
Returns the width, height and layers of this framebuffer.
pub fn width(&self) -> u32
[src]
Returns the width of the framebuffer in pixels.
pub fn height(&self) -> u32
[src]
Returns the height of the framebuffer in pixels.
pub fn layers(&self) -> u32
[src]
Returns the number of layers (or depth) of the framebuffer.
pub fn device(&self) -> &Arc<Device>
[src]
Returns the device that was used to create this framebuffer.
pub fn render_pass(&self) -> &Rp
[src]
Returns the renderpass that was used to create this framebuffer.
Trait Implementations
impl<Rp, A> DeviceOwned for Framebuffer<Rp, A>
[src]
impl<Rp, A> RenderPassDesc for Framebuffer<Rp, A> where
Rp: RenderPassDesc,
[src]
Rp: RenderPassDesc,
fn num_attachments(&self) -> usize
[src]
fn attachment_desc(&self, num: usize) -> Option<AttachmentDescription>
[src]
fn num_subpasses(&self) -> usize
[src]
fn subpass_desc(&self, num: usize) -> Option<PassDescription>
[src]
fn num_dependencies(&self) -> usize
[src]
fn dependency_desc(&self, num: usize) -> Option<PassDependencyDescription>
[src]
ⓘImportant traits for RenderPassDescAttachments<'a, R>fn attachment_descs(&self) -> RenderPassDescAttachments<Self> where
Self: Sized,
[src]
Self: Sized,
ⓘImportant traits for RenderPassDescSubpasses<'a, R>fn subpass_descs(&self) -> RenderPassDescSubpasses<Self> where
Self: Sized,
[src]
Self: Sized,
ⓘImportant traits for RenderPassDescDependencies<'a, R>fn dependency_descs(&self) -> RenderPassDescDependencies<Self> where
Self: Sized,
[src]
Self: Sized,
fn is_compatible_with<T: ?Sized>(&self, other: &T) -> bool where
Self: Sized,
T: RenderPassDesc,
[src]
Self: Sized,
T: RenderPassDesc,
fn build_render_pass(
self,
device: Arc<Device>
) -> Result<RenderPass<Self>, RenderPassCreationError> where
Self: Sized,
[src]
self,
device: Arc<Device>
) -> Result<RenderPass<Self>, RenderPassCreationError> where
Self: Sized,
fn num_color_attachments(&self, subpass: u32) -> Option<u32>
[src]
fn num_samples(&self, subpass: u32) -> Option<u32>
[src]
fn has_depth_stencil_attachment(&self, subpass: u32) -> Option<(bool, bool)>
[src]
fn has_depth(&self, subpass: u32) -> Option<bool>
[src]
fn has_writable_depth(&self, subpass: u32) -> Option<bool>
[src]
fn has_stencil(&self, subpass: u32) -> Option<bool>
[src]
fn has_writable_stencil(&self, subpass: u32) -> Option<bool>
[src]
impl<Rp, A> FramebufferAbstract for Framebuffer<Rp, A> where
Rp: RenderPassAbstract,
A: AttachmentsList,
[src]
Rp: RenderPassAbstract,
A: AttachmentsList,
fn inner(&self) -> FramebufferSys
[src]
fn dimensions(&self) -> [u32; 3]
[src]
fn attached_image_view(&self, index: usize) -> Option<&dyn ImageViewAccess>
[src]
fn width(&self) -> u32
[src]
fn height(&self) -> u32
[src]
fn layers(&self) -> u32
[src]
impl<Rp, A> RenderPassAbstract for Framebuffer<Rp, A> where
Rp: RenderPassAbstract,
[src]
Rp: RenderPassAbstract,
fn inner(&self) -> RenderPassSys
[src]
impl<C, Rp, A> RenderPassDescClearValues<C> for Framebuffer<Rp, A> where
Rp: RenderPassDescClearValues<C>,
[src]
Rp: RenderPassDescClearValues<C>,
fn convert_clear_values(&self, vals: C) -> Box<dyn Iterator<Item = ClearValue>>
[src]
impl<Rp, A> Drop for Framebuffer<Rp, A>
[src]
impl<Rp: Debug, A: Debug> Debug for Framebuffer<Rp, A>
[src]
Auto Trait Implementations
impl<Rp, A> Send for Framebuffer<Rp, A> where
A: Send,
Rp: Send,
A: Send,
Rp: Send,
impl<Rp, A> Unpin for Framebuffer<Rp, A> where
A: Unpin,
Rp: Unpin,
A: Unpin,
Rp: Unpin,
impl<Rp, A> Sync for Framebuffer<Rp, A> where
A: Sync,
Rp: Sync,
A: Sync,
Rp: Sync,
impl<Rp, A> UnwindSafe for Framebuffer<Rp, A> where
A: UnwindSafe,
Rp: UnwindSafe,
A: UnwindSafe,
Rp: UnwindSafe,
impl<Rp, A> RefUnwindSafe for Framebuffer<Rp, A> where
A: RefUnwindSafe,
Rp: RefUnwindSafe,
A: RefUnwindSafe,
Rp: RefUnwindSafe,
Blanket Implementations
impl<T> DeviceOwned for T where
T: Deref,
<T as Deref>::Target: DeviceOwned,
[src]
T: Deref,
<T as Deref>::Target: DeviceOwned,
impl<T> Content for T
[src]
fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
[src]
fn is_size_suitable(usize) -> bool
[src]
fn indiv_size() -> usize
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> From<T> for T
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,