master
mitchellhansen 6 years ago
parent de3047fedf
commit 8fc0f3c15d

@ -1,75 +1,81 @@
\documentclass[11pt,a4paper,sans,english]{moderncv} % possible options include font size ('10pt', '11pt' and '12pt'), paper size ('a4paper', 'letterpaper', 'a5paper', 'legalpaper', 'executivepaper' and 'landscape') and font family ('sans' and 'roman') \documentclass[11pt,a4paper,sans,english]{moderncv} % possible options include font size ('10pt', '11pt' and '12pt'), paper size ('a4paper', 'letterpaper', 'a5paper', 'legalpaper', 'executivepaper' and 'landscape') and font family ('sans' and 'roman')
\moderncvstyle{casual} % style options are 'casual' (default), 'classic', 'oldstyle' and 'banking' \moderncvstyle{casual} % style options are 'casual' (default), 'classic', 'oldstyle' and 'banking'
\moderncvcolor{blue} % color options 'blue' (default), 'orange', 'green', 'red', 'purple', 'grey' and 'black' \moderncvcolor{blue} % color options 'blue' (default), 'orange', 'green', 'red', 'purple', 'grey' and 'black'
%\nopagenumbers{} % uncomment to suppress automatic page numbering for CVs longer than one page %\nopagenumbers{} % uncomment to suppress automatic page numbering for CVs longer than one page
\usepackage[utf8]{inputenc} % if you are not using xelatex ou lualatex, replace by the encoding you are using \usepackage[utf8]{inputenc} % if you are not using xelatex ou lualatex, replace by the encoding you are using
\usepackage[scale=0.85,top=1cm, a4paper]{geometry} \usepackage[scale=0.85,top=1cm, a4paper]{geometry}
\usepackage{babel} \usepackage{babel}
\usepackage{tikz} \usepackage{tikz}
\usepackage{pgfgantt} \usepackage{pgfgantt}
%---------------------------------------------------------------------------------- %----------------------------------------------------------------------------------
% personal data % personal data
%---------------------------------------------------------------------------------- %----------------------------------------------------------------------------------
\renewcommand*{\namefont}{\fontsize{38}{40}\mdseries\upshape} \renewcommand*{\namefont}{\fontsize{38}{40}\mdseries\upshape}
\firstname{Mitchell} \firstname{Mitchell}
\familyname{Hansen} % optional, remove/comment the line if not wanted \familyname{Hansen} % optional, remove/comment the line if not wanted
\address{13304 102LN NE}{Kirkland, WA}{USA} % optional, remove/comment the line if not wanted; the "country" arguments can be omitted or provided empty \address{13304 102LN NE}{Kirkland, WA}{USA} % optional, remove/comment the line if not wanted; the "country" arguments can be omitted or provided empty
\mobile{509-607-0079} % optional, remove/comment the line if not wanted \mobile{509-607-0079} % optional, remove/comment the line if not wanted
\email{mitchellhansen0@gmail.com} % optional, remove/comment the line if not wanted \email{mitchellhansen0@gmail.com} % optional, remove/comment the line if not wanted
\homepage{mitchellhansen.info} % optional, remove/comment the line if not wanted \homepage{mitchellhansen.info} % optional, remove/comment the line if not wanted
\extrainfo{\homepagesymbol\httplink{github.com/mitchellhansen}} \extrainfo{\homepagesymbol\httplink{github.com/mitchellhansen}}
% \photo[64pt][0.4pt]{picture} % optional, uncomment the line if wanted; '64pt' is the height the picture must be resized to, 0.4pt is the thickness of the frame around it (put it to 0pt for no frame) and 'picture' is the name of the picture file % \photo[64pt][0.4pt]{picture} % optional, uncomment the line if wanted; '64pt' is the height the picture must be resized to, 0.4pt is the thickness of the frame around it (put it to 0pt for no frame) and 'picture' is the name of the picture file
% %
\begin{document} \begin{document}
%----- resume --------------------------------------------------------- %----- resume ---------------------------------------------------------
\makecvtitle \makecvtitle
\vspace*{-8mm} \vspace*{-8mm}
\section{Experience} \section{Experience}
\cventry{July 2017 -- Present}{Software Developer}{Espial}{Kirkland, WA}{}{ \cventry{July 2017 -- Present}{Software Developer (Embedded / Full Stack Web)}{Espial}{Kirkland, WA}{}{
At Espial I learned how to effectively develop for embedded linux products. This includes bugfixing, At Espial I initially applied my knowledge of embedded products and C/C++ to hunt for bugs
reading and understanding legacy C++, automation, and other duties related to maintaining a large in a legacy set-top-box C++ codebase. I also aided in maintenance of the test automation
hardware/software product. I also was given the opportunity to work on a large cloud SaaS solution framework for said codebase. I later pivoted to another role in the cloud services team, in which we
for managing millions of devices leverages by dozens of customers. preformed all the engineering required for maintaining and developing a large IPTV SaaS solution. This
} included bug fixes, feature work, automation (test\&build), releases, and if we were unlucky, cm and ops.
\cventry{June 2016 -- Sept. 2016}{Full Stack Web Developer, Intern}{Donuts Inc.}{Bellevue, WA}{}{ }
At Donuts I learned the basics of how software development worked and how Agile development is
applied to get effective solutions. I spent the majority of my time writing multiple micro apps \cventry{June 2016 -- Sept. 2016}{Full Stack Web Developer, Intern}{Donuts Inc.}{Bellevue, WA}{}{
using Googles cloud services and Python. At Donuts I received a crash course in agile development and general software practices. I had up to this point
} been a pure C/C++ programmer with occasional spats of C\#. Donuts operated on a HTML + python + Google Cloud stack
which was completely new for me, and forced me out of my comfort zone. I credit this for strengthening my ability to pivot
\section{Education} between languages, frameworks, and environments.
\cventry{2012--2017}{B.S. in Computer Science}{Central Washington University}{Ellensburg, WA}{}{} % arguments 3 to 6 can be left empty \newline
\cventry{Birth - Present}{Mega-Nerd}{}{}{}{I'm a lifelong learner and I love all things tech. I program as a hobby, love learning new things, and am always up for a challenge.} \newline
\section{Skills \& Languages} i.e I wrote a bunch of Google Cloud microservices and tools
}
\cventry{}{In depth knowledge / Professional experience}{}{}{}{ \section{Education}
C++, OpenCL, Python, Linux \cventry{2012--2017}{B.S. in Computer Science}{Central Washington University}{Ellensburg, WA}{}{} % arguments 3 to 6 can be left empty
} \cventry{Birth - Present}{Mega-Nerd}{}{}{}{I'm a lifelong learner and a total nerd. I program as a hobby, love learning new things, and am always up for a challenge.}
\section{Skills \& Languages}
\cventry{}{Enough to be dangerous}{}{}{}{
Java, SQL, Javascript, HTML \& CSS, 3D Graphics, Android, Git / Perforce
} \cventry{}{In depth knowledge / Professional experience}{}{}{}{
C++, Java, Python, OpenCL, Linux, Git / Perforce
\cventry{}{Passing knowledge, enough to sound dangerous}{}{}{}{ }
AWS, Alexa, AppEngine, Bash, Clang, Flask, GCC, GDB, \LaTeX, OpenGL, Unity3D, Windows, Windows Phone, Zune
} \cventry{}{Enough to be dangerous}{}{}{}{
SQL, Javascript, HTML \& CSS, 3D Graphics, Android, AWS, Alexa, Bash, Clang \& GCC
\vspace*{-2mm} }
\section{Portfolio} \cventry{}{Passing knowledge, enough to sound dangerous}{}{}{}{
\cventry{}{Volumetric Rendering Engine}{OpenCL, C++, SFML, RayCasting, 3D Math}{}{}{ AppEngine, Flask, GDB, \LaTeX, OpenGL, Unity3D, Windows \& Mac
An experimental "From Scratch" volumetric rendering engine utilizing a voxel dataset }
organized in a sparse voxel octree, Blinn-Phong lighting, dynamic shadowing, texturing,
and reflections, along with a TCP streaming Android controller. Presented at the CWU \vspace*{-2mm}
College Of The Sciences fair.
} \section{Portfolio}
\cventry{}{Conways Game of Life}{OpenCL, C++, SFML}{}{}{Completely in-core GPU Conways Game of Life simulator and accompanying RLE decoder.} \cventry{}{Volumetric Rendering Engine}{OpenCL, C++, SFML, Voxel Ray Marching, 3D Math}{}{}{
\cventry{}{Optimization Algorithms}{C++, Computer Science Mathematics}{}{}{Implementation of 15 optimization test suite functions, and 9 popular mathematical optimization algorithms.} An experimental "From Scratch" volumetric rendering engine utilizing a voxel dataset
\cventry{}{Project Euler}{Python, Computer Science Mathematics}{}{}{Combinatorics, discrete math, and other logic problems solved using Python.} organized in a sparse voxel octree, Blinn-Phong lighting, dynamic shadowing, texturing,
\end{document} and reflections, along with a TCP streaming Android controller. Presented at the CWU
College Of The Sciences fair.
}
\cventry{}{Conways Game of Life}{OpenCL, C++, SFML}{}{}{Completely in-core GPU Conways Game of Life simulator and accompanying RLE decoder.}
\cventry{}{Optimization Algorithms}{C++, Computer Science Mathematics}{}{}{Implementation of 15 optimization test suite functions, and 9 popular mathematical optimization algorithms.}
\cventry{}{Project Euler}{Python, Computer Science Mathematics}{}{}{Combinatorics, discrete math, and other logic problems solved using Python.}
\end{document}

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