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@ -18,11 +18,13 @@ struct oct_state {
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};
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class Octree {
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public:
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static const int buffer_size = 100000;
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Octree();
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~Octree() {};
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@ -30,12 +32,23 @@ public:
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void Load(std::string octree_file_name);
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uint64_t *trunk_buffer = new uint64_t[buffer_size]{0};
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uint64_t trunk_buffer_position = buffer_size;
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uint64_t *descriptor_buffer = new uint64_t[buffer_size]{0};
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uint64_t descriptor_buffer_position = buffer_size;
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uint32_t *attachment_lookup = new uint32_t[buffer_size]{0};
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uint64_t attachment_lookup_position = buffer_size;
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uint64_t *attachment_buffer = new uint64_t[buffer_size]{0};
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uint64_t attachment_buffer_position = buffer_size;
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unsigned int trunk_cutoff = 3;
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uint64_t root_index = 0;
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int page_header_counter = 0x8000;
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uint64_t current_info_section_position = buffer_size - 50;
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uint64_t stack_pos = 0x8000;
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uint64_t global_pos = buffer_size - 50;
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@ -49,7 +62,12 @@ public:
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private:
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std::tuple<uint64_t, uint64_t> GenerationRecursion(char* data, sf::Vector3i dimensions, sf::Vector3i pos, unsigned int voxel_scale);
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std::tuple<uint64_t, uint64_t> GenerationRecursion(
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char* data, // raw octree data
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sf::Vector3i dimensions, // dimensions of the raw data
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sf::Vector3i pos, // position of this generation node
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unsigned int voxel_scale // the voxel scale of this node
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);
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static char get1DIndexedVoxel(char* data, sf::Vector3i dimensions, sf::Vector3i position);
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