Added root question for CMake on windows

master
Mitchell Hansen 8 years ago
parent 12a33740f9
commit 921c5b3266

@ -1,6 +1,7 @@
set(PNAME Game) set(PNAME Game)
set(SFML_ROOT root CACHE STRING "User specified path")
set(SFML_VERSION 2.3) set(SFML_VERSION 2.3)
set(SFML_COMPONENTS graphics window system network audio) set(SFML_COMPONENTS graphics window system network audio)
@ -11,7 +12,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
project(${PNAME}) project(${PNAME})
find_package(SFML ${SFML_VERSION} COMPONENTS ${SFML_COMPONENTS} REQUIRED) find_package(SFML ${SFML_VERSION} COMPONENTS ${SFML_COMPONENTS} REQUIRED)
include_directories(${SFML_INCLUDE_DIR}) include_directories(${SFML_INCLUDE_DIR}/include)
include_directories(include) include_directories(include)
file(GLOB SOURCES "src/*.cpp") file(GLOB SOURCES "src/*.cpp")
@ -21,6 +22,3 @@ target_link_libraries(${PNAME} ${SFML_LIBRARIES} ${SFML_DEPENDENCIES})
set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 11) # Use C++11 set_property(TARGET ${PNAME} PROPERTY CXX_STANDARD 11) # Use C++11
#if(NOT WIN32 OR MINGW)
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall") # Show all warnings for GCC
#endif()
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