Removed some extra headers in util, restricted the scope of some others

master
MitchellHansen 8 years ago
parent 7c534500f6
commit b493d56f7a

@ -3,6 +3,7 @@
#include <util.hpp>
#include <memory>
#include "Pub_Sub.h"
#include "Vector4.hpp"
// Light Handle :

@ -1,10 +1,12 @@
#pragma once
#include <SFML/System/Vector3.hpp>
#include <SFML/System/Clock.hpp>
#include <functional>
#include <bitset>
#include <queue>
#include "util.hpp"
#include "map/Octree.h"
#include <time.h>
#define _USE_MATH_DEFINES
#include <math.h>

@ -1,5 +1,6 @@
#pragma once
#include <raycaster/RayCaster.h>
#include <Vector4.hpp>
#include <vector>
#include <iostream>
#include <map>

@ -1,12 +1,14 @@
#pragma once
#include <SFML/System/Vector3.hpp>
#include <SFML/System/Vector2.hpp>
#include "Vector4.hpp"
#include <map/Map.h>
#include <SFML/Graphics.hpp>
class Old_Map;
class Camera;
struct PackedData;
class RayCaster {
public:

@ -1,26 +1,23 @@
#pragma once
#include <SFML/Graphics.hpp>
#include "Vector4.hpp"
#include <math.h>
#include <string.h>
#include <SFML/System/Vector3.hpp>
#include <SFML/System/Vector2.hpp>
#include <bitset>
#include <iostream>
#include <fstream>
#include <sstream>
#include <string>
#include <iterator>
#include <list>
#include <algorithm>
#include <imgui/imgui.h>
const double PI = 3.141592653589793238463;
const float PI_F = 3.14159265358979f;
struct fps_counter {
public:
fps_counter() {};
void frame(double delta_time) {
// Apply 100 units of smoothing
if (frame_count == 100) {
frame_count = 0;
@ -53,33 +50,6 @@ private:
};
struct debug_text {
public:
debug_text(int slot, int pixel_spacing, void* data_, std::string prefix_) : data(data_), prefix(prefix_) {
if (!f.loadFromFile("../assets/fonts/Arial.ttf")) {
std::cout << "couldn't find the fall back Arial font in ../assets/fonts/" << std::endl;
}
else {
t.setFont(f);
t.setCharacterSize(20);
t.setPosition(static_cast<float>(20), static_cast<float>(slot * pixel_spacing));
}
}
void draw(sf::RenderWindow *r) {
t.setString(prefix + std::to_string(*(float*)data));
r->draw(t);
}
private:
void* data;
std::string prefix;
sf::Font f;
sf::Text t;
};
struct oct_state {
int parent_stack_position = 0;
@ -98,7 +68,7 @@ inline sf::Vector3f SphereToCart(sf::Vector2f i) {
(1 * sin(i.y) * cos(i.x)),
(1 * sin(i.y) * sin(i.x)),
(1 * cos(i.y))
);
);
return r;
};
@ -108,7 +78,7 @@ inline sf::Vector3f SphereToCart(sf::Vector3f i) {
(i.x * sin(i.z) * cos(i.y)),
(i.x * sin(i.z) * sin(i.y)),
(i.x * cos(i.z))
);
);
return r;
};
@ -119,7 +89,7 @@ inline sf::Vector3f CartToSphere(sf::Vector3f in) {
sqrt(in.x * in.x + in.y * in.y + in.z * in.z),
atan(in.y / in.x),
atan(sqrt(in.x * in.x + in.y * in.y) / in.z)
);
);
return r;
};
@ -128,8 +98,7 @@ inline sf::Vector2f CartToNormalizedSphere(sf::Vector3f in) {
auto r = sf::Vector2f(
atan2(sqrt(in.x * in.x + in.y * in.y), in.z),
atan2(in.y, in.x)
);
);
return r;
}
@ -146,9 +115,9 @@ inline sf::Vector3f Normalize(sf::Vector3f in) {
in.z / multiplier
);
return r;
}
inline float DotProduct(sf::Vector3f a, sf::Vector3f b){
return a.x * b.x + a.y * b.y + a.z * b.z;
}
@ -174,6 +143,7 @@ inline float RadiansToDegrees(float in) {
}
inline std::string read_file(std::string file_name){
std::ifstream input_file(file_name);
if (!input_file.is_open()){
@ -194,7 +164,6 @@ inline void PrettyPrintUINT64(uint64_t i, std::stringstream* ss) {
*ss << "[" << std::bitset<8>(i >> 16) << "]";
*ss << "[" << std::bitset<8>(i >> 24) << "]";
*ss << "[" << std::bitset<32>(i >> 32) << "]";
}
inline void PrettyPrintUINT64(uint64_t i) {
@ -204,7 +173,6 @@ inline void PrettyPrintUINT64(uint64_t i) {
std::cout << "[" << std::bitset<8>(i >> 16) << "]";
std::cout << "[" << std::bitset<8>(i >> 24) << "]";
std::cout << "[" << std::bitset<32>(i >> 32) << "]" << std::endl;
}
inline void DumpLog(std::stringstream* ss, std::string file_name) {
@ -213,9 +181,7 @@ inline void DumpLog(std::stringstream* ss, std::string file_name) {
log_file.open(file_name);
log_file << ss->str();
log_file.close();
}
#ifdef _MSC_VER
@ -310,9 +276,8 @@ inline bool IsLeaf(const uint64_t descriptor) {
// Only if valid and leaf are contiguous, then it's a leaf
if ((descriptor & leaf_mask) == leaf_mask)
return true;
else
return false;
}
else
return false;
return false;
}

@ -277,11 +277,11 @@ int main() {
handle->set_position(light);
}
light_pos[0] = static_cast<float>(sin(elapsed_time) * 100.0f + 300.0f);
light_pos[1] = static_cast<float>(sin(elapsed_time) * 100.0f + 300.0f);
//light_pos[0] = static_cast<float>(sin(elapsed_time) * 100.0f + 300.0f);
//light_pos[1] = static_cast<float>(sin(elapsed_time) * 100.0f + 300.0f);
sf::Vector3f light(light_pos[0], light_pos[1], light_pos[2]);
handle->set_position(light);
//sf::Vector3f light(light_pos[0], light_pos[1], light_pos[2]);
//handle->set_position(light);
ImGui::End();

@ -13,7 +13,6 @@ Map::Map(uint32_t dimensions) {
else
voxel_data[i] = 1;
}
}
uint64_t Map::generate_children(sf::Vector3i pos, int voxel_scale) {

Loading…
Cancel
Save