26 Commits (4d6cecc7e01b1352cebed6ceab9f2d5027811769)

Author SHA1 Message Date
MitchellHansen 3ff6fb0b14 Adding a method of rendering GUI's that avoid the whole throwing raw
7 years ago
MitchellHansen ebce781eb3 Got the octree data to the GPU and it's traversing it, but it having some corruption issues. Endianness???
7 years ago
MitchellHansen 0b42481020 More tweaking and refactoring
7 years ago
MitchellHansen a40b5545e8 Removed the class heirarchy for the raycaster. I was aiming for maximum compatability but realistically, this project will never run at any sort of acceptable speed on the cpu. Also in the previous commit fixed multiple longterm bugs as well as fixed bugs in the event system and made it much safer
8 years ago
MitchellHansen 334a375535 Commit might have been messed up
8 years ago
MitchellHansen 8806777dc9 Lots of tweaking. Tenative buggy reflection implimented.
8 years ago
MitchellHansen ab1fcb9678 Hooked up the phone controller to the light and added a demo video at 1440x900
8 years ago
MitchellHansen 3571bdcd61 Fixed all the compiler warnings, fixed depreciated screenshot function
8 years ago
MitchellHansen a69f7258f4 Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down
8 years ago
MitchellHansen 61ab5682da SFML packets have no documented structure so I had to packet them out myself. Low Energy
8 years ago
MitchellHansen 73026bc65d Very very close to pixel perfect shadows. Having some of that axis switch malarchy slowing things down
8 years ago
MitchellHansen a812fba43c Trying to get the position on the face where the rays intersect the voxel. Some promising first results.
8 years ago
MitchellHansen abec38e7c7 Finally found the root of that off by one error. Changed up the readme.
8 years ago
MitchellHansen 129e475b15 Fixed the way lights were linked to opencl, did some tweaking of the phong lighting.
8 years ago
MitchellHansen 7d7ed5367c Fixed the held keys, now occasionally a key will stick though
8 years ago
MitchellHansen 10e3ba43fa Events are now passing correctly, small bug with held keys that needs fixing
8 years ago
MitchellHansen 0e1e9af37c More work on the event system, sf::Events are completely wrapped now.
8 years ago
MitchellHansen 3c91614f45 Working on a messaging system for sf events
8 years ago
MitchellHansen bb9fab6305 Added lookat function. Fixed various coordinate missmatches and issues. Fixed camera movement. Added some input functions. I need some way to log fps and find those hitches
8 years ago
MitchellHansen 51a08fc0bb Various tweaks and modifications
8 years ago
MitchellHansen 561c07c602 Turned off experimental phong lighting in the kernel
8 years ago
MitchellHansen de2f0ad6a1 In the middle of a couple of things right now, but decided to focus a
8 years ago
MitchellHansen 582e37f540 added small example video
8 years ago
MitchellHansen 1620f40d02 Fixed the camera movement so it now take into account sub-voxel movement
8 years ago
MitchellHansen e13280bb07 added relative camera controls, now handles like an actual fly cam.
8 years ago
92aee8c4ca Would help if I actually added the files
8 years ago