mitchellhansen
|
fb6557fba2
|
Cleaned up includes, fixed compiler warning
|
7 years ago |
mitchellhansen
|
c17d937ee5
|
Fixed the most common crash on exit, still one more hiding and crashing in libc
|
7 years ago |
MitchellHansen
|
f733ca4aec
|
'Demo Mode' release
|
7 years ago |
MitchellHansen
|
3ff6fb0b14
|
Adding a method of rendering GUI's that avoid the whole throwing raw
data around everywhere thing I had going on before
|
7 years ago |
MitchellHansen
|
ebce781eb3
|
Got the octree data to the GPU and it's traversing it, but it having some corruption issues. Endianness???
|
7 years ago |
MitchellHansen
|
b493d56f7a
|
Removed some extra headers in util, restricted the scope of some others
|
8 years ago |
MitchellHansen
|
50c6d68944
|
Switched Utils name back. Converted the current debug text over to ImGui.
|
8 years ago |
MitchellHansen
|
15fb922c27
|
Had some include troubles, renamed util but need to rename it back to .hpp. Switched the fps counter to run with imgui
|
8 years ago |
MitchellHansen
|
ab1fcb9678
|
Hooked up the phone controller to the light and added a demo video at 1440x900
|
8 years ago |
MitchellHansen
|
e364c5380d
|
Lights are now working correctly. Need to update the kernel to account for multiple lights, and add sfEventSubscriber to the LightHandler
|
8 years ago |
MitchellHansen
|
6e0d5814e1
|
Added some documentation on the lights. Got most everything tidied up. Having some issues with std::moving unique ptrs. Going to change them to shared_ptr
|
8 years ago |
MitchellHansen
|
bfb6d922a3
|
Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers
|
8 years ago |
MitchellHansen
|
3571bdcd61
|
Fixed all the compiler warnings, fixed depreciated screenshot function
|
8 years ago |
MitchellHansen
|
fa047f9e3a
|
Wrestling with the compiler to pass these shared_ptr's
|
8 years ago |