mitchellhansen
58ef1da02a
Did this work?
7 years ago
MitchellHansen
5fcf1c0e44
working on the frame controller, this might get messy
7 years ago
MitchellHansen
3ff6fb0b14
Adding a method of rendering GUI's that avoid the whole throwing raw
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data around everywhere thing I had going on before
7 years ago
MitchellHansen
5e9401cd27
Linux build working again, removed the GL_Testing stuff, I'm going to move to Vulkan eventually. Got voxel search working mostly with the new octree changes. Issue with mirroring of voxel data currently
7 years ago
MitchellHansen
334a375535
Commit might have been messed up
8 years ago
MitchellHansen
8806777dc9
Lots of tweaking. Tenative buggy reflection implimented.
8 years ago
MitchellHansen
50c6d68944
Switched Utils name back. Converted the current debug text over to ImGui.
8 years ago
MitchellHansen
15fb922c27
Had some include troubles, renamed util but need to rename it back to .hpp. Switched the fps counter to run with imgui
8 years ago
MitchellHansen
129e475b15
Fixed the way lights were linked to opencl, did some tweaking of the phong lighting.
8 years ago
MitchellHansen
10e3ba43fa
Events are now passing correctly, small bug with held keys that needs fixing
8 years ago
MitchellHansen
0e1e9af37c
More work on the event system, sf::Events are completely wrapped now.
8 years ago
MitchellHansen
3c91614f45
Working on a messaging system for sf events
8 years ago
MitchellHansen
bb9fab6305
Added lookat function. Fixed various coordinate missmatches and issues. Fixed camera movement. Added some input functions. I need some way to log fps and find those hitches
8 years ago
MitchellHansen
561c07c602
Turned off experimental phong lighting in the kernel
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fixed all compiler errors thrown by MSVC
Switched experimental octree map back to the old map
Refactored old map system, prettied it up
8 years ago
MitchellHansen
de2f0ad6a1
In the middle of a couple of things right now, but decided to focus a
...
little bit less on the lighting and start laying groundwork for the SVO
The map section was in real need of some love so I deleted a bunch of
stuff and started prototyping the pointer arithmetic that I need to do
8 years ago
MitchellHansen
e13280bb07
added relative camera controls, now handles like an actual fly cam.
8 years ago
92aee8c4ca
Would help if I actually added the files
8 years ago