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Mitchell 875ce0be38
Update README.md
8 years ago
assets Changed Y -> color change 8 years ago
include Software raycasting now works, but has some major problems / is extremely 8 years ago
kernels Changed Y -> color change 8 years ago
notes Turned off experimental phong lighting in the kernel 8 years ago
src Software raycasting now works, but has some major problems / is extremely 8 years ago
.gitignore Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
CMakeLists.txt The new rendering method now works on the full compat case. 8 years ago
FindSFML.cmake Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
README.md Update README.md 8 years ago

README.md

Building this project is not difficult, but the setup prior is. You must have OpenCL and SFML development libraries insalled. You must also have OpenCL compatible hardware to run it on.

Papers used:

Efficient Sparse Voxel Octrees, Laine et al.

A fast voxel traversal algorithm for ray tracing, Woo et al.

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