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Building this project is not difficult, but the setup prior is. You must have
OpenCL and SFML development libraries insalled. You must also have OpenCL
compatible hardware to run it on.
Papers used:
Efficient Sparse Voxel Octrees, Laine et al.
A fast voxel traversal algorithm for ray tracing, Woo et al.
![alt tag](https://github.com/MitchellHansen/voxel-raycaster/blob/master/assets/video.gif)
![alt tag](https://github.com/MitchellHansen/voxel-raycaster/blob/master/assets/screenshot.PNG)