You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
MitchellHansen e364c5380d
Lights are now working correctly. Need to update the kernel to account for multiple lights, and add sfEventSubscriber to the LightHandler
8 years ago
..
raycaster Added some documentation on the lights. Got most everything tidied up. Having some issues with std::moving unique ptrs. Going to change them to shared_ptr 8 years ago
Camera.cpp Fixed all the compiler warnings, fixed depreciated screenshot function 8 years ago
GL_Testing.cpp Various tweaks and modifications 8 years ago
Input.cpp Fixed the way lights were linked to opencl, did some tweaking of the phong lighting. 8 years ago
LightController.cpp Lights are now working correctly. Need to update the kernel to account for multiple lights, and add sfEventSubscriber to the LightHandler 8 years ago
LightHandle.cpp Lights are now working correctly. Need to update the kernel to account for multiple lights, and add sfEventSubscriber to the LightHandler 8 years ago
Map.cpp Added lookat function. Fixed various coordinate missmatches and issues. Fixed camera movement. Added some input functions. I need some way to log fps and find those hitches 8 years ago
NetworkInput.cpp Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers 8 years ago
Old_Map.cpp Working on lights, I'm conceeding and just using a fixed array. I think it will be faster in the long run, as I won't have to rebind the lights when I add/remove one. Also wrestling with really lame compiler erros with these templated pointers 8 years ago
Pub_Sub.cpp Fixed all the compiler warnings, fixed depreciated screenshot function 8 years ago
Ray.cpp Fixed all the compiler warnings, fixed depreciated screenshot function 8 years ago
main.cpp Lights are now working correctly. Need to update the kernel to account for multiple lights, and add sfEventSubscriber to the LightHandler 8 years ago