Mitchell
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b9b390eb3b
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Update README.md
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7 years ago |
mitchellhansen
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ec630a454d
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More bugfixing on the negative ray directions. Again having the forgetful while loop
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7 years ago |
mitchellhansen
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3218a1f35a
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And fixed a few things that got brought back in that fix
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7 years ago |
mitchellhansen
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61312b7bc6
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Somehow fixed a codexl compile error
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7 years ago |
mitchellhansen
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91e5d1bcd6
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Getting ever so closer to fully working oct rendering. Fixed a very very weird bug that caused either register corruption or messing with the program counter or whatever. Caused by the parent stack index not being populated for the root index. Weird
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7 years ago |
mitchellhansen
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c1e18ce17b
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Fixed small error in scale when doing the downward traversal step. For some reason OpenCL has decided to start completely skipping the downward traversal loop when the jump power is equal to 1/2 dimension. What the hell?
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7 years ago |
mitchellhansen
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195ffa1da2
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Merge branch 'master' of http://github.com/mitchellhansen/voxel-raycaster
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7 years ago |
mitchellhansen
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67ec7b7785
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Traversal is finally able to render coherent images, lots of artifacting. Probably logic error with traversal as opposed to math error in intersection_t's
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7 years ago |
Mitchell
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4a06be11cd
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Adding editorconfig
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7 years ago |
mitchellhansen
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af7e0bf00b
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going to need to either add method of getting sub voxel position from the idx mask, or keep track of both vox and sub vox position in the DFS. Converted some logic steps in the DFS over to branchless selects
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7 years ago |
MitchellHansen
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3c76a0729a
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looks like the idx checking got broken somehow
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7 years ago |
MitchellHansen
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9ab0770bdb
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tweaking, fixed logic errors in the DFS vox function along with some traversal errors. Hunting down a driver crash that I somehow introduced
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7 years ago |
MitchellHansen
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20f36d4eb1
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lots of little tweaks, the cl is still completely broken, need to revert the oct position calc
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7 years ago |
MitchellHansen
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8a1eb5e430
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Running on windows, for some reason doesn't crash as well
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7 years ago |
mitchellhansen
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8f6ecae4cb
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really bad crashing, need to debug this on a cpu only machine
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7 years ago |
mitchellhansen
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8f822e14f7
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Have some real bad lock ups when the oct is semi full
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7 years ago |
mitchellhansen
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6650eb784d
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Slightly closer, for some reason the face mask has been -1 and 0 this whole time????
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7 years ago |
mitchellhansen
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86bcd4f0ae
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Well I got something coming up, performance is worse than I was hoping, but there's a lot of optimization to go
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7 years ago |
mitchellhansen
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24a97e47e1
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hackily adding the event count to the graph
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7 years ago |
mitchellhansen
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5a47d3bad4
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Debugging of a mouse polling issue, refactored the graph thing and finished tweaking it, added a few profiles to the graph, so pretty
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7 years ago |
mitchellhansen
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29612edd61
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changed to c++ input args. Also, C++11 is the one true god
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7 years ago |
mitchellhansen
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7679a5a938
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modifying multilines to fit what I want it to do
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7 years ago |
mitchellhansen
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dd44955f33
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Updated Imgui and ImguiSFML
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7 years ago |
mitchellhansen
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33a8e3af8b
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working on a more versitile fps counter, but need to move to the newest imgui first
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7 years ago |
mitchellhansen
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d431352e8f
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Added display for settings buffer data
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7 years ago |
mitchellhansen
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6464fceece
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Added enabling and disabling of the octree from the settings buffer
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7 years ago |
mitchellhansen
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d2bc5e483a
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The settings buffer is fully operational
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7 years ago |
mitchellhansen
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da461a0ee4
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Removed the rest of the compiler warnings
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7 years ago |
mitchellhansen
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fb6557fba2
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Cleaned up includes, fixed compiler warning
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7 years ago |
mitchellhansen
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bb8f87267b
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Fixed a segfault on shutdown
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7 years ago |
mitchellhansen
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c17d937ee5
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Fixed the most common crash on exit, still one more hiding and crashing in libc
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7 years ago |
mitchell hansen
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d6bdcbdeca
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Leaving it compiling at least, CL seems to have broken at some point on my thinkpad
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7 years ago |
mitchellhansen
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51be54c964
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partway through some documentation and bug fixing
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7 years ago |
mitchellhansen
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176d9f7a54
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And also made the camera react to gravity, not fall through the floor
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7 years ago |
mitchellhansen
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c698711fdf
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Finally converted the camera lens to a proper frustrum, no more fish eye
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7 years ago |
mitchellhansen
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cc0b078e17
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changed the paths in cmake, fixed two dumb sigabrts on termination
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7 years ago |
mitchellhansen
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7bb1c5100f
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update readme
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7 years ago |
mitchellhansen
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2baabf5bc5
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Holy hell, finally got this working with an R9 390 + Ubuntu.
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7 years ago |
Mitchell
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d3a9c95ef7
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Update README.md
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7 years ago |
MitchellHansen
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40634837a9
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Porting over the traversal algo to do some in situ programming. Running into some pretty bad register pressure bottlenecks. Might pivot to thinking about the multistage kernel for a bit
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7 years ago |
MitchellHansen
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36bf5697fa
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Tweaking, fixed a very old off by one bug on voxel gen
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7 years ago |
MitchellHansen
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dcf355c636
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Small tweaks while debugging. Will get 1:1 traversal working 100% before tackling jump_power
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7 years ago |
MitchellHansen
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513a827645
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Worked out a bit more of the traversal. Up to the point of assessing the situation with intersection_t updating
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7 years ago |
MitchellHansen
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3f09515c0a
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Update video demo, tweaking my refactor of the maps. Working on downwards navigation in the oct traversal
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7 years ago |
MitchellHansen
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c35f867c76
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Shuffling the map stuff around to make more sense structurally. Also shrunk the scope of the demos wayyyy down to facilitate easier debugging in my next planned steps
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7 years ago |
MitchellHansen
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242aaaa485
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Tweaking the blinn-phong function
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7 years ago |
MitchellHansen
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76189ef0b4
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Optimizing, fixing things in the kernel. More oct work
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7 years ago |
MitchellHansen
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8894d5e3a7
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Still plucking away at the octree traversal
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7 years ago |
Mitchell
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618535fed7
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Merge pull request #2 from MitchellHansen/octree-develop
Octree develop
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7 years ago |
MitchellHansen
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77e283a4ce
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256^3 rendering at 15FPS WITHOUT THE TRAVERSAL ALGORITHM! This thing's gonna FLY!
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7 years ago |