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MitchellHansen 0a457f50a6
A decent amount of progress on voxel traversal. Converted most of it to C code to make the CL version easier
8 years ago
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raycaster Fixed a small bug regarding to AMD vs Intel OpenCL implementations 8 years ago
Camera.h Fixed the way lights were linked to opencl, did some tweaking of the phong lighting. 8 years ago
Event.hpp Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
GL_Testing.h Some tweaks to get the linux build running -fixed 8 years ago
Input.h Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down 8 years ago
LightController.h Lights are now working correctly. Need to update the kernel to account for multiple lights, and add sfEventSubscriber to the LightHandler 8 years ago
LightHandle.h Hooked up the phone controller to the light and added a demo video at 1440x900 8 years ago
Map.h A decent amount of progress on voxel traversal. Converted most of it to C code to make the CL version easier 8 years ago
NetworkInput.h removed a few bugs relating to terminating sockets prior to program end. 8 years ago
Old_Map.h Some tweaks to get the linux build running 8 years ago
Pub_Sub.h Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
Ray.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
Vector4.hpp Would help if I actually added the files 8 years ago
util.hpp A decent amount of progress on voxel traversal. Converted most of it to C code to make the CL version easier 8 years ago