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MitchellHansen 73026bc65d
Very very close to pixel perfect shadows. Having some of that axis switch malarchy slowing things down
8 years ago
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Camera.cpp Very very close to pixel perfect shadows. Having some of that axis switch malarchy slowing things down 8 years ago
GL_Testing.cpp Various tweaks and modifications 8 years ago
Hardware_Caster.cpp Very very close to pixel perfect shadows. Having some of that axis switch malarchy slowing things down 8 years ago
Input.cpp Fixed the way lights were linked to opencl, did some tweaking of the phong lighting. 8 years ago
Map.cpp Added lookat function. Fixed various coordinate missmatches and issues. Fixed camera movement. Added some input functions. I need some way to log fps and find those hitches 8 years ago
Old_Map.cpp Very very close to pixel perfect shadows. Having some of that axis switch malarchy slowing things down 8 years ago
Pub_Sub.cpp Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
Ray.cpp Working on a messaging system for sf events 8 years ago
RayCaster.cpp The new rendering method now works on the full compat case. 8 years ago
Software_Caster.cpp Fixed the way lights were linked to opencl, did some tweaking of the phong lighting. 8 years ago
main.cpp Very very close to pixel perfect shadows. Having some of that axis switch malarchy slowing things down 8 years ago