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MitchellHansen eb54125a64
Added a function which creates VS filters that match the directory structure.
8 years ago
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raycaster Added a function which creates VS filters that match the directory structure. 8 years ago
Camera.h Fixed the way lights were linked to opencl, did some tweaking of the phong lighting. 8 years ago
Event.hpp Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
GL_Testing.h Some tweaks to get the linux build running -fixed 8 years ago
Hardware_Caster.h Wrestling with the compiler to pass these shared_ptr's 8 years ago
Input.h Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down 8 years ago
LightController.h Fixed all the compiler warnings, fixed depreciated screenshot function 8 years ago
LightHandle.h Fixed all the compiler warnings, fixed depreciated screenshot function 8 years ago
Map.h Some tweaks to get the linux build running -fixed 8 years ago
NetworkInput.h Netork control of the camera now works, slight hitch every few seconds though. Not sure how to track that down 8 years ago
Old_Map.h Some tweaks to get the linux build running 8 years ago
Pub_Sub.h Events are now passing correctly, small bug with held keys that needs fixing 8 years ago
Ray.h Added a quick printout of the hardware info. Running into a problem choosing between platforms, going to abstract CL out into it's own class and hide all that logic 8 years ago
RayCaster.h Wrestling with the compiler to pass these shared_ptr's 8 years ago
Renderer.cpp Lots of work done moving the various raycasting implementations over to a 8 years ago
Renderer.h Working more on the lights. Trying to get around the packing requirements for passing data to CL 8 years ago
Software_Caster.h Wrestling with the compiler to pass these shared_ptr's 8 years ago
Vector4.hpp Would help if I actually added the files 8 years ago
util.hpp getting started on the lights 8 years ago