112 Commits (3d3d80025c1eb4903d7df094dcc1445acbfb58cc)
 

Author SHA1 Message Date
Mitchell 3d3d80025c I guess it's case sensitive?
8 years ago
MitchellHansen abec38e7c7 Finally found the root of that off by one error. Changed up the readme.
8 years ago
MitchellHansen cc7a4a2efb Shadows now working, though they are still voxel based. Need to calculate where on the surface the ray hits, and then send the ray out from that point.
8 years ago
MitchellHansen 9a12fba310 Working with the Blin-Phong lighting. Fixed the symmetry between the normals. Starting working on shadows
8 years ago
MitchellHansen 129e475b15 Fixed the way lights were linked to opencl, did some tweaking of the phong lighting.
8 years ago
MitchellHansen 7d7ed5367c Fixed the held keys, now occasionally a key will stick though
8 years ago
MitchellHansen 10e3ba43fa Events are now passing correctly, small bug with held keys that needs fixing
8 years ago
MitchellHansen 0e1e9af37c More work on the event system, sf::Events are completely wrapped now.
8 years ago
MitchellHansen 36851ad011 Merge branch 'master' of http://github.com/mitchellhansen/voxel-raycaster
8 years ago
MitchellHansen 2e0227419c Did a lot of boilerplate on the Event wrapper pt.2
8 years ago
MitchellHansen 4cd9bbb4ed Did a lot of boilerplate on the Event wrapper
8 years ago
MitchellHansen 0974ab9e83 Some tweaks to get the linux build running -fixed
8 years ago
MitchellHansen 791aa96da7 Some tweaks to get the linux build running
8 years ago
MitchellHansen 3c91614f45 Working on a messaging system for sf events
8 years ago
MitchellHansen 475a879b51 –Why the off by one on voxel.y? lolololol
8 years ago
MitchellHansen f8be952a9b Fixed the camera coords in the view matrix. Tweaked cam position in kernel, odd off by one error.
8 years ago
MitchellHansen bb9fab6305 Added lookat function. Fixed various coordinate missmatches and issues. Fixed camera movement. Added some input functions. I need some way to log fps and find those hitches
8 years ago
MitchellHansen 58867415c7 Fixed bug regarding the top octree level
8 years ago
MitchellHansen 8a9237ce50 Added some debug functions
8 years ago
MitchellHansen 97545e6cec Was shiting a 64 bit value with a 32, msvc is smart
8 years ago
MitchellHansen b3e3fef2e3 Tree building getting better, children are now being checked and culled
8 years ago
MitchellHansen c6ac333232 A decent ways towards getting the octree built. Small snag in the way fully valid or invalid non-leafs are handled
8 years ago
MitchellHansen b844744a97 Whoops, forgot to saven
8 years ago
MitchellHansen bb0852cc0e various tweaking and figuring on the octree. The weird hybrid dfs bfs thing they have going will be annoying to do in one pass. Might defer it out to two passes. First building the octree, second culling and passing the octree to the gpu
8 years ago
MitchellHansen 51a08fc0bb Various tweaks and modifications
8 years ago
MitchellHansen c98adefa3a tweaked some groovy color effects, updated screeny. I think I might have added fog in this one too?
8 years ago
MitchellHansen 259f6a8488 Got some geometry up and rotating. It will be pretty trivial to pass in
8 years ago
MitchellHansen 5e58ade16f Modified CMake to now find and link GLEW
8 years ago
Mitchell 95ac8d4e5c Update README.md
8 years ago
Mitchell 0a8ecbe2f2 Update README.md
8 years ago
Mitchell 875ce0be38 Update README.md
8 years ago
MitchellHansen 123595906b modified: README.md
8 years ago
MitchellHansen a4eebc0354 modified: README.md
8 years ago
MitchellHansen 3817662b65 Changed Y -> color change
8 years ago
MitchellHansen 8c1f18ac70 Software raycasting now works, but has some major problems / is extremely
8 years ago
MitchellHansen b2988f0e13 Would help if I added the files
8 years ago
MitchellHansen 5f24a4cf3f A good portion of the fallback software caster is done.
8 years ago
MitchellHansen d1bd4ce667 The new rendering method now works on the full compat case.
8 years ago
MitchellHansen 5528e03c69 Saving minor tweaks
8 years ago
MitchellHansen 518cc757a3 Lots of work done moving the various raycasting implementations over to a
8 years ago
MitchellHansen 45627e6a85 Whoops, forgot to save the files, same commit as before
8 years ago
MitchellHansen 51093beaca Starting to condense the rendering and switching between the different
8 years ago
MitchellHansen ef4c001bf2 Bug in the current crimson drivers (16.10.3) which incurs a 500kb per
8 years ago
MitchellHansen 561c07c602 Turned off experimental phong lighting in the kernel
8 years ago
MitchellHansen 391dc63ec8 Bit of fiddling around while refractoring
8 years ago
MitchellHansen c734614e5f cleaned up an unused file, added check for sharing
8 years ago
MitchellHansen de2f0ad6a1 In the middle of a couple of things right now, but decided to focus a
8 years ago
MitchellHansen 4c31cfaf48 remove some debug to make it clearer where I left off
8 years ago
MitchellHansen 1c750451f3 Added a 1/4 working phong shading function, breaks when the light
8 years ago
MitchellHansen ed56511eab Merge branch 'master' of https://github.com/mitchellhansen/voxel-raycaster
8 years ago