mitchellhansen
|
d6b81ae468
|
Got the compute thing going. Needs to be run before the rasterizer but that's fine
|
5 years ago |
mitchellhansen
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751b7641b2
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In the middle of a bit of a versioning hell
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5 years ago |
mitchellhansen
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8a699c8f6b
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porting over to full vulkan
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5 years ago |
mitchellhansen
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807597ebaf
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soul searching on the whole Sprite/Texture thing. It seems like SFML encourages batches of Textures to be loaded vs a constant stream of new Textures like this application will be producing. So, methinks it's time to venture out into some vulkan 2d graphics libraries
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5 years ago |
mitchellhansen
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35b4907d5d
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fighting with the borrow checker. I don't think this child-parent updating works in rust
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5 years ago |
mitchellhansen
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820b99ae4e
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forked shade_runner and added compiler options. Going to add buttons along with a workflow for picking swatches
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5 years ago |
mitchellhansen
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942ff4035d
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added color swatch picking. Need to align it to the slewed image
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5 years ago |
mitchellhansen
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c3a2c45e21
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added dragging
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5 years ago |
mitchellhansen
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a403d13f41
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Working on zooming and scrolling of the image. Want to do a full input chain like I did the raycaster, but I don't know if I want to commit to SFML for my windowing...
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5 years ago |
mitchellhansen
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5551581a3e
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running again
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5 years ago |
mitchellhansen
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21c7801fc8
|
interesting behaviour on the .clone()ing of options and arcs causing compiler errors
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5 years ago |
mitchellhansen
|
8c56bda87a
|
struggling with the borrow checker
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5 years ago |
mitchellhansen
|
f903b741e0
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separating out vulkan stuff
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5 years ago |
mitchellhansen
|
b2b486be84
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so that didn't do what I wanted, essentially a pixelate shader ATM
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5 years ago |
mitchellhansen
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e597e8ef1b
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stupid stupid stupid. buffer write bug
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5 years ago |
mitchellhansen
|
e7d4d6a8e2
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took out all the sfml shader stuff. will port the rest to vulkan if buffer swapping becomes a perf issue
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5 years ago |
mitchellhansen
|
ceb138c391
|
So it seems like we are constrained to a fixed size buffer?
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5 years ago |
mitchellhansen
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20f3075fa8
|
for some reason I broke it. I think it has to do with the glsl layout
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5 years ago |
mitchellhansen
|
4b85f6dd1f
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made buffer loading much faster
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5 years ago |
mitchellhansen
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d5350a04ff
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runtime compiled shader. Annoying behaviour forcing clean builds or whitespace modification before picking up shader changes in compile time shader
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5 years ago |
mitchellhansen
|
8c22536653
|
adding another buffer for xy
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5 years ago |
mitchellhansen
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4de26c702d
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still dont know why this isn't working
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6 years ago |
mitchellhansen
|
6698c04b58
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just gonna do a file read
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6 years ago |
mitchellhansen
|
e8d94e4ba7
|
fiddling
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6 years ago |
mitchellhansen
|
7a9f08c7ec
|
editing the image via vulkan compute shader
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6 years ago |
mitchellhansen
|
9b266c8d3f
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moved gpu example to main
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6 years ago |
mitchellhansen
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ff679e1cab
|
update references
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6 years ago |
mitchellhansen
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c139121acb
|
moving files
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6 years ago |
mitchellhansen
|
e001f252eb
|
imported shader example
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6 years ago |
mitchellhansen
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b9f51bab09
|
Blurs pixels. This is way to slow. Need to SIMD or maybe OpenCV
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6 years ago |
mitchellhansen
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f844982553
|
gutted and playing with pixel manipulation
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6 years ago |
mitchellhansen
|
cbfc854dc1
|
.
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6 years ago |
mitchellhansen
|
070fdb3873
|
Apparently *self referencial structs* are a big no no in Rust, bummer
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6 years ago |
MitchellHansen
|
21dc0b81ed
|
going to just put all the loading stuff into the EntState
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6 years ago |
mitchellhansen
|
72bf8217ef
|
.
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6 years ago |
MitchellHansen
|
45256f1a0e
|
.
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6 years ago |
MitchellHansen
|
3eda84210d
|
message
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6 years ago |
mitchellhansen
|
2dac8912e4
|
figuring out who the hell is going to own the texture atlas texture
|
6 years ago |
MitchellHansen
|
8d4e2f1c1e
|
debugging reference and ownership issues
|
6 years ago |
mitchellhansen
|
4075c95dff
|
yeah that didn't fix it
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6 years ago |
mitchellhansen
|
4d3f48f075
|
fiddling with the movement
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6 years ago |
MitchellHansen
|
474eb9311e
|
Adding bounding boxes
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6 years ago |
MitchellHansen
|
dc6765af99
|
.
|
6 years ago |
MitchellHansen
|
860ea2deab
|
removed warnings
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6 years ago |
mitchellhansen
|
41b3dd4d0f
|
.
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6 years ago |
MitchellHansen
|
00fe05fcdc
|
Movement
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6 years ago |
MitchellHansen
|
b0d11f98be
|
init
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6 years ago |