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#![allow(dead_code)]
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#![allow(unused_variables)]
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#![allow(unused_mut)]
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extern crate cgmath;
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extern crate image;
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extern crate nalgebra as na;
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extern crate rand;
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extern crate sfml;
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extern crate time;
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use sfml::graphics::*;
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use sfml::graphics::{
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Color, RenderTarget, RenderWindow,
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};
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use sfml::system::*;
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use sfml::window::{Key, Style};
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use sfml::window::mouse::*;
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use sfml::window::mouse;
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use vulkano::sync;
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use std::sync::Arc;
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use std::{fs, mem, iter, ptr};
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use std::path::PathBuf;
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use std::result;
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use crate::input::Input;
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use crate::slider::Slider;
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use crate::timer::Timer;
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use na::DimAdd;
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use std::time::{SystemTime, Duration};
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use std::ffi::CStr;
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use std::ptr::write;
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use vulkano::buffer::{BufferUsage, CpuAccessibleBuffer, DeviceLocalBuffer, ImmutableBuffer, BufferAccess};
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use vulkano::command_buffer::AutoCommandBufferBuilder;
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use vulkano::descriptor::descriptor_set::PersistentDescriptorSet;
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use vulkano::device::{Device, DeviceExtensions};
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use vulkano::instance::{Instance, InstanceExtensions, PhysicalDevice};
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use vulkano::pipeline::ComputePipeline;
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use vulkano::descriptor::pipeline_layout::PipelineLayoutAbstract;
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use vulkano::sync::GpuFuture;
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use shaderc::CompileOptions;
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use shade_runner::CompileError;
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use crate::workpiece::{WorkpieceLoader, Workpiece};
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use winit::{EventsLoop, WindowBuilder, WindowEvent, Event};
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use vulkano_win::VkSurfaceBuild;
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mod slider;
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mod timer;
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mod input;
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mod vkprocessor;
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mod util;
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mod button;
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mod workpiece;
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/*
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*/
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fn main() {
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let instance = {
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let extensions = vulkano_win::required_extensions();
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Instance::new(None, &extensions, None).unwrap()
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};
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let mut events_loop = EventsLoop::new();
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let mut surface = WindowBuilder::new()
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.build_vk_surface(&events_loop, instance.clone()).unwrap();
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let mut window = surface.window();
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let mut processor = vkprocessor::VkProcessor::new(&instance, &surface);
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processor.compile_kernel(String::from("simple-edge.compute"));
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processor.compile_shaders(String::from("simple_texture"), &surface);
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processor.load_buffers(String::from("funky-bird.jpg"));
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let mut timer = Timer::new();
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let mut input = Input::new();
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let step_size: f32 = 0.005;
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let mut elapsed_time: f32;
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let mut delta_time: f32;
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let mut accumulator_time: f32 = 0.0;
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let mut current_time: f32 = timer.elap_time();
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let mut mouse_xy = Vector2i::new(0,0);
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let mut s = Box::new(sync::now(processor.device.clone())) as Box<dyn GpuFuture>;
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while let Some(p) = window.get_position() {
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// Event::MouseButtonPressed { button, x, y} => {
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// let x = x as u32;
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// let y = y as u32;
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// mouse_xy = mouse::desktop_position();
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// let r = processor.image_buffer[((processor.xy.0 * y + x) * 4 + 0) as usize] as u8;
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// let g = processor.image_buffer[((processor.xy.0 * y + x) * 4 + 1) as usize] as u8;
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// let b = processor.image_buffer[((processor.xy.0 * y + x) * 4 + 2) as usize] as u8;
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// let a = processor.image_buffer[((processor.xy.0 * y + x) * 4 + 3) as usize] as u8;
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//
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// selected_colors.push(
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// RectangleShape::with_size(Vector2f::new(30.0, 30.0))
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// );
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//
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// let mut x_position = 45.0 * selected_colors.len() as f32;
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//
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// selected_colors.last_mut().unwrap().set_position(Vector2f::new(x_position, 80.0));
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// selected_colors.last_mut().unwrap().set_fill_color(&Color::rgba(r,g,b,a));
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// }
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elapsed_time = timer.elap_time();
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delta_time = elapsed_time - current_time;
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current_time = elapsed_time;
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if delta_time > 0.02 {
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delta_time = 0.02;
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}
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accumulator_time += delta_time;
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while (accumulator_time - step_size) >= step_size {
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accumulator_time -= step_size;
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}
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let mut exit = false;
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events_loop.poll_events(|ev| {
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match ev {
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Event::WindowEvent { event: WindowEvent::CloseRequested, .. } =>
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{
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exit = true;
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},
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Event::WindowEvent { event: WindowEvent::Resized(_), .. } => {
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processor.recreate_swapchain(&surface);
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},
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_ => ()
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}
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});
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if exit {
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return;
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}
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s = processor.run(&surface, s);
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}
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}
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